Update personal colemak Iris layout and deleted redundant folders (#2794)
* DRambo Planck keymap in Colemak * DRambo Planck keymap in Colemak * Satan GH60 keymap for Bri QWERTY layout with Navigation layer toggled with "Caps Lock" key. * xd75 keymap in Colemak for Mac and Win * DRambo Planck keymap in Colemak * Satan GH60 keymap for Bri QWERTY layout with Navigation layer toggled with "Caps Lock" key. * xd75 keymap in Colemak for Mac and Win * Added Iris Colemak layout for Mac, Windows, and Gaming. * changed comment text * DRambo Planck keymap in Colemak * Satan GH60 keymap for Bri QWERTY layout with Navigation layer toggled with "Caps Lock" key. * xd75 keymap in Colemak for Mac and Win * Added Iris Colemak layout for Mac, Windows, and Gaming. * changed comment text * Added Iris keymap from DavidRambo * Added planck keymap from DavidRambo * Added xd75 keymap from DavidRambo * Added readme * Deleted redundant repos in Iris, Planck, and XD75 keymaps. * Tweaked XD75 keymap * DRambo Planck keymap in Colemak * Tweaked XD75 keymap * Merge branch 'master' of https://github.com/DavidRambo/qmk_firmware Removed redundant repos with "Rambo" title. * changed iris nav layers * changed nav layers for xd75 * Updated Iris, tweaked nav on xd75master
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/*
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Copyright 2017 Danny Nguyen <danny@keeb.io>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "config_common.h"
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/* Use I2C or Serial, not both */
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#define USE_SERIAL
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// #define USE_I2C
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/* Select hand configuration */
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#define PERMISSIVE_HOLD
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#define PREVENT_STUCK_MODIFIERS
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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/*
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#undef RGBLED_NUM
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 12
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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*/
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#define TAPPING_TERM 200
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#include "../../config.h"
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#endif
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#include "iris.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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//keycode shorthands
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#define KC____ KC_TRNS
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#define KC_SYM MO(3)
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#define KC_MAC TO(0)
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#define KC_PC TO(1)
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#define KC_GM TO(2)
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#define KC_NAV LT(4, KC_TAB)
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#define KC_NAVPC LT(5, KC_TAB)
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//text editor shortcuts for NAV and NAVPC
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#define KC_AL LALT(KC_LEFT)
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#define KC_AR LALT(KC_RGHT)
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#define KC_CL LCTL(KC_LEFT)
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#define KC_CR LCTL(KC_RGHT)
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#define KC_A_BS LALT(KC_BSPC)
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#define KC_C_BS LALT(KC_BSPC)
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//internet browser tab shortcuts and window swapping for Mac and Windows
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#define KC_GSL LGUI(S(KC_LEFT))
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#define KC_GSR LGUI(S(KC_RGHT))
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#define KC_CPGD LCTL(KC_PGDN)
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#define KC_CPGU LCTL(KC_PGUP)
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#define KC_CMBS GUI_T(KC_BSPC)
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#define KC_CTBS CTL_T(KC_BSPC)
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#define KC_C_TAB LCTL(KC_TAB)
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#define KC_G_TAB LGUI(KC_TAB)
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#define KC_A_TAB LALT(KC_TAB)
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//layer shorthands
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#define _COLEMAK 0
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#define _PC 1
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#define _GAME 2
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#define _SYMBOL 3
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#define _NAV 4
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#define _NAVPC 5
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enum {
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// SFT_LCK //tapdance declarations
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COLEMAK = 0,
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PC,
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GAME,
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SYMBOL,
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NAV, //Navigation layer for Mac Colemak
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NAVPC, //Navigation layer for PC Colemak
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SFT_LCK //tapdance declaration
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};
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#define KC_SFLK TD(SFT_LCK) // alias for tapdance
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_COLEMAK] = KC_KEYMAP(
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//,----+----+----+----+----+----. ,----+----+----+----+----+----.
