Moves features to their own files (process_*), adds tap dance feature (#460)
* non-working commit * working * subprojects implemented for planck * pass a subproject variable through to c * consolidates clueboard revisions * thanks for letting me know about conflicts.. * turn off audio for yang's * corrects starting paths for subprojects * messing around with travis * semicolon * travis script * travis script * script for travis * correct directory (probably), amend files to commit * remove origin before adding * git pull, correct syntax * git checkout * git pull origin branch * where are we? * where are we? * merging * force things to happen * adds commit message, adds add * rebase, no commit message * rebase branch * idk! * try just pull * fetch - merge * specify repo branch * checkout * goddammit * merge? idk * pls * after all * don't split up keyboards * syntax * adds quick for all-keyboards * trying out new script * script update * lowercase * all keyboards * stop replacing compiled.hex automatically * adds if statement * skip automated build branches * forces push to automated build branch * throw an add in there * upstream? * adds AUTOGEN * ignore all .hex files again * testing out new repo * global ident * generate script, keyboard_keymap.hex * skip generation for now, print pandoc info, submodule update * try trusty * and sudo * try generate * updates subprojects to keyboards * no idea * updates to keyboards * cleans up clueboard stuff * setup to use local readme * updates cluepad, planck experimental * remove extra led.c [ci skip] * audio and midi moved over to separate files * chording, leader, unicode separated * consolidate each [skip ci] * correct include * quantum: Add a tap dance feature (#451) * quantum: Add a tap dance feature With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter. To make it clear how this is different from `ACTION_FUNCTION_TAP`, lets explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap. With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be send first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly. The implementation hooks into two parts of the system, to achieve this: into `process_record_quantum()`, and the matrix scan. We need the latter to be able to time out a tap sequence even when a key is not being pressed, so `SPC` alone will time out and register after `TAPPING_TERM` time. But lets start with how to use it, first! First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array. This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are two possible options: * `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. * `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the current state of the tap-dance action. The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise. And that's the bulk of it! Do note, however, that this implementation does have some consequences: keys do not register until either they reach the tapping ceiling, or they time out. This means that if you hold the key, nothing happens, no repeat, no nothing. It is possible to detect held state, and register an action then too, but that's not implemented yet. Keys also unregister immediately after being registered, so you can't even hold the second tap. This is intentional, to be consistent. And now, on to the explanation of how it works! The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and the timer. This means that you have `TAPPING_TERM` time to tap the key again, you do not have to input all the taps within that timeframe. This allows for longer tap counts, with minimal impact on responsiveness. Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of tap-dance keys. For the sake of flexibility, tap-dance actions can be either a pair of keycodes, or a user function. The latter allows one to handle higher tap counts, or do extra things, like blink the LEDs, fiddle with the backlighting, and so on. This is accomplished by using an union, and some clever macros. In the end, lets see a full example! ```c enum { CT_SE = 0, CT_CLN, CT_EGG }; /* Have the above three on the keymap, TD(CT_SE), etc... */ void dance_cln (qk_tap_dance_state_t *state) { if (state->count == 1) { register_code (KC_RSFT); register_code (KC_SCLN); unregister_code (KC_SCLN); unregister_code (KC_RSFT); } else { register_code (KC_SCLN); unregister_code (KC_SCLN); reset_tap_dance (state); } } void dance_egg (qk_tap_dance_state_t *state) { if (state->count >= 100) { SEND_STRING ("Safety dance!"); reset_tap_dance (state); } } const qk_tap_dance_action_t tap_dance_actions[] = { [CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT) ,[CT_CLN] = ACTION_TAP_DANCE_FN (dance_cln) ,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg) }; ``` This addresses #426. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> * hhkb: Fix the build with the new tap-dance feature Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> * tap_dance: Move process_tap_dance further down Process the tap dance stuff after midi and audio, because those don't process keycodes, but row/col positions. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> * tap_dance: Use conditionals instead of dummy functions To be consistent with how the rest of the quantum features are implemented, use ifdefs instead of dummy functions. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> * Merge branch 'master' into quantum-keypress-process # Conflicts: # Makefile # keyboards/planck/rev3/config.h # keyboards/planck/rev4/config.h * update build scriptexample_keyboards
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commit
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@ -1,109 +0,0 @@
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/*
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Copyright 2015 Jack Humbert <jack.humb@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "keymap.h"
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#include "keymap_midi.h"
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uint8_t starting_note = 0x0C;
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int offset = 7;
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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if (id != 0) {
