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@ -1,17 +1,18 @@
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#include "atomic.h"
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#include "action_layer.h"
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#include "led.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#include "song_list.h"
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#endif
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#define _QW 0
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#define _LW 1
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#define _RS 2
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#define _AD 3
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#define _FN 4
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#define _MUSIC 4
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#define M_QW 0
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#define M_LW 1
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@ -24,6 +25,24 @@
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#define M_TU 8
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#define M_TD 9
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#define M_DF 10
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#define M_MUSIC_ON 11
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#define M_MUSIC_OFF 12
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#define M_AUDIO_ON 13
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#define M_AUDIO_OFF 14
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#define TIMBR_1 M(M_T1)
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#define TIMBR_2 M(M_T2)
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#define TIMBR_3 M(M_T3)
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#define TIMBR_4 M(M_T4)
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#define TMPO_UP M(M_TU)
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#define TMPO_DN M(M_TD)
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#define TMPO_DF M(M_DF)
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#define MUS_ON M(M_MUSIC_ON)
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#define MUS_OFF M(M_MUSIC_OFF)
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#define AUD_OFF M(M_AUDIO_OFF)
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#define AUD_ON M(M_AUDIO_ON)
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#define _______ KC_TRNS
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@ -70,135 +89,40 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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{ KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
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{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
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{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
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{ _______, M(M_T1), M(M_T2), M(M_T3), M(M_T4), M(M_TU), M(M_TD), M(M_DF), _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D },
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{ _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
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},
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[_AD] = { /* ADJUST */
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{ _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, MUS_ON, MUS_OFF, AUD_ON, AUD_OFF, ___T___, ___T___ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
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{ _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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},
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[_MUSIC] = {
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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},
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};
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#ifdef AUDIO_ENABLE
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}
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float start_up[][2] = SONG(ODE_TO_JOY);
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float tone_lw[][2] = {
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Q__NOTE(_C4 ) ,
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Q__NOTE(_CS4 ) ,
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Q__NOTE(_D4 ) ,
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Q__NOTE(_DS4 ) ,
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Q__NOTE(_E4 ) ,
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Q__NOTE(_F4 ) ,
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Q__NOTE(_FS4 ) ,
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Q__NOTE(_G4 ) ,
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Q__NOTE(_GS4 ) ,
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Q__NOTE(_A4 ) ,
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Q__NOTE(_AS4 ) ,
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Q__NOTE(_B1 ) ,
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Q__NOTE(_C2 ) ,
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Q__NOTE(_CS2 ) ,
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Q__NOTE(_D2 ) ,
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Q__NOTE(_DS2 ) ,
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Q__NOTE(_E2 ) ,
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Q__NOTE(_F2 ) ,
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Q__NOTE(_FS2 ) ,
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Q__NOTE(_G2 ) ,
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Q__NOTE(_GS2 ) ,
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Q__NOTE(_A2 ) ,
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Q__NOTE(_AS2 ) ,
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Q__NOTE(_B2 ) ,
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Q__NOTE(_C3 ) ,
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Q__NOTE(_CS3 ) ,
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Q__NOTE(_D3 ) ,
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Q__NOTE(_DS3 ) ,
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Q__NOTE(_E3 ) ,
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Q__NOTE(_F3 ) ,
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Q__NOTE(_FS3 ) ,
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Q__NOTE(_G3 ) ,
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Q__NOTE(_GS3 ) ,
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Q__NOTE(_A3 ) ,
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Q__NOTE(_AS3 ) ,
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Q__NOTE(_B3 ) ,
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Q__NOTE(_C4 ) ,
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Q__NOTE(_CS4 ) ,
