Add initial fix for new keymap.
parent
77f157943f
commit
8a709c2750
@ -0,0 +1,572 @@
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#include "host.h"
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#include "timer.h"
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//#include "keymap.h"
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#include "keycode.h"
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#include "keyboard.h"
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#include "mousekey.h"
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#include "command.h"
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#include "util.h"
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#include "debug.h"
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#include "action.h"
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#define Kdebug(s) do { if (debug_keyboard) debug(s); } while(0)
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#define Kdebug_P(s) do { if (debug_keyboard) debug_P(s); } while(0)
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#define Kdebug_hex(s) do { if (debug_keyboard) debug_hex(s); } while(0)
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/*
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*
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* Event/State|IDLE PRESSING DELAYING[f] WAITING[f,k]
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* -----------+------------------------------------------------------------------
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* Fn Down |(L+) -*1 WAITING(Sk) IDLE(Rf,Ps)*7
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* Up |(L-) IDLE(L-)*8 IDLE(L-)*8 IDLE(L-)*8
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* Fnk Down |DELAYING(Sf)* (Rf) WAITING(Sk) IDLE(Rf,Ps,Rf)
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* Up |(L-) IDLE(L-/Uf)*8 IDLE(Rf,Uf/L-)*3 IDLE(Rf,Ps,Uf/L-)*3
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* Key Down |PRESSING(Rk) (Rk) WAITING(Sk) IDLE(Rf,Ps,Rk)
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* Up |(Uk) IDLE(Uk)*4 (Uk) IDLE(L+,Ps,Pk)/(Uk)*a
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* |
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* Delay |- - IDLE(L+) IDLE(L+,Ps)
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* Magic Key |COMMAND*5
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*
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* *1: ignore Fn if other key is down.
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* *2: register Fnk if any key is pressing
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* *3: register/unregister delayed Fnk and move to IDLE if code == delayed Fnk, else *8
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* *4: if no keys registered to host
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* *5: unregister all keys
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* *6: only if no keys down
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* *7: ignore Fn because Fnk key and stored key are down.
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* *8: move to IDLE if layer switch(off) occurs, else stay at current state
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* *9: repeat key if pressing Fnk twice quickly(move to PRESSING)
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* *a: layer switch and process waiting key and code if code == wainting key, else unregister key
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*
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* States:
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* IDLE: No key is down except modifiers
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* DELAYING: delay layer switch after pressing Fn with alt keycode
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* WAITING: key is pressed during DELAYING
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*
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* Events:
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* Fn: Fn key without alternative keycode
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* Fnk: Fn key with alternative keycode
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* -: ignore
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* Delay: layer switch delay term is elapsed
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*
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* Actions:
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* Rk: register key
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* Uk: unregister key
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* Rf: register Fn(alt keycode)
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* Uf: unregister Fn(alt keycode)
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* Rs: register stored key
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* Us: unregister stored key
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* Sk: Store key(waiting Key)
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* Sf: Store Fn(delayed Fn)
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* Ps: Process stored key
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* Ps: Process key
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* Is: Interpret stored keys in current layer
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* L+: Switch to new layer(*unregister* all keys but modifiers)
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* L-: Switch back to last layer(*unregister* all keys but modifiers)
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* Ld: Switch back to default layer(*unregister* all keys but modifiers)
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*/
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typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
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#define NEXT(state) do { \
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Kdebug("NEXT: "); Kdebug_P(state_str(kbdstate)); \
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kbdstate = state; \
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Kdebug(" -> "); Kdebug_P(state_str(kbdstate)); Kdebug("\n"); \
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} while (0)
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static kbdstate_t kbdstate = IDLE;
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static uint8_t fn_state_bits = 0;
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static keyrecord_t delayed_fn = {};
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static keyrecord_t waiting_key = {};
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static const char *state_str(kbdstate_t state)
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{
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if (state == IDLE) return PSTR("IDLE");
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if (state == DELAYING) return PSTR("DELAYING");
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if (state == WAITING) return PSTR("WAITING");
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if (state == PRESSING) return PSTR("PRESSING");
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return PSTR("UNKNOWN");
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}
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static bool anykey_sent_to_host(void)
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{
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return (host_has_anykey() || host_mouse_in_use() ||
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host_last_sysytem_report() || host_last_consumer_report());
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}
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/*
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static void layer_switch_on(uint8_t code);
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static void layer_switch_off(uint8_t code);
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static void key_action(uint8_t code, keyevent_t event);
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static void key_pressed(uint8_t code, keyevent_t event);
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static void key_released(uint8_t code, keyevent_t event);
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static void mod_pressed(uint8_t code, keyevent_t event);
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static void mod_released(uint8_t code, keyevent_t event);
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*/
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static void register_code(uint8_t code);
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static void unregister_code(uint8_t code);
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static void register_mods(uint8_t mods);
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static void unregister_mods(uint8_t mods);
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static void clear_keyboard(void);
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static void clear_keyboard_but_mods(void);
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static void layer_switch(uint8_t new_layer);
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/* tap */
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#define TAP_TIME 200
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static keyevent_t last_event = {};
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static uint16_t last_event_time = 0;
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static uint8_t tap_count = 0;