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if (record->event.pressed) {
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midi_send_noteon(&midi_device, opt, (id & 0xFF), 127);
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} else {
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midi_send_noteoff(&midi_device, opt, (id & 0xFF), 127);
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}
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}
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if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
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if (record->event.pressed) {
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starting_note++;
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play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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midi_send_cc(&midi_device, 1, 0x7B, 0);
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midi_send_cc(&midi_device, 2, 0x7B, 0);
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midi_send_cc(&midi_device, 3, 0x7B, 0);
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midi_send_cc(&midi_device, 4, 0x7B, 0);
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return;
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} else {
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stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)));
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stop_all_notes();
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return;
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}
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}
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if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
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if (record->event.pressed) {
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starting_note--;
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play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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midi_send_cc(&midi_device, 1, 0x7B, 0);
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midi_send_cc(&midi_device, 2, 0x7B, 0);
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midi_send_cc(&midi_device, 3, 0x7B, 0);
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midi_send_cc(&midi_device, 4, 0x7B, 0);
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return;
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} else {
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stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[0 + offset])/12.0+(MATRIX_ROWS - 1)));
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stop_all_notes();
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return;
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}
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}
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if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
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offset++;
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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midi_send_cc(&midi_device, 1, 0x7B, 0);
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midi_send_cc(&midi_device, 2, 0x7B, 0);
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midi_send_cc(&midi_device, 3, 0x7B, 0);
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midi_send_cc(&midi_device, 4, 0x7B, 0);
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stop_all_notes();
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for (int i = 0; i <= 7; i++) {
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play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
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_delay_us(80000);
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stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)));
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_delay_us(8000);
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}
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return;
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}
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if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
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offset--;
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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midi_send_cc(&midi_device, 1, 0x7B, 0);
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midi_send_cc(&midi_device, 2, 0x7B, 0);
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midi_send_cc(&midi_device, 3, 0x7B, 0);
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midi_send_cc(&midi_device, 4, 0x7B, 0);
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stop_all_notes();
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for (int i = 0; i <= 7; i++) {
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play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)), 0xC);
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_delay_us(80000);
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stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[i + offset])/12.0+(MATRIX_ROWS - 1)));
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_delay_us(8000);
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}
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return;
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}
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if (record->event.pressed) {
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// midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
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// midi_send_noteon(&midi_device, 0, (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row), 127);
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play_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
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} else {
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// midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
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// midi_send_noteoff(&midi_device, 0, (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row), 127);
