moved specific tap term to its own function

included custom_tapping_term in action struct
example_keyboards
Nick Choi 8 years ago
parent e695b5a33b
commit aeb3a34636

@ -77,10 +77,10 @@ enum quick {
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for CTRL, twice for Caps Lock
[TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS),
[EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, NULL, 800),
[ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, NULL, 800),
[HAND] = ACTION_TAP_DANCE_FN_ADVANCED(cycleHands, NULL, NULL, 800),
[MEMES] = ACTION_TAP_DANCE_FN_ADVANCED(cycleMemes, NULL, NULL, 800)
[EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleEmojis, NULL, NULL, 800),
[ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleAnimals, NULL, NULL, 800),
[HAND] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleHands, NULL, NULL, 800),
[MEMES] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleMemes, NULL, NULL, 800)
// Other declarations would go here, separated by commas, if you have them
};

@ -127,6 +127,8 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
return true;
}
void matrix_scan_tap_dance () {
if (highest_td == -1)
return;
@ -134,8 +136,8 @@ void matrix_scan_tap_dance () {
for (int i = 0; i <= highest_td; i++) {
qk_tap_dance_action_t *action = &tap_dance_actions[i];
if(action->user_data != NULL ) {
tap_user_defined = (int)action->user_data;
if(action->custom_tapping_term > 0 ) {
tap_user_defined = action->custom_tapping_term;
}
else{
tap_user_defined = TAPPING_TERM;

@ -44,6 +44,7 @@ typedef struct
qk_tap_dance_user_fn_t on_reset;
} fn;
qk_tap_dance_state_t state;
uint16_t custom_tapping_term;
void *user_data;
} qk_tap_dance_action_t;
@ -63,9 +64,16 @@ typedef struct
.user_data = NULL, \
}
#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term) { \
#define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset) { \
.fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset }, \
.user_data = (void *)(tap_specific_tapping_term), \
.user_data = NULL, \
.custom_tapping_term = -1, \
}
#define ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term) { \
.fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset }, \
.user_data = NULL, \
.custom_tapping_term = tap_specific_tapping_term, \
}
extern qk_tap_dance_action_t tap_dance_actions[];

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