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/* layer */
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uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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uint8_t waiting_layer = 0;
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void action_exec(action_t action, keyevent_t event)
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{
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/* count tap when key is up */
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if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
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if (!event.pressed) tap_count++;
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} else {
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tap_count = 0;
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}
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debug("action: "); debug_hex16(action.code); debug("\n");
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debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
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debug("kind.param: "); debug_hex16(action.kind.param); debug("\n");
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debug("key.code: "); debug_hex(action.key.code); debug("\n");
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debug("key.mods: "); debug_hex(action.key.mods); debug("\n");
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switch (action.kind.id) {
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case ACT_LMODS:
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if (event.pressed) {
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register_mods(action.key.mods);
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register_code(action.key.code);
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} else {
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unregister_code(action.key.code);
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unregister_mods(action.key.mods);
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}
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break;
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case ACT_RMODS:
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if (event.pressed) {
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register_mods(action.key.mods<<4);
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register_code(action.key.code);
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} else {
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unregister_code(action.key.code);
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unregister_mods(action.key.mods<<4);
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}
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break;
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case ACT_LAYER:
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switch (action.layer_key.code) {
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case 0x00: // Momentary switch
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// TODO: history of layer switch
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if (event.pressed) {
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layer_switch(action.layer_key.layer);
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} else {
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layer_switch(default_layer);
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}
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break;
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case 0x01: // Oneshot switch
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// TODO:
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break;
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case 0x02: // reserved
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case 0x03: // reserved
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break;
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case 0xF0 ... 0xF7: // Tap to enable/disable
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case 0xF8 ... 0xFF: // Tap to toggle layer
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// TODO:
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break;
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default: // with keycode for tap
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debug("tap: "); debug_hex(tap_count); debug("\n");
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// TODO: layer switch
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// TODO: in case tap is interrupted by other key
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if (event.pressed) {
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// when any key down
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if (host_has_anykey()) {
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if (tap_count == 0)
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register_code(action.layer_key.code);
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} else {
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}
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if (tap_count == 0) {
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if (host_has_anykey()) {
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register_code(action.layer_key.code);
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} else {
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waiting_layer = action.layer_key.layer;
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}
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}
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// register key when press after a tap
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if (tap_count > 0) {
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register_code(action.layer_key.code);
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}
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} else {
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// type key after tap
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if (tap_count == 1) {
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register_code(action.layer_key.code);
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}
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unregister_code(action.layer_key.code);
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}
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break;
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}
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break;
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case ACT_USAGE:
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#ifdef EXTRAKEY_ENABLE
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switch (action.usage.page) {
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case ACTION_USAGE_PAGE_SYSTEM:
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if (event.pressed) {
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host_system_send(action.usage.code);
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} else {
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host_system_send(0);
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}
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break;
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case ACTION_USAGE_PAGE_CONSUMER:
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if (event.pressed) {
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host_consumer_send(action.usage.code);
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} else {
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host_consumer_send(0);
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}
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break;
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}
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#endif
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break;
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case ACT_MOUSEKEY:
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#ifdef MOUSEKEY_ENABLE
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if (event.pressed) {
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mousekey_on(action.key.code);
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mousekey_send();
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} else {
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mousekey_off(action.key.code);
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mousekey_send();
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}
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#endif
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break;
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case ACT_LMOD_TAP:
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case ACT_RMOD_TAP:
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case ACT_MACRO:
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case ACT_COMMAND:
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case ACT_FUNCTION:
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default:
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break;
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}
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/* last event */
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last_event = event;
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last_event_time = timer_read();
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}
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#if 0
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/* Key Action */