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stop_note(((double)261.626)*pow(2.0, -1.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
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}
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}
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#include "process_chording.h"
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bool keys_chord(uint8_t keys[]) {
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uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
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bool pass = true;
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uint8_t in = 0;
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for (uint8_t i = 0; i < chord_key_count; i++) {
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bool found = false;
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for (uint8_t j = 0; j < keys_size; j++) {
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if (chord_keys[i] == (keys[j] & 0xFF)) {
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in++; // detects key in chord
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found = true;
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break;
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}
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}
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if (found)
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continue;
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if (chord_keys[i] != 0) {
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pass = false; // makes sure rest are blank
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}
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}
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return (pass && (in == keys_size));
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}
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bool process_chording(uint16_t keycode, keyrecord_t *record) {
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if (keycode >= QK_CHORDING && keycode <= QK_CHORDING_MAX) {
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if (record->event.pressed) {
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if (!chording) {
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chording = true;
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for (uint8_t i = 0; i < CHORDING_MAX; i++)
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chord_keys[i] = 0;
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chord_key_count = 0;
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chord_key_down = 0;
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}
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chord_keys[chord_key_count] = (keycode & 0xFF);
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chord_key_count++;
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chord_key_down++;
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return false;
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} else {
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if (chording) {
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chord_key_down--;
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if (chord_key_down == 0) {
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chording = false;
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// Chord Dictionary
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if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
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register_code(KC_A);
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unregister_code(KC_A);
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return false;
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}
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for (uint8_t i = 0; i < chord_key_count; i++) {
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register_code(chord_keys[i]);
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unregister_code(chord_keys[i]);
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return false;
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}
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}
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}
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}
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}
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return true;
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}
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#ifndef PROCESS_CHORDING_H
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#define PROCESS_CHORDING_H
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#include "quantum.h"
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// Chording stuff
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#define CHORDING_MAX 4
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bool chording = false;
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uint8_t chord_keys[CHORDING_MAX] = {0};
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uint8_t chord_key_count = 0;
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uint8_t chord_key_down = 0;
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bool process_chording(uint16_t keycode, keyrecord_t *record);
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#endif
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#include "process_leader.h"
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__attribute__ ((weak))
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void leader_start(void) {}
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__attribute__ ((weak))
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void leader_end(void) {}
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// Leader key stuff
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bool leading = false;
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uint16_t leader_time = 0;
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uint16_t leader_sequence[5] = {0, 0, 0, 0, 0};
