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eeade4af84
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#include "phantom.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,-----------------------------------------------------------------------------.
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* |Esc |f1| f2| f3| f4| | f5| f6| f7| f8| | f9|f10|f11|f12| |Prnt|ScLk|Paus|
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* |-----------------------------------------------------------| |--------------|
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* | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0| - | = |Backsp | | Ins|Home|PgUp|
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* |-----------------------------------------------------------| |--------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | Del| End|PgDn|
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* |-----------------------------------------------------------| `--------------'
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------| ,----.
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | Up |
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* |-----------------------------------------------------------| ,-------------.
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* |Ctrl|Gui |Alt | Space |ALT |GUI |_FL |CTRL | |Lft| Dn |Rig |
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* `-----------------------------------------------------------' `-------------'
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*/
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[_BL] = KEYMAP(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DELETE, KC_END, KC_PGDN, \
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KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_UP, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
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/* Keymap _FL: Function Layer
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* ,-----------------------------------------------------------------------------.
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* |RESET| | | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------| |--------------|
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* | | | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------| |--------------|
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* | | | | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------| `--------------'
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* | | | | | | | | | | | | | |
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* |-----------------------------------------------------------| ,----.
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* | | F1| F2| F3| F4| F5|F6 |F7 |F8 | | | | | |
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* |-----------------------------------------------------------| ,-------------.
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------' `-------------'
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*/
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[_FL] = KEYMAP(
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KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_SLEP, \
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RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_MUTE,KC_VOLD,KC_VOLU,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, \
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KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_MSTP,KC_MPLY,KC_MPRV,KC_MNXT,KC_MSEL, KC_TRNS,KC_TRNS,KC_TRNS, \
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KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS,KC_TRNS,KC_CALC,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_CAPS, KC_TRNS, \
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KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS)
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};
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enum function_id {
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SHIFT_ESC,
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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}
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