Merge pull request #594 from jeebak/jeebak

Jeebak's keymap for planck
example_keyboards
Jack Humbert 8 years ago committed by GitHub
commit b25dbc484d

@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,364 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _PLOVER 5
#define _TOUCHCURSOR 6
#define _MOUSE 7
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define LT_TC LT(_TOUCHCURSOR, KC_SPC) // L-ayer T-ap T-ouch C-ursor
// ^-- Requires KC_TRNS / _______ for the trigger key in the destination layer
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
#define LT_ML LT(_MOUSE, KC_A) // L-ayer T-ap M-ouse C-ursor (on A)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |----------+------+------+------+------+-------------+------+------+------+------+--------|
* | Ctrl/Esc | ML/A | S | D | F | G | H | J | K | L | ; | " |
* |----------+------+------+------+------+------|------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | N | M | , | . | / |Sft/Ent |
* |----------+------+------+------+------+------+------+------+------+------+------+--------|
* | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{CTL_ESC, LT_ML, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
{KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Colemak
* ,-----------------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |----------+------+------+------+------+-------------+------+------+------+------+--------|
* | Ctrl/Esc | ML/A | R | S | T | D | H | N | E | I | O | " |
* |----------+------+------+------+------+------|------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | K | M | , | . | / |Sft/Ent |
* |----------+------+------+------+------+------+------+------+------+------+------+--------|
* | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{CTL_ESC, LT_ML, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
{KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |----------+------+------+------+------+-------------+------+------+------+------+--------|
* | Ctrl/Esc | ML/A | O | E | U | I | D | H | T | N | S | / |
* |----------+------+------+------+------+------|------+------+------+------+------+--------|
* | Shift | ; | Q | J | K | X | B | M | W | V | Z |Sft/Ent |
* |----------+------+------+------+------+------+------+------+------+------+------+--------|
* | PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{CTL_ESC, LT_ML, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT},
{KC_PSCR, KC_RGUI, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | [ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ] | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Brite | | | | | | | Prev | Stop | Slct | Mute |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_LBRC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{KC_RBRC, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MSEL, KC_MUTE}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | $ | 4 | 5 | 6 | . | + | * | 4 | 5 | 6 | - | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | = | 7 | 8 | 9 | 0 | - | / | 1 | 2 | 3 | . | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Brite | | | | | | | Prev | Stop | Slct | Mute |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DLR, KC_4, KC_5, KC_6, KC_DOT, KC_PLUS, KC_ASTR, KC_4, KC_5, KC_6, KC_MINS, KC_PIPE},
{KC_EQL, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_SLSH, KC_1, KC_2, KC_3, KC_DOT, KC_BSLS},
{BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MSTP, KC_MSEL, KC_MUTE}
},
/* TouchCursor layer (http://martin-stone.github.io/touchcursor/) plus personal customizations
* ,-----------------------------------------------------------------------------------.
* | | | |Shift | GUI | ~ |Insert| Home | Up | End | Bksp | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Alt |Space | | Find |Again | PgUp | Left | Down |Right | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Undo | Cut | Copy |Paste | ` | PgDn | Del | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*
* The KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_FIND, and KC_AGAIN keycodes don't
* seem to work on Mac. Presumably they'll work under Windows.
*/
[_TOUCHCURSOR] = {
{_______, _______, _______, KC_LSFT, KC_LGUI, KC_TILD, KC_INS, KC_HOME, KC_UP, KC_END, KC_BSPC, _______},
{_______, KC_LALT, KC_SPC, _______, KC_FIND,KC_AGAIN, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
{_______, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE,KC_GRV, KC_PGDN, KC_DEL, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Mouse Layer
* ,-----------------------------------------------------------------------------------.
* | | |ACCL0 |ACCL1 |ACCL2 |ACCL2 | |WHL_L | Up |WHL_R | BTN2 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | BTN3 | BTN1 | BTN4 |WHL_Up| Left | Down |Right | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | BTN2 | BTN5 |WHL_Dn| BTN1 | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSE] = {
{_______, _______, KC_ACL0, KC_ACL1, KC_ACL2, KC_ACL2, _______, KC_WH_L, KC_MS_U, KC_WH_R, KC_BTN2, _______},
{_______, _______, _______, KC_BTN3, KC_BTN1, KC_BTN4, KC_WH_U, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______},
{_______, _______, _______, _______, KC_BTN2, KC_BTN5, KC_WH_D, KC_BTN1, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | |Reset |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_NOTE_ARRAY(tone_plover, false, 0);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