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uint8_t leader_sequence_size = 0;
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bool process_leader(uint16_t keycode, keyrecord_t *record) {
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// Leader key set-up
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if (record->event.pressed) {
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if (!leading && keycode == KC_LEAD) {
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leader_start();
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leading = true;
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leader_time = timer_read();
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leader_sequence_size = 0;
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leader_sequence[0] = 0;
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leader_sequence[1] = 0;
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leader_sequence[2] = 0;
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leader_sequence[3] = 0;
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leader_sequence[4] = 0;
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return false;
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}
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if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
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leader_sequence[leader_sequence_size] = keycode;
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leader_sequence_size++;
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return false;
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}
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}
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return true;
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}
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#ifndef PROCESS_LEADER_H
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#define PROCESS_LEADER_H
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#include "quantum.h"
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bool process_leader(uint16_t keycode, keyrecord_t *record);
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void leader_start(void);
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void leader_end(void);
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#ifndef LEADER_TIMEOUT
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#define LEADER_TIMEOUT 200
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#endif
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#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0 && leader_sequence[3] == 0 && leader_sequence[4] == 0)
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#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0 && leader_sequence[3] == 0 && leader_sequence[4] == 0)
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#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3) && leader_sequence[3] == 0 && leader_sequence[4] == 0)
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#define SEQ_FOUR_KEYS(key1, key2, key3, key4) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3) && leader_sequence[3] == (key4) && leader_sequence[4] == 0)
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#define SEQ_FIVE_KEYS(key1, key2, key3, key4, key5) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3) && leader_sequence[3] == (key4) && leader_sequence[4] == (key5))
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#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[5]; extern uint8_t leader_sequence_size
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#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
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#endif
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#include "process_midi.h"
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bool midi_activated = false;
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uint8_t starting_note = 0x0C;
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int offset = 7;
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bool process_midi(uint16_t keycode, keyrecord_t *record) {
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if (keycode == MI_ON && record->event.pressed) {
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midi_activated = true;
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music_scale_user();
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return false;
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}
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if (keycode == MI_OFF && record->event.pressed) {
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midi_activated = false;
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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return false;
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}
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if (midi_activated) {
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if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
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if (record->event.pressed) {
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starting_note++; // Change key
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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}
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return false;
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}
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if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
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if (record->event.pressed) {
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starting_note--; // Change key
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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}
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return false;
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}
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if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
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offset++; // Change scale
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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return false;
