diff --git a/keyboards/pearl/README.md b/keyboards/pearl/README.md new file mode 100644 index 00000000..ec54ba80 --- /dev/null +++ b/keyboards/pearl/README.md @@ -0,0 +1,85 @@ +# Pearl 40% + +Pearl 40% is a keyboard designed by Koobaczech. It uses an Atmel +ATMEGA32A MCU. + +## Compiling and flashing + +These instructions are for building and flashing your Pearl 40% without +Bootmapper Client. + +### Requirements + +#### Windows + +(to be written, help needed) + +#### Mac + +Apart from regular QMK and AVR dependencies you need to install +`bootloadHID`. You can install it with `homebrew` as follows: + + $ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb + +If you don't use `homebrew` you can try following the compiling +instructions defined below in the Linux section. + +#### Linux + +For Linux you require all regular QMK dependencies, but make sure you're +using `gcc-avr` version 4.9 or higher. 4.8 and lower do not contain the +proper definitions for ATMEGA32A MCUs and QMK will fail while attempting +to compile a HEX for Pearl 40%. + +E.g. you cannot compile Pearl 40% HEX on a regular Ubuntu 14.04 as +`gcc-avr` version is maxed to 4.8 on it. + +Additionally you need an operational `bootloadHID` binary. + +You can install `bootloadHID` by taking the following steps: + + $ git clone https://github.com/robertgzr/bootloadHID ~/tmp/bootloadHIDsrc + $ cd ~/tmp/bootloadHIDsrc/commandline + $ make VENDORID=0x16c0 PRODUCTID=0x05DF # vid and pid for atmega32a + $ chmod +x bootloadHID && cp bootloadHID /usr/bin/bootloadHID + +Running `which bootloadHID` should return `/usr/bin/bootloadHID`. + +### Compiling + +Enter the QMK root directory and compile a keymap with the following +command: + + $ make pearl: + +where `` is a layout directory under the `pearl` directory. + +QMK should compile a HEX (called `pearl_.hex`) for you, which +you can flash using `bootloadHID`. + +### Flashing + +To enable Pearl 40% bootloading mode, unplug the keyboard, then plug it +in while holding `Esc` at the same time (the top-leftmost switch on the +PCB, next to the USB connector). Once the board is in bootload mode, +issue the following command (you might require `sudo` to perform the +command): + + # assuming we're still in the QMK root dir where you compiled a HEX into + $ bootloadHID -r ./pearl_.hex + +You should see something similar to + + > Page size = + > Device size = ; remaining + > Uploading bytes starting at 0 (0x0) + > ... + +where `` should be slowly increasing as the HEX is being +flashed to the board. If there is some warning about `resource busy` it +should still work OK. + +Once done the board underglow should turn red and the new firmware has +been flashed. If you can't type on the board try plugging it in again +(without holding any keys to prevent accidentally setting it into +bootload mode again). diff --git a/keyboards/pearl/keymaps/rask/.editorconfig b/keyboards/pearl/keymaps/rask/.editorconfig new file mode 100644 index 00000000..866353dc --- /dev/null +++ b/keyboards/pearl/keymaps/rask/.editorconfig @@ -0,0 +1,5 @@ +root = true + +[*.c] +indent_size = 4 +indent_style = space diff --git a/keyboards/pearl/keymaps/rask/README.md b/keyboards/pearl/keymaps/rask/README.md new file mode 100644 index 00000000..79465ffd --- /dev/null +++ b/keyboards/pearl/keymaps/rask/README.md @@ -0,0 +1,23 @@ +# rask's Pearl 40% + +## Layout + +The firmware offers five layers: + +1. Base layer +2. Base with numbers and symbols (Fn1) +3. Base with F-row and arrows (Fn2) +4. Base with media and RGB controls (Fn3) +5. More nav and utils (Fn2+Fn3, aka NavFn) + +![rask's Pearl 40% layout](https://i.imgur.com/gKVQapZ.png) + +Base for this firmware copied from jetpacktuxedo's QMK firmware. + +--- + +## Compiling and flashing + +To compile a HEX follow the Pearl 40% instructions. + +Flashing instructions also available at Pearl 40% instructions. diff --git a/keyboards/pearl/keymaps/rask/keymap.c b/keyboards/pearl/keymaps/rask/keymap.c new file mode 100644 index 00000000..b9f13509 --- /dev/null +++ b/keyboards/pearl/keymaps/rask/keymap.c @@ -0,0 +1,87 @@ +#include "pearl.h" + +#define ____ KC_TRNS + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + // BASE LAYER + [0] = KEYMAP( + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, + MO(2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(3), + KC_LCTL, KC_LALT, KC_BSPC, MO(1), MO(1), KC_SPC, KC_RALT, KC_LGUI + ), + // BASE LAYER TWO (Fn1) + [1] = KEYMAP( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, + ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_QUOT, KC_BSLS, + ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_RSFT, + ____, ____, ____, ____, ____, ____, ____, ____ + ), + // FROW LAYER AND ARROWS (Fn2) + [2] = KEYMAP( + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, + ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_UP, ____, ____, + ____, ____, ____, ____, ____, ____, ____, ____, KC_LEFT, KC_DOWN,KC_RGHT, MO(4), + ____, ____, ____, ____, ____, ____, ____, ____ + ), + // MEDIA AND RGB (Fn3) + [3] = KEYMAP( + ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_MPRV,KC_MPLY, KC_MNXT, KC_DEL, + ____, ____, ____, RGB_HUI, RGB_SAI,RGB_VAI,____, ____, ____, ____, ____, ____, + ____, RGB_MOD, RGB_TOG, RGB_HUD, RGB_SAD,RGB_VAD,____, ____, ____, ____, ____, ____, + ____, ____, ____, ____, ____, ____, ____, ____ + ), + // UTIL (Fn1+Fn3) + [4] = KEYMAP( + ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PSCR, ____, + ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_PGUP,____, ____, + ____, ____, ____, ____, ____, ____, ____, ____, KC_HOME, KC_PGDN,KC_END, ____, + RESET, ____, ____, ____, ____, ____, ____, ____ + ), +}; + +/** + * Status LED layer indicators courtesy of jetpacktuxedo's firmware + */ +uint32_t layer_state_set_kb(uint32_t state) +{ + // if we are on layer 1 + if (state & (1<<1)){ + // light num lock led + PORTD |= (1 << PD0); + } else{ + PORTD &= ~(1 << PD0); + } + + // if we are on layer 2 + if (state & (1<<2)){ + // light caps lock led + PORTD |= (1 << PD1); + } else{ + PORTD &= ~(1 << PD1); + } + + // if we are on layer 3 + if (state & (1<<3)){ + // light scroll lock led + PORTD |= (1 << PD6); + } else{ + PORTD &= ~(1 << PD6); + } + + /* + // if we are on layer 4 + if (state & (1<<4)){ + // light all leds + PORTD |= (1 << PD0); + PORTD |= (1 << PD1); + PORTD |= (1 << PD6); + } else{ + PORTD &= ~(1 << PD0); + PORTD &= ~(1 << PD1); + PORTD &= ~(1 << PD6); + } + */ + + return state; +}