Remove matrix_key_count() from matrix.h

example_keyboards
tmk 12 years ago
parent 9e9a85c142
commit 81d2753ab0

@ -49,8 +49,6 @@ bool matrix_is_modified(void);
bool matrix_is_on(uint8_t row, uint8_t col);
/* matrix state on row */
matrix_row_t matrix_get_row(uint8_t row);
/* count keys pressed */
uint8_t matrix_key_count(void);
/* print matrix for debug */
void matrix_print(void);

@ -182,19 +182,6 @@ void matrix_print(void)
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
#if (MATRIX_COLS <= 8)
count += bitpop(matrix[i]);
#else
count += bitpop16(matrix[i]);
#endif
}
return count;
}
#ifdef MATRIX_HAS_GHOST
inline
static bool matrix_has_ghost_in_row(uint8_t row)
@ -205,7 +192,6 @@ static bool matrix_has_ghost_in_row(uint8_t row)
// ghost exists in case same state as other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
//if (i != row && (matrix[i] & matrix[row]) == matrix[row])
if (i != row && (matrix[i] & matrix[row]))
return true;
}

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