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}
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if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
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offset--; // Change scale
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midi_send_cc(&midi_device, 0, 0x7B, 0);
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return false;
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}
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// basic
|
||||
// uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row);
|
||||
// advanced
|
||||
// uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row);
|
||||
// guitar
|
||||
uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row);
|
||||
// violin
|
||||
// uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row);
|
||||
|
||||
if (record->event.pressed) {
|
||||
// midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
|
||||
midi_send_noteon(&midi_device, 0, note, 127);
|
||||
} else {
|
||||
// midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
|
||||
midi_send_noteoff(&midi_device, 0, note, 127);
|
||||
}
|
||||
|
||||
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
@ -1,24 +1,9 @@
|
||||
/*
|
||||
Copyright 2015 Jack Humbert <jack.humb@gmail.com>
|
||||
#ifndef PROCESS_MIDI_H
|
||||
#define PROCESS_MIDI_H
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
#include "quantum.h"
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef KEYMAP_MIDI_H
|
||||
#define KEYMAP_MIDI_H
|
||||
|
||||
#include <lufa.h>
|
||||
bool process_midi(uint16_t keycode, keyrecord_t *record);
|
||||
|
||||
#define MIDI(n) ((n) | 0x6000)
|
||||
#define MIDI12 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000, 0x6000
|
@ -0,0 +1,171 @@
|
||||
#include "process_music.h"
|
||||
|
||||
bool music_activated = false;
|
||||
uint8_t starting_note = 0x0C;
|
||||
int offset = 7;
|
||||
|
||||
// music sequencer
|
||||
static bool music_sequence_recording = false;
|
||||
static bool music_sequence_playing = false;
|
||||
static float music_sequence[16] = {0};
|
||||
static uint8_t music_sequence_count = 0;
|
||||
static uint8_t music_sequence_position = 0;
|
||||
|
||||
static uint16_t music_sequence_timer = 0;
|
||||
static uint16_t music_sequence_interval = 100;
|
||||
|
||||
bool process_music(uint16_t keycode, keyrecord_t *record) {
|
||||
|
||||
if (keycode == AU_ON && record->event.pressed) {
|
||||
audio_on();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == AU_OFF && record->event.pressed) {
|
||||
audio_off();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == AU_TOG && record->event.pressed) {
|
||||
if (is_audio_on())
|
||||
{
|
||||
audio_off();
|
||||
}
|
||||
else
|
||||
{
|
||||
audio_on();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == MU_ON && record->event.pressed) {
|
||||
music_on();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == MU_OFF && record->event.pressed) {
|
||||
music_off();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == MU_TOG && record->event.pressed) {
|
||||
if (music_activated)
|
||||
{
|
||||
music_off();
|
||||
}
|
||||
else
|
||||
{
|
||||
music_on();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == MUV_IN && record->event.pressed) {
|
||||
voice_iterate();
|
||||
music_scale_user();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == MUV_DE && record->event.pressed) {
|
||||
voice_deiterate();
|
||||
music_scale_user();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (music_activated) {
|
||||
|
||||
if (keycode == KC_LCTL && record->event.pressed) { // Start recording
|
||||
stop_all_notes();
|
||||
music_sequence_recording = true;
|
||||
music_sequence_playing = false;
|
||||
music_sequence_count = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
|
||||
stop_all_notes();
|
||||
music_sequence_recording = false;
|
||||
music_sequence_playing = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_LGUI && record->event.pressed) { // Start playing
|
||||
stop_all_notes();
|
||||
music_sequence_recording = false;
|
||||
music_sequence_playing = true;
|
||||
music_sequence_position = 0;
|
||||
music_sequence_timer = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_UP) {
|
||||
if (record->event.pressed)
|
||||
music_sequence_interval-=10;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_DOWN) {
|
||||
if (record->event.pressed)
|
||||
music_sequence_interval+=10;
|
||||
return false;
|
||||
}
|
||||
|
||||
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
|
||||
if (record->event.pressed) {
|
||||
play_note(freq, 0xF);
|
||||
if (music_sequence_recording) {
|
||||
music_sequence[music_sequence_count] = freq;
|
||||
music_sequence_count++;
|
||||
}
|
||||
} else {
|
||||
stop_note(freq);
|
||||
}
|
||||
|
||||
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool is_music_on(void) {
|
||||
return (music_activated != 0);
|
||||
}
|
||||
|
||||
void music_toggle(void) {
|
||||
if (!music_activated) {
|
||||
music_on();
|
||||
} else {
|
||||
music_off();
|
||||
}
|
||||
}
|
||||
|
||||
void music_on(void) {
|
||||
music_activated = 1;
|
||||
music_on_user();
|
||||
}
|
||||
|
||||
void music_off(void) {
|
||||
music_activated = 0;
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
void music_on_user() {}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void audio_on_user() {}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void music_scale_user() {}
|
||||
|
||||
void matrix_scan_music(void) {
|
||||
if (music_sequence_playing) {
|
||||
if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
|
||||
music_sequence_timer = timer_read();
|
||||
stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
|
||||
play_note(music_sequence[music_sequence_position], 0xF);
|
||||
music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
#ifndef PROCESS_MUSIC_H
|
||||
#define PROCESS_MUSIC_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
bool process_music(uint16_t keycode, keyrecord_t *record);
|
||||
|
||||
bool is_music_on(void);
|
||||
void music_toggle(void);
|
||||
void music_on(void);
|
||||
void music_off(void);
|
||||
|
||||
void audio_on_user(void);
|
||||
void music_on_user(void);
|
