tap-dance: Add some debugging support

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
example_keyboards
Gergely Nagy 8 years ago
parent 93f366fa7d
commit b21e8b97ac

@ -1,6 +1,18 @@
#include "quantum.h"
static qk_tap_dance_state_t qk_tap_dance_state;
bool td_debug_enable = false;
#if CONSOLE_ENABLE
#define td_debug(s) if (td_debug_enable) \
{ \
xprintf ("D:tap_dance:%s:%s = { keycode = %d, count = %d, active = %d, pressed = %d }\n", __FUNCTION__, s, \
qk_tap_dance_state.keycode, qk_tap_dance_state.count, \
qk_tap_dance_state.active, qk_tap_dance_state.pressed); \
}
#else
#define td_debug(s)
#endif
void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
@ -33,16 +45,19 @@ static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t action)
{
td_debug("trigger");
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_each_tap);
}
static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t action)
{
td_debug("trigger");
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_dance_finished);
}
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t action)
{
td_debug("trigger")
_process_tap_dance_action_fn (&qk_tap_dance_state, action.user_data, action.fn.on_reset);
}

@ -49,6 +49,7 @@ typedef struct
}
extern const qk_tap_dance_action_t tap_dance_actions[];
extern bool td_debug_enable;
/* To be used internally */

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