@ -0,0 +1,107 @@
jeebak's layout
=======================
This WIP keymap attempts to minimize fingers straying away from the home row.
To aid in this endeavor, when additional modifyer keys to switch layers are
needed, they will be mapped to home row keys. The `keymap.c` file will contain
the exact changes. The diagrams in this README shows the highlights of the
changes from the default mappings.
I also decided to change all calls to `persistant_default_layer_set()` to
`update_tri_layer()` since this is my personal perference.
## Base Layers (Qwerty/Colemak/Dvorak)
These base layers are mostly the same as the default mappings. The interesting
changes are shown below. The `Ctrl/Esc`, mapped using `CTL_T(KC_ESC)` will emit
an `Escape` when tapped, and act as a `Control` key when held. A `TODO` item is
to see if it can also act as a `CapsLock` when double-tapped. The right shift
key acts as `Enter` when tapped, and as a `Shift` key when held. The arrow
keys, which have been moved to the
[TouchCursor](http://martin-stone.github.io/touchcursor/) layer, have been
replaced with the Media keys as shown. The `ML/A` key activates the Mouse layer
when held, and emits an `A` when tapped.
```
,-----------------------------------------------------------------------------------------.
| | | | | | | | | | | | |
|----------+------+------+------+------+-------------+------+------+------+------+--------|
| Ctrl/Esc | ML/A | | | | | | | | | | |
|----------+------+------+------+------+------|------+------+------+------+------+--------|
| | | | | | | | | | | |Sft/Ent |
|----------+------+------+------+------+------+------+------+------+------+------+--------|
| PrntScrn | RGUI | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
`-----------------------------------------------------------------------------------------'
```
## Lower Layer (Symbols and Function Keys)
The symbols and functions keys are essentially the same as the default mapping.
The most notable changes are that the symbol keys from the `RAISE` layer have
been moved here. The remaining Media keys replace those that are now on the
base layers. The `BACKLIT` key has also been moved here.
```
,-----------------------------------------------------------------------------------.
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| [ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| ] | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
|------+------+------+------+------+------+------+------+------+------+------+------|
|Brite | | | | | | | Prev | Stop | Slct | Mute |
`-----------------------------------------------------------------------------------'
```
## Raise Layer (Numbers and Arithmetic Operators)
All of the numbers and arithmetic operators are available on this layer. Some
keys are duplicated for the convenience of their positions. The `0` and `$`
keys at the far left are for quick access to beginning and end of line in vim.
```
,-----------------------------------------------------------------------------------.
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| $ | 4 | 5 | 6 | . | + | * | 4 | 5 | 6 | - | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| = | 7 | 8 | 9 | 0 | - | / | 1 | 2 | 3 | . | \ |
|------+------+------+------+------+------+------+------+------+------+------+------|
|Brite | | | | | | | Prev | Stop | Slct | Mute |
`-----------------------------------------------------------------------------------'
```
## TouchCursor layer plus personal customizations
[TouchCursor](http://martin-stone.github.io/touchcursor/) uses the `Space` key
as the modifier, with the `IJKL` home row keys representing the inverted-T of
the arrow keys. All of the default TouchCursor keymappings for the right hand
are represented below. My personalizations include all of the keys shown for
the left hand. Having the `Alt` and `Shift` keys readily accessible from the
home row allows quick word jumps and highlighting when used in conjunction with
the arrow keys. The `KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_FIND,` and
`KC_AGAIN` keycodes have been mapped but they don't seem to work on Mac.
Presumably they'll work under Windows.
```
,-----------------------------------------------------------------------------------.
| | | |Shift | GUI | ~ |Insert| Home | Up | End | Bksp | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | Alt |Space | | Find |Again | PgUp | Left | Down |Right | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| | Undo | Cut | Copy |Paste | ` | PgDn | Del | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
```
## Mouse Layer
The Mouse layer, closely mimics the layout/behaviour of the TouchCursor layer.
The `A` key is used to activate this layer. All 16 keycodes for the mouse from
the `doc/keycode.txt` file are represented, and logically located, IMHO. The
left and right click buttons are duplicated; on the right hand side, for a
quick click here and there, and again on the left hand side for when the
buttons need to be held for dragging things or highlighting text, thus allowing
the right hand to be free to use the up/down/left/right actions.
```
,-----------------------------------------------------------------------------------.
| | |ACCL0 |ACCL1 |ACCL2 |ACCL2 | |WHL_L | Up |WHL_R | BTN2 | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | BTN3 | BTN1 | BTN4 |WHL_Up| Left | Down |Right | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| | | | | BTN2 | BTN5 |WHL_Dn| BTN1 | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
```
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