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@ -140,7 +140,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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const uint16_t PROGMEM fn_actions[] = {
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[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
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[1] = ACTION_LAYER_TAP_TOGGLE(SYMB), // FN1 - Momentary Layer 1 (Symbols)
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[2] = ACTION_MACRO_TAP(0), // Eric Tang's Famous Macro!
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[3] = ACTION_MACRO_TAP(1) // Eric Tang's Famous Macro!
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};
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static uint16_t key_timer;
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@ -148,33 +150,46 @@ static uint16_t key_timer;
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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switch(id) {
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case 0: {
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if (record->event.pressed) {
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key_timer = timer_read(); // if the key is being pressed, we start the timer.
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register_code(KC_LSFT); // we're now holding down Shift.
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} else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
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if (timer_elapsed(key_timer) < 70) { // the threshhold we pick for counting something as a tap.
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register_code(KC_9); // sending 9 while Shift is held down gives us an opening paren
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unregister_code(KC_9); // now let's let go of that key
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}
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unregister_code(KC_LSFT); // let's release the Shift key now.
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}
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break;
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}
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case 1: {
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if (record->event.pressed) {
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key_timer = timer_read(); // Now we're doing the same thing, only for the right shift/close paren key
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register_code(KC_RSFT);
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} else {
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if (timer_elapsed(key_timer) < 70) {
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register_code(KC_0);
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unregister_code(KC_0);
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}
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unregister_code(KC_RSFT);
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}
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break;
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case 0:
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if (record->event.pressed) {
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register_mods(MOD_BIT(KC_LSFT));
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if (record->tap.count && !record->tap.interrupted) {
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register_code(KC_9);
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}
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else {
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record->tap.count = 0;
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}
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}
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else {
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if (record->tap.count) {
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unregister_code(KC_9);
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}
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else {
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}
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unregister_mods(MOD_BIT(KC_LSFT));
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}
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break;
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case 1:
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if (record->event.pressed) {
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register_mods(MOD_BIT(KC_LSFT));
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if (record->tap.count && !record->tap.interrupted) {
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register_code(KC_0);
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}
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else {
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record->tap.count = 0;
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}
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}
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else {
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if (record->tap.count) {
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unregister_code(KC_0);
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}
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else {
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}
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unregister_mods(MOD_BIT(KC_LSFT));
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}
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break;
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}
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}
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return MACRO_NONE;
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};
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