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ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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GRV , Q , W , F , P , G , J , L , U , Y ,SCLN,BSPC,
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//|----+----+----+----+----+----| |----+----+----+----+----+----|
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NAV , A , R , S , T , D , H , N , E , I , O ,QUOT,
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//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
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SFLK, Z , X , C , V , B , PC , ENT , K , M ,COMM, DOT,SLSH,RSFT,
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//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
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LCTL,LGUI,CMBS, SPC, SYM, LALT
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// `----+----+----' `----+----+----'
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),
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[_PC] = KC_KEYMAP(
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___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
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___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
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NAVPC,___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
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___ , ___ , ___ , ___ , ___ , ___ , GM, ___, ___ , ___ , ___ , ___ , ___ , ___ ,
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LGUI , LCTL , CTBS , ___ , ___ , ___
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),
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[_GAME] = KC_KEYMAP(
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___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
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___ , T , Q , W , E , R , ___ , ___ , ___ , ___ , ___ , ___ ,
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TAB , LSFT, A , S , D , F , ___ , ___ , ___ , ___ , ___ , ___ ,
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I , LCTL, Z , X , C , V , M, P , ___, ___ , ___ , ___ , ___ , ___ ,
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LALT , LALT , SPC, BSPC, MAC, ___
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),
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[_SYMBOL] = KC_KEYMAP(
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___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
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LBRC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , RBRC,
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BSLS, EXLM, AT , HASH, DLR , PERC, CIRC, AMPR, ASTR, LPRN, RPRN, EQL ,
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___ , HOME, END , VOLD, VOLU, MPLY,___, ___,___, MINS, ___ , ___ , ___ , ___ ,
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___ , ___ , A_BS, ___, ___ , ___
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),
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[_NAV] = KC_KEYMAP(
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___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
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___ , ___ , ___ , ___ , ___ , ___ , C_TAB, AL , UP , AR , DEL , ___ ,
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___ , ___ , ___ , ___ , ___ , ___ , GSL , LEFT, DOWN, RGHT, GSR , ___ ,
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___ , ___ , ___ , ___ , ___ , ___ ,___, ___,G_TAB, ___ , ___ , ___ , ___ , ___ ,
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___ , ___ , ___ , ___ , ___ , ___
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),
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[_NAVPC] = KC_KEYMAP(
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___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
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___ , ___ , ___ , ___ , ___ , ___ , C_TAB, CL , UP , CR , DEL , ___ ,
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___ , ___ , ___ , ___ , ___ , ___ , CPGU, LEFT, DOWN, RGHT, CPGD, ___ ,
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___ , ___ , ___ , ___ , ___ , ___ ,___, ___,A_TAB, ___ , ___ , ___ , ___ , ___ ,
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___ , ___ , ___ , ___ , ___ , ___
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),
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};
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// Shift vs. capslock function. From bbaserdem's Planck keymap.
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void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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register_code (KC_LSFT);
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} else if (state->count == 2) {
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unregister_code (KC_LSFT);
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register_code (KC_CAPS);
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}
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}
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void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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unregister_code (KC_LSFT);
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} else {
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unregister_code (KC_CAPS);
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for Shift, twice for Caps Lock
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[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end)
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};
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# Colemak layout for Iris rev2.1 with Mac and Windows layers and a Gaming Layer.
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# Symbol layer is based on my Planck layout, so it provides numbers, symbols, and volume controls.
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# Two Navigation layers, for Mac and Windows Colemak layers respectively.
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RGBLIGHT_ENABLE = no
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BACKLIGHT_ENABLE = no
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TAP_DANCE_ENABLE = yes
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#define TAPPING_TERM 200
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#include "../../config.h"
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#define PERMISSIVE_HOLD
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#define PREVENT_STUCK_MODIFIERS
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#endif
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#include "planck.h"
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//alias for clarity in layering
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#define _______ KC_TRNS
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#define A_BSPC LALT(KC_BSPC)
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#define A_LEFT LALT(KC_LEFT)
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#define A_RGHT LALT(KC_RGHT)
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#define C_TAB LCTL(KC_TAB)
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#define GSL LGUI(S(KC_LEFT))
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#define GSR LGUI(S(KC_RGHT))
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#define G_TAB LGUI(KC_TAB)
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#define G_GRV LGUI(KC_GRV) // MAC: switch between windows within an application
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#define SftEnt SFT_T(KC_ENT)
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#define NAV LT(2, KC_TAB)
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#define _COLEMAK 0
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#define _SYMBOL 1
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#define _NAVIGATION 2
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//tapdance declarations
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enum {
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SFT_LCK
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};
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//alias for tapdance
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#define SftLck TD(SFT_LCK)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | ESC` | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | A | R | S | T | D | H | N | E | I | O | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |SftLck| Z | X | C | V | B | K | M | , | . | /? |SftEnt|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Del | GUI | Ctrl | Alt | GUI | Space |Symbol| Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = {
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{KC_GESC, KC_Q , KC_W , KC_F , KC_P , KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
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{NAV , KC_A , KC_R , KC_S , KC_T , KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
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{SftLck , KC_Z , KC_X , KC_C , KC_V , KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt },
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{KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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/* Symbol
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* ,-----------------------------------------------------------------------------------.
