From 5e64f710dcfcbdcd451a09c573ef61ec44d1a87c Mon Sep 17 00:00:00 2001 From: Christopher Browne Date: Fri, 29 Jan 2016 12:49:43 -0500 Subject: [PATCH] Bunch of reformatting, improvements to comments --- keyboard/planck/keymaps/cbbrowne/keymap.c | 41 ++++++++++++----------- 1 file changed, 22 insertions(+), 19 deletions(-) diff --git a/keyboard/planck/keymaps/cbbrowne/keymap.c b/keyboard/planck/keymaps/cbbrowne/keymap.c index ff8184b1..f9249183 100644 --- a/keyboard/planck/keymaps/cbbrowne/keymap.c +++ b/keyboard/planck/keymaps/cbbrowne/keymap.c @@ -1,31 +1,30 @@ -// This is the canonical layout file for the Quantum project. If you want to add another keyboard, -// this is the style you want to emulate. - #include "planck.h" #ifdef BACKLIGHT_ENABLE #include "backlight.h" #endif -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. -/* #define _QW 0 */ -/* #define _CM 1 */ -/* #define _DV 2 */ -/* #define _LW 3 */ -/* #define _RS 4 */ +/* Each layer is given a name to aid in readability, which is then + used in the keymap matrix below. The underscores do not denote + anything - you can have a layer called STUFF or any other name. + + Layer names don't all need to be of the same length, obviously, and + you could also skip them entirely and just use numbers, though that + means needing to manage the numbers. + + It is preferable to keep the symbols short so that a line worth of + key mappings fits compactly onto a line of code. */ enum layers { - _QW = 0, - _CM, - _DV, - _WK, - _LW, - _RS, - _KP + _QW = 0, /* Qwerty mapping */ + _CM, /* Colemak */ + _DV, /* Dvorak */ + _WK, /* Workman */ + _LW, /* Lower layer, where top line has symbols !@#$%^&*() */ + _RS, /* Raised layer, where top line has digits 1234567890 */ + _KP, /* Key pad */ }; +/* Note that Planck has dimensions 4 rows x 12 columns */ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QW] = { /* Qwerty */ @@ -72,6 +71,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { } }; +/* I'm planning to use this to set up some macros, including one to + expand into "cbbrowne", more to prove it can be done than anything + else. +*/ enum macro_id { M_P0,