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@ -2,6 +2,7 @@
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// #include "backlight.h"
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#include "action_layer.h"
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#include "keymap_midi.h"
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#include "beeps.h"
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#include <avr/boot.h>
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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@ -63,12 +64,26 @@ uint16_t hextokeycode(int hex) {
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}
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}
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float walk_up[][2] = {
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{440.0*pow(2.0,(60)/12.0), 400},
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{0, 50},
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{440.0*pow(2.0,(67)/12.0), 400},
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};
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float walk_dn[][2] = {
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{440.0*pow(2.0,(67)/12.0), 400},
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{0, 50},
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{440.0*pow(2.0,(60)/12.0), 400},
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) {
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play_notes(&walk_up, 3, false);
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// play_note(440, 20);
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// register_code(KC_RSFT);
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// backlight_set(BACKLIGHT_LEVELS);
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@ -107,7 +122,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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// note(0+24, 20);
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} else {
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unregister_code(KC_RSFT);
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stop_all_notes();
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play_notes(&walk_dn, 3, false);
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// backlight_set(0);
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default_layer_and(0);
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default_layer_or(0);
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@ -120,32 +135,58 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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return MACRO_NONE;
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};
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float start_up[][2] = {
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{440.0*pow(2.0,(67)/12.0), 600},
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{0, 50},
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{440.0*pow(2.0,(64)/12.0), 400},
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{0, 50},
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{440.0*pow(2.0,(55)/12.0), 400},
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{0, 50},
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{440.0*pow(2.0,(60)/12.0), 400},
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{0, 50},
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{440.0*pow(2.0,(64)/12.0), 1000},
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};
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void * matrix_init_user(void) {
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init_notes();
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play_note(((double)261.6*3)*pow(2.0,(36)/12.0), 0xF);
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_delay_ms(50);
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play_notes(&start_up, 9, false);
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// play_note(((double)261.6*3)*pow(2.0,(36)/12.0), 0xF);
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// _delay_ms(50);
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play_note(((double)261.6*3)*pow(2.0,(48)/12.0), 0xF);
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_delay_ms(25);
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stop_note(((double)261.6*3)*pow(2.0,(48)/12.0));
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// play_note(((double)261.6*3)*pow(2.0,(48)/12.0), 0xF);
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// _delay_ms(25);
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// stop_note(((double)261.6*3)*pow(2.0,(48)/12.0));
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play_note(((double)261.6*3)*pow(2.0,(48)/12.0), 0xF);
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_delay_ms(25);
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stop_note(((double)261.6*3)*pow(2.0,(48)/12.0));
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// play_note(((double)261.6*3)*pow(2.0,(48)/12.0), 0xF);
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// _delay_ms(25);
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// stop_note(((double)261.6*3)*pow(2.0,(48)/12.0));
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stop_note(((double)261.6*3)*pow(2.0,(36)/12.0));
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// stop_note(((double)261.6*3)*pow(2.0,(36)/12.0));
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play_note(((double)261.6*3)*pow(2.0,(62)/12.0), 0xF);
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_delay_ms(50);
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stop_note(((double)261.6*3)*pow(2.0,(62)/12.0));
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// play_note(((double)261.6*3)*pow(2.0,(62)/12.0), 0xF);
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// _delay_ms(50);
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// stop_note(((double)261.6*3)*pow(2.0,(62)/12.0));
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play_note(((double)261.6*3)*pow(2.0,(64)/12.0), 0xF);
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_delay_ms(50);
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stop_note(((double)261.6*3)*pow(2.0,(64)/12.0));
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// play_note(((double)261.6*3)*pow(2.0,(64)/12.0), 0xF);
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// _delay_ms(50);
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// stop_note(((double)261.6*3)*pow(2.0,(64)/12.0));
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}
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// void * matrix_scan_user(void) {
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// if (layer_state & (1<<2)) {
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// if (!playing_notes)
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// play_notes(&start_up, 9, true);
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// } else if (layer_state & (1<<3)) {
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// if (!playing_notes)
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// play_notes(&start_up, 9, true);
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// } else {
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// if (playing_notes)
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// stop_all_notes();
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// }
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// }
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