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* | [ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ] |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | \| | ! | @ | # | $ | % | ^ | & | * | ( | ) | =+ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | Home | End | ScUp | ScDn | F1 | F2 | -_ |Pg Up | | / | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | `~ | | | |Alt(Bk)| | |Pg Dn | Vol- | Vol+ | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_SYMBOL] = {
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{KC_LBRC, KC_1, KC_2, KC_3, KC_4 , KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC},
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{KC_BSLS, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL },
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{_______, KC_HOME, KC_END, KC_WH_U, KC_WH_D,KC_F1 , KC_F2 , KC_MINS, KC_PGUP, _______, _______, _______},
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{KC_GRV, _______, _______, _______, A_BSPC, _______, _______, _______, KC_PGDN, KC_VOLD, KC_VOLU, KC_MUTE}
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},
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/* Navigation*/
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[_NAVIGATION] = {
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{_______, _______, _______, _______, _______, _______, C_TAB , A_LEFT, KC_UP, A_RGHT , KC_DEL , _______},
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{_______, _______, _______, _______, _______, _______, GSL , KC_LEFT, KC_DOWN, KC_RGHT, GSR , _______},
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{_______, _______, _______, _______, _______, _______, G_TAB , KC_HOME, _______, KC_END, G_GRV , _______},
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{RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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}
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};
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// Shift vs capslock function. From bbaserdem's Planck keymap.
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void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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register_code (KC_LSFT);
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} else if (state->count == 2) {
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unregister_code (KC_LSFT);
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register_code (KC_CAPS);
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}
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}
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void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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unregister_code (KC_LSFT);
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} else {
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unregister_code (KC_CAPS);
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}
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for Shift, twice for Caps Lock
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[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
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};
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TAP_DANCE_ENABLE = yes
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MOUSEKEY_ENABLE = yes
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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/* Copyright 2017 Benjamin Kesselring
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define TAPPING_TERM 200
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#define PERMISSIVE_HOLD
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#define PREVENT_STUCK_MODIFIERS
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#endif
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#include "xd75.h"
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//aliases for clarity in layering
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#define _______ KC_TRNS
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#define A_BSPC LALT(KC_BSPC) // delete whole word in Mac
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#define C_BSPS LCTL(KC_BSPC) // delete whole word in PC
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#define A_LEFT LALT(KC_LEFT)
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#define A_RGHT LALT(KC_RGHT)
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#define C_RGHT LCTL(KC_RGHT)
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#define C_LEFT LCTL(KC_LEFT)
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#define SftEnt SFT_T(KC_ENT)
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#define GBSPC LGUI_T(KC_BSPC)
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#define CBSPC LCTL_T(KC_BSPC)
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//internet browser tab shortcuts and window swapping for Mac and Win
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#define GSL LGUI(S(KC_LEFT)) // back one tab in Safari
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#define GSR LGUI(S(KC_RGHT)) // forward one tab in Safari
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#define CTLPGDN LCTL(KC_PGDN) // back one tab on Windows
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#define CTLPGUP LCTL(KC_PGUP) // forward one tab on Windows
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#define G_TAB LGUI(KC_TAB) // MAC: switch applications
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#define G_GRV LGUI(KC_GRV) // MAC: switch between windows within an application
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#define A_TAB LALT(KC_TAB)
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#define C_TAB LCTL(KC_TAB)
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//
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#define NAV LT(3, KC_TAB)
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#define NAVPC LT(4, KC_TAB)
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// Layer shorthand
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#define _COLEMAK 0
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#define _PC 1
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#define _SYMBOL 2 //Function keys, numbers, symbols, Backlighting
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#define _NAV 3 //Navigation Layer on Mac
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#define _NAVPC 4 //Navigation Layer on Win
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//tapdance declarations
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enum {
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SFT_LCK
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};
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//alias for tapdance
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#define SftLck TD(SFT_LCK)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* COLEMAK
|
||||
* .--------------------------------------------------------------------------------------------------------------------------------------.
