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@ -1,8 +1,14 @@
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#include "keymap_common.h"
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/*
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* make KEYMAP=reed COMMON_KEYMAP=true
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* BUILD:
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* Simply run the command below in the keyboard/planck directory
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* to build against this keymap
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*
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* make KEYMAP=reed COMMON_KEYMAP=true
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*
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*
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* DETAILS:
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*
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* This layout works off of Jack's layout, making some changes that I
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* feel significantly improve the function of the keyboard. Major changes
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@ -26,13 +32,13 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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LCTL, 1, 2, 3, 4, SPC, FN2, FN1, LEFT, DOWN, UP, RGHT),
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[2] = KEYMAP_GRID( /* Reed RAISE */
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL,
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC,
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TRNS, FN3, FN4, PAUSE, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS,
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TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, MNXT, VOLD, VOLU, MPLY),
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[3] = KEYMAP_GRID( /* Reed LOWER */
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TRNS , FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, BSPC,
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TRNS , FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, DEL,
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TRNS, TRNS, TRNS, PAUSE, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28,
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TRNS, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, TRNS,
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TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY),
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