From 74baa4895c8efd409eb10eaf1e6cfc0e2677b45c Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sun, 24 Apr 2016 16:40:41 +0300 Subject: [PATCH] Run mirrored keyframes for led tests as well --- led_test.c | 34 ++++++++++++++++++++++++++++++---- led_test.h | 2 ++ visualizer.h | 4 ++-- 3 files changed, 34 insertions(+), 6 deletions(-) diff --git a/led_test.c b/led_test.c index c987eca3..ce6c2e68 100644 --- a/led_test.c +++ b/led_test.c @@ -26,17 +26,24 @@ SOFTWARE. #include "math.h" keyframe_animation_t led_test_animation = { - .num_frames = 8, + .num_frames = 14, .loop = true, .frame_lengths = { MS2ST(1000), // fade in MS2ST(1000), // no op (leds on) MS2ST(1000), // fade out MS2ST(1000), // crossfade - MS2ST(3000), // left to rigt + MS2ST(3000), // left to rigt (outside in) MS2ST(1000), // crossfade MS2ST(3000), // top_to_bottom + 0, // mirror leds MS2ST(1000), // crossfade + MS2ST(3000), // left_to_right (mirrored, so inside out) + MS2ST(1000), // crossfade + MS2ST(3000), // top_to_bottom + 0, // normal leds + MS2ST(1000), // crossfade + }, .frame_functions = { keyframe_fade_in_all_leds, @@ -46,7 +53,13 @@ keyframe_animation_t led_test_animation = { keyframe_led_left_to_right_gradient, keyframe_led_crossfade, keyframe_led_top_to_bottom_gradient, - keyframe_led_crossfade + keyframe_mirror_led_orientation, + keyframe_led_crossfade, + keyframe_led_left_to_right_gradient, + keyframe_led_crossfade, + keyframe_led_top_to_bottom_gradient, + keyframe_normal_led_orientation, + keyframe_led_crossfade, }, }; @@ -123,7 +136,6 @@ static void copy_current_led_state(uint8_t* dest) { } } } - bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) { (void)state; if (animation->first_update_of_frame) { @@ -139,3 +151,17 @@ bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* } return true; } + +bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + (void)animation; + gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180); + return true; +} + +bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { + (void)state; + (void)animation; + gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0); + return true; +} diff --git a/led_test.h b/led_test.h index e14b25e7..5e232575 100644 --- a/led_test.h +++ b/led_test.h @@ -32,6 +32,8 @@ bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_stat bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state); +bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state); +bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state); extern keyframe_animation_t led_test_animation; diff --git a/visualizer.h b/visualizer.h index 5375e013..8a2772c6 100644 --- a/visualizer.h +++ b/visualizer.h @@ -45,8 +45,8 @@ void visualizer_suspend(void); // This should be called when the keyboard wakes up from suspend state void visualizer_resume(void); -// If you need support for more than 8 keyframes per animation, you can change this -#define MAX_VISUALIZER_KEY_FRAMES 8 +// If you need support for more than 16 keyframes per animation, you can change this +#define MAX_VISUALIZER_KEY_FRAMES 16 struct keyframe_animation_t;