process_unicode: Replace register_hex32

It turns out that register_hex32 did not work reliably, and some systems
only allow 7 chars after the unicode magic sequence, while others allow
8. To remedy the situation, store the codes as strings, and type those
in instead of doing bit shifting magic.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
example_keyboards
Gergely Nagy 8 years ago
parent a312cbf712
commit 43d08629cf

@ -60,14 +60,6 @@ void register_hex(uint16_t hex) {
}
}
void register_hex32(uint32_t hex) {
for(int i = 7; i >= 0; i--) {
uint8_t digit = ((hex >> (i*8)) & 0xF);
register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit));
}
}
bool process_unicode(uint16_t keycode, keyrecord_t *record) {
if (keycode > QK_UNICODE && record->event.pressed) {
uint16_t unicode = keycode & 0x7FFF;
@ -120,6 +112,33 @@ void qk_ucis_symbol_fallback (void) {
}
}
void register_ucis(const char *hex) {
for(int i = 0; hex[i]; i++) {
uint8_t kc = 0;
char c = hex[i];
switch (c) {
case '0':
kc = KC_0;
break;
case '1' ... '9':
kc = c - '1' + KC_1;
break;
case 'a' ... 'f':
kc = c - 'a' + KC_A;
break;
case 'A' ... 'F':
kc = c - 'A' + KC_A;
break;
}
if (kc) {
register_code (kc);
unregister_code (kc);
}
}
}
bool process_ucis (uint16_t keycode, keyrecord_t *record) {
uint8_t i;
@ -164,7 +183,7 @@ bool process_ucis (uint16_t keycode, keyrecord_t *record) {
for (i = 0; ucis_symbol_table[i].symbol; i++) {
if (is_uni_seq (ucis_symbol_table[i].symbol)) {
symbol_found = true;
register_hex32(ucis_symbol_table[i].code);
register_ucis(ucis_symbol_table[i].code + 2);
break;
}
}

@ -12,7 +12,6 @@ void set_unicode_input_mode(uint8_t os_target);
void unicode_input_start(void);
void unicode_input_finish(void);
void register_hex(uint16_t hex);
void register_hex32(uint32_t hex);
bool process_unicode(uint16_t keycode, keyrecord_t *record);
@ -23,7 +22,7 @@ bool process_unicode(uint16_t keycode, keyrecord_t *record);
typedef struct {
char *symbol;
uint32_t code;
char *code;
} qk_ucis_symbol_t;
struct {
@ -32,14 +31,15 @@ struct {
bool in_progress:1;
} qk_ucis_state;
#define UCIS_TABLE(...) {__VA_ARGS__, {NULL, 0}}
#define UCIS_SYM(name, code) {name, code}
#define UCIS_TABLE(...) {__VA_ARGS__, {NULL, NULL}}
#define UCIS_SYM(name, code) {name, #code}
extern const qk_ucis_symbol_t ucis_symbol_table[];
void qk_ucis_start(void);
void qk_ucis_start_user(void);
void qk_ucis_symbol_fallback (void);
void register_ucis(const char *hex);
bool process_ucis (uint16_t keycode, keyrecord_t *record);
#endif

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