diff --git a/keyboard/quark/Makefile b/keyboard/quark/Makefile new file mode 100644 index 00000000..df012064 --- /dev/null +++ b/keyboard/quark/Makefile @@ -0,0 +1,155 @@ +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device. +# Please customize your programmer settings(PROGRAM_CMD) +# +# make teensy = Download the hex file to the device, using teensy_loader_cli. +# (must have teensy_loader_cli installed). +# +# make dfu = Download the hex file to the device, using dfu-programmer (must +# have dfu-programmer installed). +# +# make flip = Download the hex file to the device, using Atmel FLIP (must +# have Atmel FLIP installed). +# +# make dfu-ee = Download the eeprom file to the device, using dfu-programmer +# (must have dfu-programmer installed). +# +# make flip-ee = Download the eeprom file to the device, using Atmel FLIP +# (must have Atmel FLIP installed). +# +# make debug = Start either simulavr or avarice as specified for debugging, +# with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +# bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + +# Target file name (without extension). +TARGET = quark_lufa + +# Directory common source filess exist +TOP_DIR = ../.. + +# Directory keyboard dependent files exist +TARGET_DIR = . + + + +# # project specific files +ifdef COMMON + + SRC = keymap_common.c \ + matrix_handwire.c \ + led.c \ + backlight.c + +ifdef KEYMAP + SRC := common_keymaps/keymap_$(KEYMAP).c $(SRC) +else + SRC := common_keymaps/keymap_jack.c $(SRC) +endif + +else + +SRC = extended_keymap_common.c \ + matrix_handwire.c \ + led.c \ + backlight.c + +ifdef KEYMAP + SRC := extended_keymaps/extended_keymap_$(KEYMAP).c $(SRC) +else + SRC := extended_keymaps/extended_keymap_jack.c $(SRC) +endif + +endif + +CONFIG_H = config.h + +# MCU name +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# comment out to disable the options. +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality + +# Optimize size but this may cause error "relocation truncated to fit" +#EXTRALDFLAGS = -Wl,--relax + +# Search Path +VPATH += $(TARGET_DIR) +VPATH += $(TOP_DIR) + +include $(TOP_DIR)/protocol/lufa.mk +include $(TOP_DIR)/common.mk +include $(TOP_DIR)/rules.mk diff --git a/keyboard/quark/Makefile.pjrc b/keyboard/quark/Makefile.pjrc new file mode 100644 index 00000000..be83ba18 --- /dev/null +++ b/keyboard/quark/Makefile.pjrc @@ -0,0 +1,116 @@ +#---------------------------------------------------------------------------- +# On command line: +# +# make all = Make software. +# +# make clean = Clean out built project files. +# +# make coff = Convert ELF to AVR COFF. +# +# make extcoff = Convert ELF to AVR Extended COFF. +# +# make program = Download the hex file to the device. +# Please customize your programmer settings(PROGRAM_CMD) +# +# make teensy = Download the hex file to the device, using teensy_loader_cli. +# (must have teensy_loader_cli installed). +# +# make dfu = Download the hex file to the device, using dfu-programmer (must +# have dfu-programmer installed). +# +# make flip = Download the hex file to the device, using Atmel FLIP (must +# have Atmel FLIP installed). +# +# make dfu-ee = Download the eeprom file to the device, using dfu-programmer +# (must have dfu-programmer installed). +# +# make flip-ee = Download the eeprom file to the device, using Atmel FLIP +# (must have Atmel FLIP installed). +# +# make debug = Start either simulavr or avarice as specified for debugging, +# with avr-gdb or avr-insight as the front end for debugging. +# +# make filename.s = Just compile filename.c into the assembler code only. +# +# make filename.i = Create a preprocessed source file for use in submitting +# bug reports to the GCC project. +# +# To rebuild project do "make clean" then "make all". +#---------------------------------------------------------------------------- + +# Target file name (without extension). +TARGET = gh60_pjrc + +# Directory common source filess exist +TOP_DIR = ../.. + +# Directory keyboard dependent files exist +TARGET_DIR = . + +# project specific files +SRC = keymap_common.c \ + matrix.c \ + led.c + +ifdef KEYMAP + SRC := keymap_$(KEYMAP).c $(SRC) +else + SRC := keymap_jack.c $(SRC) +endif + +CONFIG_H = config.h + + +# MCU name, you MUST set this to match the board you are using +# type "make clean" after changing this, so all files will be rebuilt +MCU = atmega32u4 +#MCU = at90usb1286 + + +# Processor frequency. +# Normally the first thing your program should do is set the clock prescaler, +# so your program will run at the correct speed. You should also set this +# variable to same clock speed. The _delay_ms() macro uses this, and many +# examples use this variable to calculate timings. Do not add a "UL" here. +F_CPU = 