||||
void music_scale_user(void);
|
||||
|
||||
void matrix_scan_music(void);
|
||||
|
||||
#ifndef SCALE
|
||||
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
|
||||
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
|
||||
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
|
||||
0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
|
||||
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
|
||||
#endif
|
||||
|
||||
#endif
|
@ -0,0 +1,90 @@
|
||||
#include "quantum.h"
|
||||
|
||||
static qk_tap_dance_state_t qk_tap_dance_state;
|
||||
|
||||
static void _process_tap_dance_action_pair (qk_tap_dance_state_t *state,
|
||||
uint16_t kc1, uint16_t kc2) {
|
||||
uint16_t kc;
|
||||
|
||||
if (state->count == 0)
|
||||
return;
|
||||
|
||||
kc = (state->count == 1) ? kc1 : kc2;
|
||||
|
||||
register_code (kc);
|
||||
unregister_code (kc);
|
||||
|
||||
if (state->count >= 2) {
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
}
|
||||
|
||||
static void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
|
||||
qk_tap_dance_user_fn_t fn)
|
||||
{
|
||||
fn(state);
|
||||
}
|
||||
|
||||
void process_tap_dance_action (uint16_t keycode)
|
||||
{
|
||||
uint16_t idx = keycode - QK_TAP_DANCE;
|
||||
qk_tap_dance_action_t action;
|
||||
|
||||
action = tap_dance_actions[idx];
|
||||
|
||||
switch (action.type) {
|
||||
case QK_TAP_DANCE_TYPE_PAIR:
|
||||
_process_tap_dance_action_pair (&qk_tap_dance_state,
|
||||
action.pair.kc1, action.pair.kc2);
|
||||
break;
|
||||
case QK_TAP_DANCE_TYPE_FN:
|
||||
_process_tap_dance_action_fn (&qk_tap_dance_state, action.fn);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
||||
bool r = true;
|
||||
|
||||
switch(keycode) {
|
||||
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
|
||||
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
|
||||
process_tap_dance_action (qk_tap_dance_state.keycode);
|
||||
} else {
|
||||
r = false;
|
||||
}
|
||||
|
||||
if (record->event.pressed) {
|
||||
qk_tap_dance_state.keycode = keycode;
|
||||
qk_tap_dance_state.timer = timer_read ();
|
||||
qk_tap_dance_state.count++;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
if (qk_tap_dance_state.keycode) {
|
||||
process_tap_dance_action (qk_tap_dance_state.keycode);
|
||||
|
||||
reset_tap_dance (&qk_tap_dance_state);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
void matrix_scan_tap_dance () {
|
||||
if (qk_tap_dance_state.keycode && timer_elapsed (qk_tap_dance_state.timer) > TAPPING_TERM) {
|
||||
process_tap_dance_action (qk_tap_dance_state.keycode);
|
||||
|
||||
reset_tap_dance (&qk_tap_dance_state);
|
||||
}
|
||||
}
|
||||
|
||||
void reset_tap_dance (qk_tap_dance_state_t *state) {
|
||||
state->keycode = 0;
|
||||
state->count = 0;
|
||||
}
|
@ -0,0 +1,62 @@
|
||||
#ifndef PROCESS_TAP_DANCE_H
|
||||
#define PROCESS_TAP_DANCE_H
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <inttypes.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
uint8_t count;
|
||||
uint16_t keycode;
|
||||
uint16_t timer;
|
||||
} qk_tap_dance_state_t;
|
||||
|
||||
#define TD(n) (QK_TAP_DANCE + n)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
QK_TAP_DANCE_TYPE_PAIR,
|
||||
QK_TAP_DANCE_TYPE_FN,
|
||||
} qk_tap_dance_type_t;
|
||||
|
||||
typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
qk_tap_dance_type_t type;
|
||||
union {
|
||||
struct {
|
||||
uint16_t kc1;
|
||||
uint16_t kc2;
|
||||
} pair;
|
||||
qk_tap_dance_user_fn_t fn;
|
||||
};
|
||||
} qk_tap_dance_action_t;
|
||||
|
||||
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
|
||||
.type = QK_TAP_DANCE_TYPE_PAIR, \
|
||||
.pair = { kc1, kc2 } \
|
||||
}
|
||||
|
||||
#define ACTION_TAP_DANCE_FN(user_fn) { \
|
||||
.type = QK_TAP_DANCE_TYPE_FN, \
|
||||
.fn = user_fn \
|
||||
}
|
||||
|
||||
extern const qk_tap_dance_action_t tap_dance_actions[];
|
||||
|
||||
/* To be used internally */
|
||||
|
||||
bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
|
||||
void matrix_scan_tap_dance (void);
|
||||
void reset_tap_dance (qk_tap_dance_state_t *state);
|
||||
|
||||
#else
|
||||
|
||||
#define TD(n) KC_NO
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
@ -0,0 +1,57 @@
|
||||
#include "process_unicode.h"
|
||||
|
||||
static uint8_t input_mode;
|
||||
|
||||
uint16_t hex_to_keycode(uint8_t hex)
|
||||
{
|
||||
if (hex == 0x0) {
|
||||
return KC_0;
|
||||
} else if (hex < 0xA) {
|
||||
return KC_1 + (hex - 0x1);
|
||||
} else {
|
||||
return KC_A + (hex - 0xA);
|
||||
}
|
||||
}
|
||||
|
||||
void set_unicode_mode(uint8_t os_target)
|
||||
{
|
||||
input_mode = os_target;
|
||||
}
|
||||
|
||||
bool process_unicode(uint16_t keycode, keyrecord_t *record) {
|
||||
if (keycode > QK_UNICODE && record->event.pressed) {
|
||||
uint16_t unicode = keycode & 0x7FFF;
|
||||
switch(input_mode) {
|
||||
case UC_OSX:
|
||||
register_code(KC_LALT);
|
||||
break;
|
||||
case UC_LNX:
|
||||
register_code(KC_LCTL);
|
||||
register_code(KC_LSFT);
|
||||
register_code(KC_U);
|
||||
unregister_code(KC_U);
|
||||
break;
|
||||
case UC_WIN:
|
||||
register_code(KC_LALT);
|
||||
register_code(KC_PPLS);
|
||||
unregister_code(KC_PPLS);
|
||||
break;
|
||||
}
|
||||
for(int i = 3; i >= 0; i--) {
|
||||
uint8_t digit = ((unicode >> (i*4)) & 0xF);
|
||||
register_code(hex_to_keycode(digit));
|
||||
unregister_code(hex_to_keycode(digit));
|
||||
}
|
||||
switch(input_mode) {
|
||||
case UC_OSX:
|
||||
case UC_WIN:
|
||||
unregister_code(KC_LALT);
|
||||
break;
|
||||
case UC_LNX:
|
||||
unregister_code(KC_LCTL);
|
||||
unregister_code(KC_LSFT);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
@ -1,22 +1,16 @@
|
||||
/*
|
||||
Copyright 2016 Jack Humbert <jack.humb@gmail.com>
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef UNICODE_H
|
||||
#define UNICODE_H
|
||||
#ifndef PROCESS_UNICODE_H
|
||||
#define PROCESS_UNICODE_H
|
||||
|
||||
#include "quantum.h"
|
||||
#include <math.h>
|
||||
|
||||
#define UC_OSX 0
|
||||
#define UC_LNX 1
|
||||
#define UC_WIN 2
|
||||
#define UC_BSD 3
|
||||
|
||||
void set_unicode_input_mode(uint8_t os_target);
|
||||
|
||||
bool process_unicode(uint16_t keycode, keyrecord_t *record);
|
||||
|
||||
#define UC_BSPC UC(0x0008)
|
||||
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Reference in New Issue