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inline
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static void key_action(uint8_t code, keyevent_t event)
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{
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if (event.pressed)
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key_pressed(code, event);
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else
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key_released(code, event);
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}
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void fn_action(uint8_t code, keyevent_t event)
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{
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}
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/* Key */
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inline static void key_pressed(uint8_t code, keyevent_t event)
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{
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uint8_t tmp_mods;
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switch (kbdstate) {
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case IDLE:
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register_code(code);
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NEXT(PRESSING);
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break;
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case PRESSING:
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register_code(code);
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break;
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case DELAYING:
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waiting_key = (keyrecord_t) {
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.event = event,
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.code = code,
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.mods = keyboard_report->mods,
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.time = timer_read()
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};
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NEXT(WAITING);
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break;
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case WAITING:
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// play back key stroke
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tmp_mods = keyboard_report->mods;
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host_set_mods(delayed_fn.mods);
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register_code(delayed_fn.code);
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host_set_mods(waiting_key.mods);
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register_code(waiting_key.code);
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host_set_mods(tmp_mods);
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register_code(code);
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NEXT(IDLE);
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break;
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}
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}
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inline static void key_released(uint8_t code, keyevent_t event)
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{
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uint8_t tmp_mods;
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switch (kbdstate) {
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case IDLE:
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unregister_code(code);
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break;
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case PRESSING:
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unregister_code(code);
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if (!anykey_sent_to_host())
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NEXT(IDLE);
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break;
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case DELAYING:
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unregister_code(code);
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break;
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case WAITING:
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if (code == waiting_key.code) {
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layer_switch_on(delayed_fn.code);
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NEXT(IDLE);
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// process waiting_key
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tmp_mods = keyboard_report->mods;
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host_set_mods(waiting_key.mods);
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keymap_process_event(waiting_key.event);
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host_set_mods(tmp_mods);
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keymap_process_event(event);
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} else {
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unregister_code(code);
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}
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break;
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}
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}
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/* layer switch momentary */
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inline static void layerkey_pressed(uint8_t code, keyevent_t event)
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{
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uint8_t tmp_mods;
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switch (kbdstate) {
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case IDLE:
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layer_switch_on(code);
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break;
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case PRESSING:
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// ignore
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break;
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case DELAYING:
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waiting_key = (keyrecord_t) {
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.event = event,
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.code = code,
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.mods = keyboard_report->mods,
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.time = timer_read()
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};
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NEXT(WAITING);
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break;
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case WAITING:
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tmp_mods = keyboard_report->mods;
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host_set_mods(delayed_fn.mods);
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register_code(delayed_fn.code);
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host_set_mods(waiting_key.mods);
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register_code(waiting_key.code);
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host_set_mods(tmp_mods);
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if (kind == FN_DOWN) {
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// ignore Fn
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} else if (kind == FNK_DOWN) {
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register_code(code);
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} else if (kind == KEY_DOWN) {
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register_code(code);
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}
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NEXT(IDLE);
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break;
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}
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}
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inline static void layerkey_released(uint8_t code, keyevent_t event)
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{
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switch (kbdstate) {
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case IDLE:
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layer_switch_off(code);
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break;
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case PRESSING:
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case DELAYING:
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case WAITING:
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if (layer_switch_off(code))
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NEXT(IDLE);
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break;
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}
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}
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#endif
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static void register_code(uint8_t code)
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{
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if (code == KC_NO) {
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return;
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}
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else if IS_KEY(code) {
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// TODO: should push command_proc out of this block?