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Q__NOTE(_D4 ) ,
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Q__NOTE(_DS4 ) ,
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Q__NOTE(_E4 ) ,
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Q__NOTE(_F4 ) ,
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Q__NOTE(_FS4 ) ,
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Q__NOTE(_G4 ) ,
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Q__NOTE(_GS4 ) ,
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Q__NOTE(_A4 ) ,
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Q__NOTE(_AS4 ) ,
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Q__NOTE(_B4 ) ,
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Q__NOTE(_C5 ) ,
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Q__NOTE(_CS5 ) ,
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Q__NOTE(_D5 ) ,
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Q__NOTE(_DS5 ) ,
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Q__NOTE(_E5 ) ,
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Q__NOTE(_F5 ) ,
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Q__NOTE(_FS5 ) ,
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Q__NOTE(_G5 ) ,
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Q__NOTE(_GS5 ) ,
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Q__NOTE(_A5 ) ,
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Q__NOTE(_AS5 ) ,
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Q__NOTE(_B5 ) ,
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Q__NOTE(_C6 ) ,
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Q__NOTE(_CS6 ) ,
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Q__NOTE(_D6 ) ,
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Q__NOTE(_DS6 ) ,
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Q__NOTE(_E6 ) ,
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Q__NOTE(_F6 ) ,
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Q__NOTE(_FS6 ) ,
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Q__NOTE(_G6 ) ,
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Q__NOTE(_GS6 ) ,
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Q__NOTE(_A6 ) ,
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Q__NOTE(_AS6 ) ,
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Q__NOTE(_B6 ) ,
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Q__NOTE(_C7 ) ,
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Q__NOTE(_CS7 ) ,
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Q__NOTE(_D7 ) ,
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Q__NOTE(_DS7 ) ,
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Q__NOTE(_E7 ) ,
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Q__NOTE(_F7 ) ,
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Q__NOTE(_FS7 ) ,
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Q__NOTE(_G7 ) ,
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Q__NOTE(_GS7 ) ,
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Q__NOTE(_A7 ) ,
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Q__NOTE(_AS7 ) ,
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Q__NOTE(_B7 ) ,
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Q__NOTE(_C8 ) ,
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Q__NOTE(_CS8 ) ,
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Q__NOTE(_D8 ) ,
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Q__NOTE(_DS8 ) ,
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Q__NOTE(_E8 ) ,
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Q__NOTE(_F8 ) ,
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Q__NOTE(_FS8 ) ,
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Q__NOTE(_G8 ) ,
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Q__NOTE(_GS8 ) ,
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Q__NOTE(_A8 ) ,
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Q__NOTE(_AS8 ) ,
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Q__NOTE(_B8 ) ,
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};
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float tone_rs[][2] = SONG(ROCK_A_BYE_BABY);
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#ifdef AUDIO_ENABLE
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void matrix_init_user(void) {
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init_notes();
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PLAY_NOTE_ARRAY(start_up, false, STACCATO);
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println("Matrix Init");
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}
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float tone_my_startup[][2] = SONG(ODE_TO_JOY);
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float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
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float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
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float tone_music_on[][2] = SONG(DOE_A_DEER);
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float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
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float tone_caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
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float tone_numlk_on[][2] = SONG(NUM_LOCK_ON_SOUND);
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float tone_numlk_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
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float tone_scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
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float tone_scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
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#endif
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#endif /* AUDIO_ENABLE */
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void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
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@ -242,9 +166,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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case M_LW:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_lw, false, STACCATO);
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#endif
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layer_on(_LW);
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update_tri_layer(_LW, _RS, _AD);
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} else {
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@ -254,9 +175,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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break;
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case M_RS:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_rs, false, LEGATO);
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#endif
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layer_on(_RS);
