From 86169833c597fa5f2b5226e1587c48a6692ec017 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 16 Apr 2016 15:47:17 -0400 Subject: [PATCH] updates to preonic default, music mode integrated --- keyboard/preonic/keymaps/default/keymap.c | 160 +++++++++++++++------- quantum/audio.c | 100 ++++++++------ 2 files changed, 165 insertions(+), 95 deletions(-) diff --git a/keyboard/preonic/keymaps/default/keymap.c b/keyboard/preonic/keymaps/default/keymap.c index c52d8472..6824f68b 100644 --- a/keyboard/preonic/keymaps/default/keymap.c +++ b/keyboard/preonic/keymaps/default/keymap.c @@ -1,31 +1,40 @@ #include "preonic.h" #include "action_layer.h" +#include "eeconfig.h" #ifdef AUDIO_ENABLE #include "audio.h" + #define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ + 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ + 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ + 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ + 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } #endif // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. -#define _QW 0 -#define _CM 1 -#define _DV 2 -#define _LW 3 -#define _RS 4 -#define _AD 5 +#define _QWERTY 0 +#define _COLEMAK 1 +#define _DVORAK 2 +#define _LOWER 3 +#define _RAISE 4 +#define _ADJUST 5 +#define _MUSIC 6 // Macro name shortcuts -#define QWERTY M(_QW) -#define COLEMAK M(_CM) -#define DVORAK M(_DV) -#define LOWER M(_LW) -#define RAISE M(_RS) +#define QWERTY M(_QWERTY) +#define COLEMAK M(_COLEMAK) +#define DVORAK M(_DVORAK) +#define LOWER M(_LOWER) +#define RAISE M(_RAISE) #define M_BL 5 #ifdef AUDIO_ENABLE #define AUD_OFF M(6) #define AUD_ON M(7) #endif +#define MUS_OFF M(8) +#define MUS_ON M(9) // Fillers to make layering more clear #define _______ KC_TRNS @@ -46,7 +55,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ -[_QW] = { +[_QWERTY] = { {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL}, {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, @@ -67,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ -[_CM] = { +[_COLEMAK] = { {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL}, {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, @@ -88,7 +97,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * `-----------------------------------------------------------------------------------' */ -[_DV] = { +[_DVORAK] = { {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL}, {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, @@ -109,7 +118,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ -[_LW] = { +[_LOWER] = { {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, @@ -130,7 +139,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ -[_RS] = { +[_RAISE] = { {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, @@ -151,10 +160,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | | | | | | | | | | * `-----------------------------------------------------------------------------------' */ -[_AD] = { +[_ADJUST] = { {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}, {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL}, {_______, _______, _______, AUD_ON, AUD_OFF, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______}, + {_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* Music (reserved for process_action_user) + * + */ +[_MUSIC] = { + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} } @@ -166,24 +186,20 @@ const uint16_t PROGMEM fn_actions[] = { #ifdef AUDIO_ENABLE float start_up[][2] = { - {440.0*pow(2.0,(55)/12.0), 12}, - {0, 2}, - {440.0*pow(2.0,(67)/12.0), 8}, - {440.0*pow(2.0,(64)/12.0), 8}, - {440.0*pow(2.0,(55)/12.0), 8}, - {440.0*pow(2.0,(67)/12.0), 12}, - {0, 2}, - {440.0*pow(2.0,(67)/12.0), 12} + {440.0*pow(2.0,(50)/12.0), 20}, + {440.0*pow(2.0,(62)/12.0), 8}, + {440.0*pow(2.0,(54)/12.0), 20}, + {440.0*pow(2.0,(62)/12.0), 8} }; -float tone_qw[][2] = { +float tone_qwerty[][2] = { {440.0*pow(2.0,(59)/12.0), 8}, {440.0*pow(2.0,(60)/12.0), 8}, {0, 4}, {440.0*pow(2.0,(67)/12.0), 16} }; -float tone_cm[][2] = { +float tone_colemak[][2] = { {440.0*pow(2.0,(59)/12.0), 8}, {440.0*pow(2.0,(60)/12.0), 8}, {0, 4}, @@ -192,7 +208,7 @@ float tone_cm[][2] = { {440.0*pow(2.0,(71)/12.0), 12} }; -float tone_dv[][2] = { +float tone_dvorak[][2] = { {440.0*pow(2.0,(59)/12.0), 8}, {440.0*pow(2.0,(60)/12.0), 8}, {0, 4}, @@ -202,53 +218,66 @@ float tone_dv[][2] = { {0, 4}, {440.0*pow(2.0,(67)/12.0), 8} }; + +float tone_music[][2] = { + {440.0*pow(2.0,(48)/12.0), 8}, + {440.0*pow(2.0,(50)/12.0), 8}, + {440.0*pow(2.0,(52)/12.0), 8}, + {440.0*pow(2.0,(53)/12.0), 8}, + {440.0*pow(2.0,(55)/12.0), 8}, + {440.0*pow(2.0,(57)/12.0), 8}, + {440.0*pow(2.0,(59)/12.0), 8}, + {440.0*pow(2.0,(60)/12.0), 8} +}; #endif const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { - // MACRODOWN only works in this function switch(id) { - case _QW: + case _QWERTY: if (record->event.pressed) { #ifdef AUDIO_ENABLE - play_notes(&tone_qw, 4, false); + play_notes(&tone_qwerty, 4, false); #endif - default_layer_set(1UL<<_QW); + eeconfig_write_default_layer(1UL<<_QWERTY); + default_layer_set(1UL<<_QWERTY); } break; - case _CM: + case _COLEMAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE - play_notes(&tone_cm, 6, false); + play_notes(&tone_colemak, 6, false); #endif - default_layer_set(1UL<<_CM); + eeconfig_write_default_layer(1UL<<_COLEMAK); + default_layer_set(1UL<<_COLEMAK); } break; - case _DV: + case _DVORAK: if (record->event.pressed) { #ifdef AUDIO_ENABLE - play_notes(&tone_dv, 8, false); + play_notes(&tone_dvorak, 8, false); #endif - default_layer_set(1UL<<_DV); + eeconfig_write_default_layer(1UL<<_DVORAK); + default_layer_set(1UL<<_DVORAK); } break; - case _LW: + case _LOWER: if (record->event.pressed) { - layer_on(_LW); - update_tri_layer(_LW, _RS, _AD); + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { - layer_off(_LW); - update_tri_layer(_LW, _RS, _AD); + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); } break; - case _RS: + case _RAISE: if (record->event.pressed) { - layer_on(_RS); - update_tri_layer(_LW, _RS, _AD); + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { - layer_off(_RS); - update_tri_layer(_LW, _RS, _AD); + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); } break; case M_BL: @@ -272,7 +301,23 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) if (record->event.pressed) { #ifdef AUDIO_ENABLE audio_on(); - play_notes(&start_up, 7, false); + play_notes(&start_up, 4, false); + #endif + } + break; + case 8: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + layer_off(_MUSIC); + stop_all_notes(); + #endif + } + break; + case 9: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + play_notes(&tone_music, 8, false); + layer_on(_MUSIC); #endif } break; @@ -280,9 +325,24 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) return MACRO_NONE; }; +uint8_t starting_note = 0x0C; +int offset = 7; + +void process_action_user(keyrecord_t *record) { + + if (IS_LAYER_ON(_MUSIC)) { + if (record->event.pressed) { + play_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF); + } else { + stop_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row))); + } + } + +} + void matrix_init_user(void) { #ifdef AUDIO_ENABLE init_notes(); - play_notes(&start_up, 7, false); + play_notes(&start_up, 4, false); #endif } diff --git a/quantum/audio.c b/quantum/audio.c index 73985479..5edcccdb 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -32,6 +32,8 @@ int voice_place = 0; double frequency = 0; int volume = 0; long position = 0; +int duty_place = 1; +int duty_counter = 0; double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; @@ -98,53 +100,55 @@ void stop_all_notes() { } void stop_note(double freq) { - #ifdef PWM_AUDIO - freq = freq / SAMPLE_RATE; - #endif - for (int i = 7; i >= 0; i--) { - if (frequencies[i] == freq) { - frequencies[i] = 0; - volumes[i] = 0; - for (int j = i; (j < 7); j++) { - frequencies[j] = frequencies[j+1]; - frequencies[j+1] = 0; - volumes[j] = volumes[j+1]; - volumes[j+1] = 0; - } - } - } - voices--; - if (voices < 0) - voices = 0; - if (voices == 0) { + if (note) { #ifdef PWM_AUDIO - TIMSK3 &= ~_BV(OCIE3A); - #else - TIMSK3 &= ~_BV(OCIE3A); - TCCR3A &= ~_BV(COM3A1); + freq = freq / SAMPLE_RATE; #endif - frequency = 0; - volume = 0; - note = false; - } else { - double freq = frequencies[voices - 1]; - int vol = volumes[voices - 1]; - double starting_f = frequency; - if (frequency < freq) { - sliding = true; - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { - frequency = f; + for (int i = 7; i >= 0; i--) { + if (frequencies[i] == freq) { + frequencies[i] = 0; + volumes[i] = 0; + for (int j = i; (j < 7); j++) { + frequencies[j] = frequencies[j+1]; + frequencies[j+1] = 0; + volumes[j] = volumes[j+1]; + volumes[j+1] = 0; + } } - sliding = false; - } else if (frequency > freq) { - sliding = true; - for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { - frequency = f; + } + voices--; + if (voices < 0) + voices = 0; + if (voices == 0) { + #ifdef PWM_AUDIO + TIMSK3 &= ~_BV(OCIE3A); + #else + TIMSK3 &= ~_BV(OCIE3A); + TCCR3A &= ~_BV(COM3A1); + #endif + frequency = 0; + volume = 0; + note = false; + } else { + double freq = frequencies[voices - 1]; + int vol = volumes[voices - 1]; + double starting_f = frequency; + if (frequency < freq) { + sliding = true; + for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { + frequency = f; + } + sliding = false; + } else if (frequency > freq) { + sliding = true; + for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { + frequency = f; + } + sliding = false; } - sliding = false; + frequency = freq; + volume = vol; } - frequency = freq; - volume = vol; } } @@ -239,13 +243,19 @@ ISR(TIMER3_COMPA_vect) { if (frequency > 0) { // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period - if (place > 10) { + voice_place %= voices; + if (place > (frequencies[voice_place] / 500)) { voice_place = (voice_place + 1) % voices; place = 0.0; } ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period - OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1; // Set compare to half the period + OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1 * duty_place; // Set compare to half the period place++; + // if (duty_counter > (frequencies[voice_place] / 500)) { + // duty_place = (duty_place % 3) + 1; + // duty_counter = 0; + // } + // duty_counter++; } #endif } @@ -375,7 +385,7 @@ if (audio_config.enable) { void play_note(double freq, int vol) { -if (audio_config.enable) { +if (audio_config.enable && voices < 8) { if (notes) stop_all_notes();