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if (!command_proc(code)) {
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host_add_key(code);
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host_send_keyboard_report();
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}
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}
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else if IS_MOD(code) {
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host_add_mods(MOD_BIT(code));
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host_send_keyboard_report();
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}
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#ifdef MOUSEKEY_ENABLE
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else if IS_MOUSEKEY(code) {
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mousekey_on(code);
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mousekey_send();
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}
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#endif
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#ifdef EXTRAKEY_ENABLE
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else if IS_CONSUMER(code) {
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uint16_t usage = 0;
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switch (code) {
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case KC_AUDIO_MUTE:
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usage = AUDIO_MUTE;
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break;
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case KC_AUDIO_VOL_UP:
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usage = AUDIO_VOL_UP;
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break;
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case KC_AUDIO_VOL_DOWN:
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usage = AUDIO_VOL_DOWN;
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break;
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case KC_MEDIA_NEXT_TRACK:
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usage = TRANSPORT_NEXT_TRACK;
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break;
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case KC_MEDIA_PREV_TRACK:
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usage = TRANSPORT_PREV_TRACK;
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break;
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case KC_MEDIA_STOP:
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usage = TRANSPORT_STOP;
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break;
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case KC_MEDIA_PLAY_PAUSE:
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usage = TRANSPORT_PLAY_PAUSE;
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break;
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case KC_MEDIA_SELECT:
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usage = AL_CC_CONFIG;
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break;
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case KC_MAIL:
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usage = AL_EMAIL;
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break;
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case KC_CALCULATOR:
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usage = AL_CALCULATOR;
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break;
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case KC_MY_COMPUTER:
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usage = AL_LOCAL_BROWSER;
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break;
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case KC_WWW_SEARCH:
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usage = AC_SEARCH;
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break;
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case KC_WWW_HOME:
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usage = AC_HOME;
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break;
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case KC_WWW_BACK:
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usage = AC_BACK;
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break;
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case KC_WWW_FORWARD:
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usage = AC_FORWARD;
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break;
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case KC_WWW_STOP:
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usage = AC_STOP;
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break;
