hhkb: Fix layer stuck of keymap_hasu

- In mouse key layer with holding semicolon, press Fn0, release
  semicolon and release Fn0 now layer 1 is stuck.
example_keyboards
tmk 10 years ago
parent 65a2ce94a3
commit 3e88e8b761

@ -27,7 +27,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,FN6, \
FN7, Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
LGUI,LALT, FN4, FN5, FN5),
LGUI,LALT, FN4, FN5, RGUI),
/* Layer 1: HHKB mode[HHKB Fn]
* ,-----------------------------------------------------------.
@ -47,7 +47,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS, UP, NO, BSPC, \
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,TRNS, \
LGUI,LALT, SPC, RALT,RGUI),
LGUI,LALT, TRNS, RALT,RGUI),
/* Layer 2: Vi mode[Slash]
* ,-----------------------------------------------------------.
@ -66,7 +66,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, TRNS,RSFT,NO, \
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,TRNS, \
LGUI,LALT, SPC, RALT,RGUI),
/* Layer 3: Mouse mode(IJKL)[Semicolon]
@ -81,16 +81,16 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* `-----------------------------------------------------------'
* |Gui |Alt | Mb1 |Fn |Fn |
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel8
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
[3] = \
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
FN8, NO, NO, NO, NO, NO, WH_L,WH_D,MS_U,WH_U,WH_R,WBAK,WFWD,FN8, \
LCTL,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,TRNS,NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \
LCTL,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,FN3, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT,TRNS, \
LGUI,LALT, BTN1, TRNS,TRNS),
/* Layer 5: Mouse mode(IJKL)[Space]
/* Layer 4: Mouse mode(IJKL)[Space]
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
@ -102,13 +102,13 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* `-----------------------------------------------------------'
* |Gui |Alt | Mb1 |Fn |Fn |
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel8
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
[4] = \
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
FN8, NO, NO, NO, NO, NO, WH_L,WH_D,MS_U,WH_U,WH_R,WBAK,WFWD,FN8, \
FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \
LCTL,VOLD,VOLU,MUTE,NO, NO, NO, MS_L,MS_D,MS_R,BTN1,NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT,TRNS, \
LGUI,LALT, TRNS, TRNS,TRNS),
#if 0
@ -127,9 +127,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
TAB, NO, NO, NO, NO, NO, NO, WH_D,WH_U,RGHT,NO, NO, NO, BSPC, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,TRNS,QUOT,ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,SLSH,RSFT,NO, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,SLSH,RSFT,NO, \
LGUI,LALT, BTN1, RALT,TRNS),
/* Layer4: Mouse mode(HJKL)[Space]
@ -147,9 +147,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
FN8, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, WBAK,WFWD,FN8, \
FN8, NO, NO, NO, NO, NO, NO, WH_D,WH_U,RGHT,NO, FN9, FN10,FN8, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,BTN1,NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT,NO, \
LGUI,LALT, TRNS, RALT,RGUI),
#endif
#if 0
@ -201,10 +201,12 @@ const uint16_t fn_actions[] PROGMEM = {
[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*
[3] = ACTION_LAYER_TAP_KEY(3, KC_SCLN), // Mousekey layer with Semicolon*
[4] = ACTION_LAYER_TAP_KEY(4, KC_SPC), // Mousekey layer with Space
[5] = ACTION_LAYER_MOMENTARY(3), // Mousekey layer
[5] = ACTION_LAYER_MOMENTARY(4), // Mousekey layer(IJKL)
[6] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENT), // RControl with tap Enter
[7] = ACTION_MODS_ONESHOT(MOD_LSFT), // Oneshot Shift
[8] = ACTION_MACRO(ALT_TAB), // Application switching
[9] = ACTION_MODS_KEY(MOD_LALT, KC_LEFT),
[10] = ACTION_MODS_KEY(MOD_LALT, KC_RIGHT),
// [x] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC), // LControl with tap Backspace
// [x] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_ESC), // LControl with tap Esc

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