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@ -37,7 +37,7 @@ static void mousekey_debug(void);
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* see wikipedia http://en.wikipedia.org/wiki/Mouse_keys
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*/
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#ifndef MOUSEKEY_DELAY_TIME
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# define MOUSEKEY_DELAY_TIME 20
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# define MOUSEKEY_DELAY_TIME 100
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#endif
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#define MOUSEKEY_MOVE_INIT 5
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@ -54,10 +54,16 @@ static uint16_t last_timer = 0;
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static inline uint8_t move_unit(void)
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{
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uint16_t unit = 5 + mousekey_repeat*4;
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uint16_t unit = MOUSEKEY_MOVE_INIT + MOUSEKEY_MOVE_ACCEL * mousekey_repeat;
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return (unit > 63 ? 63 : unit);
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}
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static inline uint8_t wheel_unit(void)
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{
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uint16_t unit = MOUSEKEY_WHEEL_INIT + MOUSEKEY_WHEEL_ACCEL * mousekey_repeat;
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return (unit > 15 ? 15 : unit);
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}
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void mousekey_task(void)
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{
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if (timer_elapsed(last_timer) < MOUSEKEY_DELAY_TIME)
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@ -80,10 +86,10 @@ void mousekey_task(void)
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report.y *= 0.7;
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}
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if (report.v > 0) report.v = move_unit();
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if (report.v < 0) report.v = move_unit() * -1;
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if (report.h > 0) report.h = move_unit();
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if (report.h < 0) report.h = move_unit() * -1;
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if (report.v > 0) report.v = wheel_unit();
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if (report.v < 0) report.v = wheel_unit() * -1;
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if (report.h > 0) report.h = wheel_unit();
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if (report.h < 0) report.h = wheel_unit() * -1;
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mousekey_send();
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}
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@ -107,19 +113,19 @@ void mousekey_on(uint8_t code)
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void mousekey_off(uint8_t code)
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{
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if (code == KC_MS_UP && report.y < 0) report.y = 0;
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else if (code == KC_MS_DOWN && report.y > 0) report.y = 0;
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else if (code == KC_MS_LEFT && report.x < 0) report.x = 0;
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else if (code == KC_MS_RIGHT && report.x > 0) report.x = 0;
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if (code == KC_MS_UP && report.y < 0) report.y = 0;
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else if (code == KC_MS_DOWN && report.y > 0) report.y = 0;
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else if (code == KC_MS_LEFT && report.x < 0) report.x = 0;
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else if (code == KC_MS_RIGHT && report.x > 0) report.x = 0;
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else if (code == KC_MS_WH_UP && report.v > 0) report.v = 0;
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else if (code == KC_MS_WH_DOWN && report.v < 0) report.v = 0;
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else if (code == KC_MS_WH_LEFT && report.h < 0) report.h = 0;
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else if (code == KC_MS_WH_RIGHT && report.h > 0) report.h = 0;
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else if (code == KC_MS_BTN1) report.buttons &= ~MOUSE_BTN1;
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else if (code == KC_MS_BTN2) report.buttons &= ~MOUSE_BTN2;
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else if (code == KC_MS_BTN3) report.buttons &= ~MOUSE_BTN3;
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else if (code == KC_MS_BTN4) report.buttons &= ~MOUSE_BTN4;
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else if (code == KC_MS_BTN5) report.buttons &= ~MOUSE_BTN5;
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else if (code == KC_MS_BTN1) report.buttons &= ~MOUSE_BTN1;
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else if (code == KC_MS_BTN2) report.buttons &= ~MOUSE_BTN2;
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else if (code == KC_MS_BTN3) report.buttons &= ~MOUSE_BTN3;
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else if (code == KC_MS_BTN4) report.buttons &= ~MOUSE_BTN4;
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else if (code == KC_MS_BTN5) report.buttons &= ~MOUSE_BTN5;
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if (report.x == 0 && report.y == 0 && report.v == 0 && report.h == 0)
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mousekey_repeat = 0;
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