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case KC_WWW_REFRESH:
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usage = AC_REFRESH;
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break;
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case KC_WWW_FAVORITES:
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usage = AC_BOOKMARKS;
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break;
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}
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host_consumer_send(usage);
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}
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else if IS_SYSTEM(code) {
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uint16_t usage = 0;
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switch (code) {
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case KC_SYSTEM_POWER:
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usage = SYSTEM_POWER_DOWN;
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break;
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case KC_SYSTEM_SLEEP:
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usage = SYSTEM_SLEEP;
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break;
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case KC_SYSTEM_WAKE:
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usage = SYSTEM_WAKE_UP;
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break;
|
||||
}
|
||||
host_system_send(usage);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void unregister_code(uint8_t code)
|
||||
{
|
||||
if IS_KEY(code) {
|
||||
host_del_key(code);
|
||||
host_send_keyboard_report();
|
||||
}
|
||||
else if IS_MOD(code) {
|
||||
host_del_mods(MOD_BIT(code));
|
||||
host_send_keyboard_report();
|
||||
}
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
else if IS_MOUSEKEY(code) {
|
||||
mousekey_off(code);
|
||||
mousekey_send();
|
||||
}
|
||||
#endif
|
||||
#ifdef EXTRAKEY_ENABLE
|
||||
else if IS_CONSUMER(code) {
|
||||
host_consumer_send(0x0000);
|
||||
}
|
||||
else if IS_SYSTEM(code) {
|
||||
host_system_send(0x0000);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void register_mods(uint8_t mods)
|
||||
{
|
||||
if (!mods) return;
|
||||
host_add_mods(mods);
|
||||
host_send_keyboard_report();
|
||||
}
|
||||
|
||||
static void unregister_mods(uint8_t mods)
|
||||
{
|
||||
if (!mods) return;
|
||||
host_del_mods(mods);
|
||||
host_send_keyboard_report();
|
||||
}
|
||||
|
||||
static void clear_keyboard(void)
|
||||
{
|
||||
host_clear_mods();
|
||||
clear_keyboard_but_mods();
|
||||
}
|
||||
|
||||
static void clear_keyboard_but_mods(void)
|
||||
{
|
||||
host_clear_keys();
|
||||
host_send_keyboard_report();
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
mousekey_clear();
|
||||
mousekey_send();
|
||||
#endif
|
||||
#ifdef EXTRAKEY_ENABLE
|
||||
host_system_send(0);
|
||||
host_consumer_send(0);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void layer_switch(uint8_t new_layer)
|
||||
{
|
||||
if (current_layer != new_layer) {
|
||||
Kdebug("Layer Switch: "); Kdebug_hex(current_layer);
|
||||
Kdebug(" -> "); Kdebug_hex(new_layer); Kdebug("\n");
|
||||
|
||||
current_layer = new_layer;
|
||||
clear_keyboard_but_mods(); // To avoid stuck keys
|
||||
}
|
||||
}
|
@ -0,0 +1,219 @@
|
||||
#ifndef ACTION_H
|
||||
#define ACTION_H
|
||||
|
||||
#include "keyboard.h"
|
||||
|
||||
|
||||
/* Key Action(16bit code)
|
||||
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
|
||||
------------------------------------------------
|
||||
ACT_LMODS(0000)
|
||||
0 0 0 0| 0 0 0 0| 0 0 0 0 0 0| 0 0 No action
|
||||
0 0 0 0| 0 0 0 0| keycode(8) Key
|
||||
0 0 0 0| mods(4) | 0 0 0 0 0 0| 0 0 Lmods Momentary
|
||||
0 0 0 0| mods(4) | 0 0 0 0 0 0| 0 1 Lmods OneShot
|
||||
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
|
||||
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
|
||||
0 0 0 0| mods(4) | keycode(8) Key+Lmods
|
||||
???
|
||||
0 0 0 0| mods(4) | 1 1 1 1 0| tap(3) Lmods+tap Switch(enable/disable)
|
||||
0 0 0 0| mods(4) | 1 1 1 1 1| tap(3) Lmods+tap Toggle(on/off)
|
||||
???
|
||||
|
||||
ACT_RMODS(0001)
|
||||
0 0 0 1| 0 0 0 0| 0 0 0 0 0 0 0 0 No action(not used)
|
||||
0 0 0 1| 0 0 0 0| keycode(8) Key(not used)
|
||||
0 0 0 1| mods(4) | 0 0 0 0 0 0| 0 0 Rmods Momentary
|
||||
0 0 0 1| mods(4) | 0 0 0 0 0 0| 0 1 Rmods OneShot
|
||||
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
|
||||
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
|
||||
0 0 0 1| mods(4) | keycode(8) Key+Rmod
|
||||
???
|
||||
0 0 0 1| mods(4) | 1 1 1 1 0| tap(3) Rmods+tap Switch(enable/disable)
|
||||
0 0 0 1| mods(4) | 1 1 1 1 1| tap(3) Rmods+tap Toggle(on/off)
|
||||
???