|
||||
* | `~ | 1 | 2 | 3 | 4 | 5 | - | SWITCH | = | 6 | 7 | 8 | 9 | 0 | BACKSP |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
|
||||
* | ESC/`~ | Q | W | F | P | G | [ | \ | ] | J | L | U | Y | ; | BACKSP |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
|
||||
* | NAVTAB | A | S | D | F | G | PgUp |PlayPaus| ENTER | H | N | E | I | O | ' |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
|
||||
* |SFT/CAPS| Z | X | C | V | B | PgDn | UP | ENTER | K | M | , | . | / | SftEnt |
|
||||
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
|
||||
* | DEL | LGUI | LCTRL | LALT | LGUI | BKSPC | LEFT | DOWN | RIGHT | SPACE | SYMBOL | RGUI | RALT | RCTRL | BL |
|
||||
* '--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_COLEMAK] = { /* COLEMAK */
|
||||
{ KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, TG(1) , KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC },
|
||||
{ KC_GESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRC, KC_BSLS, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC },
|
||||
{ NAV , KC_A, KC_R, KC_S, KC_T, KC_D, KC_PGUP, KC_ESC , KC_ENT , KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
|
||||
{ SftLck , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_UP , KC_ENT , KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt },
|
||||
{ KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, GBSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(2) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP },
|
||||
},
|
||||
|
||||
// Windows Layer: essentially swaps Control and GUI
|
||||
|
||||
[_PC] = { /* WINDOWS */
|
||||
{ _______, _______, _______, _______, _______, _______, _______, TG(0) , _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ NAVPC , _______, _______, _______, _______, _______, _______, KC_MPLY, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ _______, KC_LCTL, KC_LGUI, _______, KC_LCTL, CBSPC , _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______ },
|
||||
},
|
||||
|
||||
/* SYMBOL
|
||||
* .--------------------------------------------------------------------------------------------------------------------------------------.
|
||||
* | F12 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | [{ | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | }] |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | = |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | -_ | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* '--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[_SYMBOL] = { /* SYMBOL */
|
||||
{ _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , _______, _______, _______, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , _______},
|
||||
{ KC_LBRC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_RBRC},
|
||||
{ _______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL },
|
||||
{ _______, BL_OFF , BL_ON , BL_DEC , BL_INC , KC_F11 , _______, _______, _______, KC_F12 , KC_MINS, _______, _______, _______, _______},
|
||||
{ _______, _______, _______, _______, _______, A_BSPC , _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
},
|
||||
|
||||
|
||||
[_NAV] = { /* NAVIGATION for Mac */
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB , A_LEFT, KC_UP, A_RGHT , KC_DEL , _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, GSL , KC_LEFT, KC_DOWN, KC_RGHT, GSR , _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, G_TAB , KC_HOME, _______, KC_END , G_GRV , _______},
|
||||
{ RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
},
|
||||
|
||||
[_NAVPC] = { /* NAVIGATION FOR WINDOWS: replaces Alt with Control, GUI with Alt, and browser tab shortcuts*/
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB , C_LEFT, KC_UP, C_RGHT , KC_DEL , _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, CTLPGDN, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGUP, _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB , KC_HOME, _______, KC_END , _______, _______},
|
||||
{ RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
}
|
||||
};
|
||||
|
||||
// Shift vs capslock function. From bbaserdem's Planck keymap.
|
||||
void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
register_code (KC_LSFT);
|
||||
} else if (state->count == 2) {
|
||||
unregister_code (KC_LSFT);
|
||||
register_code (KC_CAPS);
|
||||
}
|
||||
}
|
||||
void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
unregister_code (KC_LSFT);
|
||||
} else {
|
||||
unregister_code (KC_CAPS);
|
||||
}
|
||||
}
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
//Tap once for Shift, twice for Caps Lock
|
||||
[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
|
||||
};
|
||||
|
||||
/* Template for future layers
|
||||
[_LAYER_NAME] = {
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
}
|
||||
};
|
||||
*/
|
@ -1,4 +0,0 @@
|
||||
# A Colemak layout for XD75 with both Mac and Windows layers.
|
||||
# These two layers share momentary toggle access to a "Symbol" layer, which is modeled after my Planck layout.
|
||||
# Each of the base Colemak layers have their own Navigation layers for the right hand to use arrows and shortcuts for both text editing and web browsing.
|
||||
# The rules.mk file overrides the XD75's "BACKLIGHT_ENABLE" with YES and also adds tap dance functionality.
|
@ -1,2 +0,0 @@
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
TAP_DANCE_ENABLE = yes # Enable tap dance functionality
|
Loading…
Reference in New Issue