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@ -27,6 +27,7 @@
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bool music_activated = false;
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uint8_t music_starting_note = 0x0C;
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int music_offset = 7;
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uint8_t music_mode = MUSIC_MODE_CHROMATIC;
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// music sequencer
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static bool music_sequence_recording = false;
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@ -46,10 +47,32 @@ static uint16_t music_sequence_interval = 100;
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#ifndef MUSIC_OFF_SONG
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#define MUSIC_OFF_SONG SONG(MUSIC_OFF_SOUND)
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#endif
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#ifndef CHROMATIC_SONG
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#define CHROMATIC_SONG SONG(CHROMATIC_SOUND)
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#endif
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#ifndef GUITAR_SONG
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#define GUITAR_SONG SONG(GUITAR_SOUND)
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#endif
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#ifndef VIOLIN_SONG
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#define VIOLIN_SONG SONG(VIOLIN_SOUND)
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#endif
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#ifndef MAJOR_SONG
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#define MAJOR_SONG SONG(MAJOR_SOUND)
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#endif
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float music_mode_songs[NUMBER_OF_MODES][5][2] = {
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CHROMATIC_SONG,
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GUITAR_SONG,
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VIOLIN_SONG,
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MAJOR_SONG
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};
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float music_on_song[][2] = MUSIC_ON_SONG;
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float music_off_song[][2] = MUSIC_OFF_SONG;
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#endif
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#ifndef MUSIC_MASK
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#define MUSIC_MASK keycode < 0xFF
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#endif
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static void music_noteon(uint8_t note) {
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#ifdef AUDIO_ENABLE
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process_audio_noteon(note);
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@ -98,59 +121,63 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
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return false;
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}
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if (music_activated) {
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if (keycode == MU_MOD && record->event.pressed) {
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music_mode_cycle();
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return false;
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}
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if (keycode == KC_LCTL && record->event.pressed) { // Start recording
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music_all_notes_off();
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music_sequence_recording = true;
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music_sequence_recorded = false;
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music_sequence_playing = false;
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music_sequence_count = 0;
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return false;
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}
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if (music_activated) {
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if (record->event.pressed) {
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if (keycode == KC_LCTL) { // Start recording
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music_all_notes_off();
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music_sequence_recording = true;
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music_sequence_recorded = false;
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music_sequence_playing = false;
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music_sequence_count = 0;
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return false;
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}
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if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
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music_all_notes_off();
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if (music_sequence_recording) { // was recording
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music_sequence_recorded = true;
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if (keycode == KC_LALT) { // Stop recording/playing
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music_all_notes_off();
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if (music_sequence_recording) { // was recording
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music_sequence_recorded = true;
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}
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music_sequence_recording = false;
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music_sequence_playing = false;
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return false;
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}
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music_sequence_recording = false;
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music_sequence_playing = false;
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return false;
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}
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if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
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music_all_notes_off();
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music_sequence_recording = false;
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music_sequence_playing = true;
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music_sequence_position = 0;
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music_sequence_timer = 0;
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return false;
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}
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if (keycode == KC_LGUI && music_sequence_recorded) { // Start playing
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music_all_notes_off();
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music_sequence_recording = false;
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music_sequence_playing = true;
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music_sequence_position = 0;
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music_sequence_timer = 0;
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return false;
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}
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if (keycode == KC_UP) {
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if (record->event.pressed)
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music_sequence_interval-=10;
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return false;
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}
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if (keycode == KC_UP) {
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music_sequence_interval-=10;
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return false;
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}
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if (keycode == KC_DOWN) {
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if (record->event.pressed)
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music_sequence_interval+=10;
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return false;
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if (keycode == KC_DOWN) {
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music_sequence_interval+=10;
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return false;
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}
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}
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#define MUSIC_MODE_GUITAR
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#ifdef MUSIC_MODE_CHROMATIC
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uint8_t note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
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#elif defined(MUSIC_MODE_GUITAR)
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uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
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#elif defined(MUSIC_MODE_VIOLIN)
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uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
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#else
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uint8_t note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
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#endif
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uint8_t note;
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if (music_mode == MUSIC_MODE_CHROMATIC)
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note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
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else if (music_mode == MUSIC_MODE_GUITAR)
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note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
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else if (music_mode == MUSIC_MODE_VIOLIN)
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note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
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else if (music_mode == MUSIC_MODE_MAJOR)
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note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
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else
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note = music_starting_note;
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if (record->event.pressed) {
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music_noteon(note);
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@ -162,7 +189,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
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music_noteoff(note);
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}
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if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
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if (MUSIC_MASK)
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return false;
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}
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@ -197,6 +224,14 @@ void music_off(void) {
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#endif
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}
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void music_mode_cycle(void) {
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music_all_notes_off();
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music_mode = (music_mode + 1) % NUMBER_OF_MODES;
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#ifdef AUDIO_ENABLE
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PLAY_SONG(music_mode_songs[music_mode]);
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#endif
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}
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void matrix_scan_music(void) {
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if (music_sequence_playing) {
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if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
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