|
||||
|
||||
ACT_LMODS_TAP(0010)
|
||||
0 0 1 0| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
|
||||
0 0 1 0| mods(4) | 0 0 0 0 0 0| X X (reserved)
|
||||
0 0 1 0| mods(4) | keycode(8) Lmods+tap Key
|
||||
0 0 1 0| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
|
||||
|
||||
ACT_RMODS_TAP(0011)
|
||||
0 0 1 1| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
|
||||
0 0 1 1| mods(4) | 0 0 0 0 0 0| X X (reserved)
|
||||
0 0 1 1| mods(4) | keycode(8) Rmods+tap Key
|
||||
0 0 1 1| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
|
||||
|
||||
ACT_LAYER(0100)
|
||||
0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 0 Momentary
|
||||
0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 1 Oneshot
|
||||
0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 0 (reserved)
|
||||
0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 1 (reserved)
|
||||
0 1 0 0| layer(4) | keycode(8) Fn momentary + tap Key
|
||||
0 1 0 0| layer(4) | 1 1 1 1 0| tap(3) Fn+tap Switch(enable/disable)
|
||||
0 1 0 0| layer(4) | 1 1 1 1 1| tap(3) Fn+tap Toggle(on/off)
|
||||
|
||||
ACT_USAGE(0101)
|
||||
0 1 0 1| 0 0| usage(10) System usage
|
||||
0 1 0 1| 0 1| usage(10) Consumer usage
|
||||
0 1 0 1| 1 0| usage(10) (reserved)
|
||||
0 1 0 1| 1 1| usage(10) (reserved)
|
||||
|
||||
ACT_MOUSEKEY(0110)
|
||||
0 1 1 0| X X X X| keycode(8) Mouse key
|
||||
??? TODO: refactor
|
||||
0 1 1 0| 0 0 X X| accel(5) |cursor(3) Mouse key
|
||||
0 1 1 0| 0 1 X X| accel(5) |wheel(3) Mouse key
|
||||
0 1 1 0| 1 0 X X| button(8) Mouse key
|
||||
0 1 1 0| 1 1 X X| button(8) Mouse key
|
||||
???
|
||||
|
||||
0 1 1 1| (reserved)
|
||||
1 0 0 0| (reserved)
|
||||
1 0 0 1| (reserved)
|
||||
1 0 1 0| (reserved)
|
||||
1 0 1 1| (reserved)
|
||||
1 1 0 0| (reserved)
|
||||
|
||||
ACT_MACRO(1100)
|
||||
1 1 0 0| option(4) | macro-table id(8) Macro play(Flash)
|
||||
1 1 0 0| option(4) | macro-table id(8) Macro play(EEPROM)
|
||||
1 1 0 0| 1 1 1 1| macro-table id(8) Macro record
|
||||
|
||||
ACT_COMMAND(1110)
|
||||
1 1 1 0| option(4) | comamnd id(8) Built-in Command exec
|
||||
|
||||
ACT_FUNCTION(1111)
|
||||
1 1 1 1| function address(4K range) Function
|
||||
Macro record(dynamicly)
|
||||
Macro play(dynamicly)
|
||||
*/
|
||||
|
||||
enum action_id {
|
||||
ACT_LMODS = 0,
|
||||
ACT_RMODS,
|
||||
ACT_LMOD_TAP,
|
||||
ACT_RMOD_TAP,
|
||||
ACT_LAYER,
|
||||
ACT_USAGE,
|
||||
ACT_MOUSEKEY,
|
||||
ACT_MACRO = 14,
|
||||
ACT_COMMAND = 15,
|
||||
ACT_FUNCTION = 16
|
||||
};
|
||||
|
||||
// TODO: not portable across compiler/endianness?
|
||||
/*
|
||||
In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15).
|
||||
AVR seems like little endian in avr-gcc.
