|
|
|
@ -57,7 +57,6 @@ void proc_matrix(void) {
|
|
|
|
|
for (int col = 0; col < matrix_cols(); col++) {
|
|
|
|
|
if (!matrix_is_on(row, col)) continue;
|
|
|
|
|
|
|
|
|
|
// TODO: clean code
|
|
|
|
|
uint8_t code = layer_get_keycode(row, col);
|
|
|
|
|
if (code == KB_NO) {
|
|
|
|
|
// do nothing
|
|
|
|
@ -65,12 +64,12 @@ void proc_matrix(void) {
|
|
|
|
|
usb_keyboard_add_mod(code);
|
|
|
|
|
} else if (IS_FN(code)) {
|
|
|
|
|
fn_bits |= FN_BIT(code);
|
|
|
|
|
} else if (IS_MOUSE(code)) {
|
|
|
|
|
}
|
|
|
|
|
#ifdef MOUSEKEY_ENABLE
|
|
|
|
|
else if (IS_MOUSEKEY(code)) {
|
|
|
|
|
mousekey_decode(code);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef USB_EXTRA_ENABLE
|
|
|
|
|
// audio control & system control
|
|
|
|
|
else if (code == KB_MUTE) {
|
|
|
|
@ -94,10 +93,11 @@ void proc_matrix(void) {
|
|
|
|
|
_delay_ms(1000);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// normal keys
|
|
|
|
|
else {
|
|
|
|
|
// normal key
|
|
|
|
|
else if (IS_KEY(code)) {
|
|
|
|
|
usb_keyboard_add_key(code);
|
|
|
|
|
} else {
|
|
|
|
|
debug("ignore keycode: "); debug_hex(code); debug("\n");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -317,12 +317,10 @@ void proc_matrix(void) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef MOUSEKEY_ENABLE
|
|
|
|
|
// mouse keys
|
|
|
|
|
mousekey_usb_send();
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifdef PS2_MOUSE_ENABLE
|
|
|
|
|
// ps2 mouse
|
|
|
|
|
if (ps2_mouse_read() == 0)
|
|
|
|
|
ps2_mouse_usb_send();
|
|
|
|
|
#endif
|
|
|
|
|