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update_tri_layer(_LW, _RS, _AD);
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} else {
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@ -306,9 +224,135 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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}
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break;
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case M_AUDIO_OFF:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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audio_off();
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#endif
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}
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break;
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case M_AUDIO_ON:
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if (record->event.pressed)
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{
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#ifdef AUDIO_ENABLE
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audio_on();
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PLAY_NOTE_ARRAY(tone_audio_on, false, STACCATO);
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#endif
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}
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break;
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case M_MUSIC_ON:
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if (record->event.pressed)
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{
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_music_on, false, STACCATO);
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layer_on(_MUSIC);
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#endif
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}
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break;
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case M_MUSIC_OFF:
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if (record->event.pressed)
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{
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#ifdef AUDIO_ENABLE
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layer_off(_MUSIC);
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stop_all_notes();
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#endif
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}
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break;
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default:
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break;
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}
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return MACRO_NONE;
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};
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};
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#ifdef AUDIO_ENABLE
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uint8_t starting_note = 0x0C;
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int offset = 7;
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void process_action_user(keyrecord_t *record)
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{
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if (IS_LAYER_ON(_MUSIC))
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{
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if (record->event.pressed)
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{
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play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
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}
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else
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{
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stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
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}
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}
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}
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void matrix_init_user(void)
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{
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init_notes();
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play_startup_tone();
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println("Matrix Init");
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}
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void led_set_user(uint8_t usb_led)
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{
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static uint8_t old_usb_led = 0;
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static bool first_run = true;
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// Skip first execution to avoid beeps caused by LED states being detected on power-up
|
|
|
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|
if (!first_run)
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
if ((usb_led & (1<<USB_LED_CAPS_LOCK)) && !(old_usb_led & (1<<USB_LED_CAPS_LOCK)))
|
|
|
|
|
{
|
|
|
|
|
// If CAPS LK LED is turning on...
|
|
|
|
|
PLAY_NOTE_ARRAY(tone_caps_on, false, LEGATO);
|
|
|
|
|
}
|
|
|
|
|
else if (!(usb_led & (1<<USB_LED_CAPS_LOCK)) && (old_usb_led & (1<<USB_LED_CAPS_LOCK)))
|
|
|
|
|
{
|
|
|
|
|
// If CAPS LK LED is turning off...
|
|
|
|
|
PLAY_NOTE_ARRAY(tone_caps_off, false, LEGATO);
|
|
|
|
|
}
|
|
|
|
|
else if ((usb_led & (1<<USB_LED_NUM_LOCK)) && !(old_usb_led & (1<<USB_LED_NUM_LOCK)))
|
|
|
|
|
{
|
|
|
|
|
// If NUM LK LED is turning on...
|
|
|
|
|
PLAY_NOTE_ARRAY(tone_numlk_on, false, LEGATO);
|
|
|
|
|
}
|
|
|
|
|
else if (!(usb_led & (1<<USB_LED_NUM_LOCK)) && (old_usb_led & (1<<USB_LED_NUM_LOCK)))
|
|
|
|
|
{
|
|
|
|
|
// If NUM LED is turning off...
|
|
|
|
|
PLAY_NOTE_ARRAY(tone_numlk_off, false, LEGATO);
|
|
|
|
|
}
|
|
|
|
|
else if ((usb_led & (1<<USB_LED_SCROLL_LOCK)) && !(old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
|
|
|
|
|
{
|
|
|
|
|
// If SCROLL LK LED is turning on...
|
|
|
|
|
PLAY_NOTE_ARRAY(tone_scroll_on, false, LEGATO);
|
|
|
|
|
}
|
|
|
|
|
else if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)) && (old_usb_led & (1<<USB_LED_SCROLL_LOCK)))
|
|
|
|
|
{
|
|
|
|
|
// If SCROLL LED is turning off...
|
|
|
|
|
PLAY_NOTE_ARRAY(tone_scroll_off, false, LEGATO);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
old_usb_led = usb_led;
|
|
|
|
|
first_run = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void play_startup_tone()
|
|
|
|
|
{
|
|
|
|
|
PLAY_NOTE_ARRAY(tone_my_startup, false, STACCATO);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void play_goodbye_tone()
|
|
|
|
|
{
|
|
|
|
|
PLAY_NOTE_ARRAY(tone_my_goodbye, false, STACCATO);
|
|
|
|
|
_delay_ms(2000);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif /* AUDIO_ENABLE */
|
|
|
|
|