|
||||
|
||||
Byte order and bit order of 0x1234:
|
||||
Big endian: 15 ... 8 7 ... 210
|
||||
| 0x12 | 0x34 |
|
||||
0001 0010 0011 0100
|
||||
Little endian: 012 ... 7 8 ... 15
|
||||
| 0x34 | 0x12 |
|
||||
0010 1100 0100 1000
|
||||
*/
|
||||
typedef union {
|
||||
uint16_t code;
|
||||
struct action_kind {
|
||||
uint16_t param :12;
|
||||
uint16_t id :4;
|
||||
} kind;
|
||||
struct action_key {
|
||||
uint16_t code :8;
|
||||
uint16_t mods :4;
|
||||
uint16_t kind :4;
|
||||
} key;
|
||||
struct action_layer_key {
|
||||
uint16_t code :8;
|
||||
uint16_t layer :4;
|
||||
uint16_t kind :4;
|
||||
} layer_key;
|
||||
struct action_layer_tap {
|
||||
uint16_t count :3;
|
||||
uint16_t rest :5;
|
||||
uint16_t layer :4;
|
||||
uint16_t kind :4;
|
||||
} layer_tap;
|
||||
struct action_usage {
|
||||
uint16_t code :10;
|
||||
uint16_t page :2;
|
||||
uint16_t kind :4;
|
||||
} usage;
|
||||
struct action_command {
|
||||
uint16_t id :8;
|
||||
uint16_t option :4;
|
||||
uint16_t kind :4;
|
||||
} command;
|
||||
} action_t;
|
||||
|
||||
|
||||
enum stroke_cmd {
|
||||
STROKE_DOWN,
|
||||
STROKE_UP,
|
||||
STROKE_ALLUP, /* release all keys in reverse order */
|
||||
};
|
||||
|
||||
void action_exec(action_t act, keyevent_t event);
|
||||
/*
|
||||
void key_action(uint8_t code, keyevent_t event);
|
||||
void mod_action(uint8_t code, keyevent_t event);
|
||||
void fn_action(uint8_t code, keyevent_t event);
|
||||
*/
|
||||
|
||||
|
||||
/* action_t utility */
|
||||
#define ACTION(kind, param) { .code = ((kind)<<12 | (param)) }
|
||||
#define NO_ACTION ACTION(0, 0)
|
||||
#define LAYER_PARAM(layer, key) ((layer)<<8|(key))
|
||||
|
||||
/* Key & Mods */
|
||||
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
|
||||
#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
|
||||
#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
|
||||
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x01)
|
||||
#define ACTION_LMODS_SWITCH(mods, tap) ACTION(ACT_LMODS, (mods)<<8 | 0xF0 | (tap))
|
||||
#define ACTION_LMODS_TOGGLE(mods, tap) ACTION(ACT_LMODS, (mods)<<8 | 0xF1 | (tap))
|
||||
#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
|
||||
#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
|
||||
#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x01)
|
||||
#define ACTION_RMODS_SWITCH(mods, tap) ACTION(ACT_RMODS, (mods)<<8 | 0xF0 | (tap))
|
||||
#define ACTION_RMODS_TOGGLE(mods, tap) ACTION(ACT_RMODS, (mods)<<8 | 0xF1 | (tap))
|
||||
/* Mods + Tap key */
|
||||
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP,(mods)<<8 | (key))
|
||||
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP,(mods)<<8 | (key))
|
||||
/* Layer Switch */
|
||||
#define ACTION_LAYER(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x00)
|
||||
#define ACTION_LAYER_ONESHOT(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x01)
|
||||
#define ACTION_LAYER_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
|
||||
#define ACTION_LAYER_SWITCH(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF0 | (tap))
|
||||
#define ACTION_LAYER_TOGGLE(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF1 | (tap))
|
||||
/* HID Usage */
|
||||
#define ACTION_USAGE_PAGE_SYSTEM 0
|
||||
#define ACTION_USAGE_PAGE_CONSUMER 1
|
||||
#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_SYSTEM<<10 | (id))
|
||||
#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_CONSUMER<<10 | (id))
|
||||
/* Mousekey */
|
||||
#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
|
||||
/* Macro */
|
||||
#define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
|
||||
/* Command */
|
||||
#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
|
||||
/* Function */
|
||||
#define ACTION_FUNCTION(addr) ACTION(ACT_FUNCTION, addr)
|
||||
|
||||
|
||||
/* helpers for readability */
|
||||
#define LAYER(layer) (layer)
|
||||
#define TAP(tap) (tap)
|
||||
#define DOUBLE_TAP 2
|
||||
#define TRIPLE_TAP 3
|
||||
#define QUADRUPLE_TAP 4
|
||||
#define QUINTUPLE_TAP 5
|
||||
#define DOWN(key) (key)
|
||||
#define UP(key) STROKE_UP, (key)
|
||||
|
||||
#endif /* ACTION_H */
|
Loading…
Reference in New Issue