16000000 + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +OPT_DEFS += -DBOOTLOADER_SIZE=4096 + + +# Build Options +# comment out to disable the options. +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+5000) +EXTRAKEY_ENABLE = yes # Audio control and System control(+600) +CONSOLE_ENABLE = yes # Console for debug +COMMAND_ENABLE = yes # Commands for debug and configuration +SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +NKRO_ENABLE = yes # USB Nkey Rollover(+500) +#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support + + +# Search Path +VPATH += $(TARGET_DIR) +VPATH += $(TOP_DIR) + +include $(TOP_DIR)/protocol/pjrc.mk +include $(TOP_DIR)/common.mk +include $(TOP_DIR)/rules.mk + +plain: OPT_DEFS += -DKEYMAP_PLAIN +plain: all + +poker: OPT_DEFS += -DKEYMAP_POKER +poker: all + +poker_set: OPT_DEFS += -DKEYMAP_POKER_SET +poker_set: all + +poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT +poker_bit: all diff --git a/keyboard/quark/README.md b/keyboard/quark/README.md new file mode 100644 index 00000000..59afbab1 --- /dev/null +++ b/keyboard/quark/README.md @@ -0,0 +1,53 @@ +Quark keyboard firmware +====================== +DIY/Assembled compact 40% keyboard by [Ortholinear Keyboards](http://ortholinearkeyboards.com). + +## Extended Keymap +If you include extended_keymap_common.h instead of keymap_common.h at the top of your file, you'll have access to a bunch of goodies: + +- Use `LSFT()`, `LCTL()`, et. al. (listed in extended_keymap_common.h) as modifiers for keys (daisy-chain-able) +- Use `FUNC(1)` instead of `FN1` (etc.) to access the function layers beyond the 32 function layer limit +- Use `CM_F` instead of `KC_F` to get the ColeMak equivilent for shortcuts (maps backwards) +- Use `MACRODOWN()` instead of `MACRO()` to easily make a keydown macro (`CM_*` works here too) + +### Some notes on usage: + +- The `KEYMAP()` macro is unable to be used due to the bitwise modifications that take place - refer to extended_keymap_jack.c to see how to set things up with the `KC_` prefix +- Keep an eye on the Makefile - this needs to include the correct files to work +- Don't forget to use `const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {` instead of the 8bit equivilent + +## Build + +Follow [this guide](http://deskthority.net/workshop-f7/how-to-build-your-very-own-keyboard-firmware-t7177.html) to setup your development environment before anything else. Abbreviated instructions are provide at the [bottom of this document](https://github.com/rswiernik/tmk_keyboard/tree/rswiernik_dev/keyboard/quark#environment-setup) + +Download the whole firmware [here](https://github.com/jackhumbert/tmk_keyboard/archive/master.zip) and navigate to the keyboard/quark folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex that you can load with the Teensy app onto your Planck (once you've hit reset/shorted GND & RST). + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +####Default +To build with the default keymap, simply move to the tmk\_keyboard/keyboard/quark/ and run `make` as follows: +``` +$ make +``` + +## Keymap +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_.c` and see keymap document (you can find in top README.md) and existent keymap files. + +####**Extended Keymaps** + +To build the firmware binary hex file with an extended keymap just do `make` with `KEYMAP` option like: +``` +$ make KEYMAP=[common|jack|] +``` +_The only applicable keymaps will work with this option._ Extended keymaps follow the format **__extended\_keymap\_\.c__** + +####**Common Keymaps** + +Building with a common keymap is as simple as adding the COMMON option. Note that only +``` +$ make KEYMAP=[common|jack|] COMMON=true +``` +_The only applicable keymaps will work with this option._ Common keymaps follow the format **__keymap\_\.c__** + +## Notable TMK forks (which some of the keymap files are from) +- (add yours) diff --git a/keyboard/quark/backlight.c b/keyboard/quark/backlight.c new file mode 100644 index 00000000..ee7e31ee --- /dev/null +++ b/keyboard/quark/backlight.c @@ -0,0 +1,46 @@ + +#include +#include "backlight.h" + + +void backlight_init_ports() +{ + // Setup PB7 as output and output low. + DDRB |= (1<<7); + PORTB &= ~(1<<7); + + // Use full 16-bit resolution. + ICR1 = 0xFFFF; + + // I could write a wall of text here to explain... but TL;DW + // Go read the ATmega32u4 datasheet. + // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on + + // Pin PB7 = OCR1C (Timer 1, Channel C) + // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 + // (i.e. start high, go low when counter matches.) + // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 + // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 + + TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010; + TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; + + // Default to zero duty cycle. + OCR1C = 0x0000; +} + +void backlight_set(uint8_t level) +{ + if ( level == 0 ) + { + // Turn off PWM control on PB7, revert to output low. + TCCR1A &= ~(_BV(COM1C1)); + } + else + { + // Turn on PWM control of PB7 + TCCR1A |= _BV(COM1C1); + OCR1C = level << 12 | 0x0FFF; + } +} + diff --git a/keyboard/quark/backlight.h b/keyboard/quark/backlight.h new file mode 100644 index 00000000..0fe1f4a7 --- /dev/null +++ b/keyboard/quark/backlight.h @@ -0,0 +1,2 @@ + +void backlight_init_ports(void); diff --git a/keyboard/quark/common_keymaps/keymap_brett.c b/keyboard/quark/common_keymaps/keymap_brett.c new file mode 100644 index 00000000..97d832b4 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_brett.c @@ -0,0 +1,42 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( + ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC, + LCTL, A, S, D, F, G, H, J, K, L, SCLN, ENT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, + TAB, LGUI, RSFT, LALT, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT), +[1] = KEYMAP( /* RAISE */ + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL, + TRNS, F1, F2, F3, F4, F5, F6, 4, 5, 6, QUOT, TRNS, + TRNS, F7, F8, F9, F10, F11, F12, 1, 2, 3, TRNS, PGUP, + MPRV, MNXT, TRNS, MUTE, TRNS, TRNS, FN1, 0, 0, TRNS, PGDN), +[2] = KEYMAP( /* LOWER */ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MINS, + TRNS, TRNS, TRNS, PAUSE, TRNS, TRNS, TRNS, TRNS, LBRC, RBRC, BSLS, EQL, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + MPLY, MSTP, VOLU, VOLD, FN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay + [2] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + + [29] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE), +}; diff --git a/keyboard/quark/common_keymaps/keymap_dotcom.c b/keyboard/quark/common_keymaps/keymap_dotcom.c new file mode 100644 index 00000000..347f6dea --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_dotcom.c @@ -0,0 +1,34 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( + ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC, + FN1, A, S, D, F, G, H, J, K, L, SCLN, ENT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, LBRC, + LCTL, BSLS, QUOT, LALT, FN22, SPC, LEFT, UP, DOWN, RGHT, RBRC), +[1] = KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, DEL, + TRNS, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, TRNS, TRNS, TRNS, + TRNS, FN18, FN19, FN22, EQL, MINS, FN20, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, TRNS, VOLD, VOLU, TRNS), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), +}; diff --git a/keyboard/quark/common_keymaps/keymap_jack.c b/keyboard/quark/common_keymaps/keymap_jack.c new file mode 100644 index 00000000..c7481212 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_jack.c @@ -0,0 +1,50 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( /* Jack */ + TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC, + ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT, + RSFT, LCTL, LALT, LGUI, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT), +[1] = KEYMAP( /* Jack colemak */ + TAB, Q, W, F, P, G, J, L, U, Y, SCLN, BSPC, + ESC, A, R, S, T, D, H, N, E, I, O, QUOT, + LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, ENT, + FN3, LCTL, LALT, LGUI, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT), +[2] = KEYMAP( /* Jack RAISE */ + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC, + TRNS, FN3, FN4, PAUSE, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, + TRNS, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, MNXT, VOLD, VOLU, MPLY), +[3] = KEYMAP( /* Jack LOWER */ + FN22, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, BSPC, + TRNS, FN3, FN4, PAUSE, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, + TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS, + TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay + [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay + + [3] = ACTION_DEFAULT_LAYER_SET(0), + [4] = ACTION_DEFAULT_LAYER_SET(1), + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + + [29] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE), +}; diff --git a/keyboard/quark/common_keymaps/keymap_joe.c b/keyboard/quark/common_keymaps/keymap_joe.c new file mode 100644 index 00000000..07122b70 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_joe.c @@ -0,0 +1,107 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( /* Joe colemak */ + ESC, Q, W, F, P, G, J, L, U, Y, SCLN, MINS, + BSPC, A, R, S, T, D, H, N, E, I, O, ENT, + TAB, Z, X, C, V, B, K, M, COMM, DOT, SLSH, QUOT, + LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, DOWN, UP, RGHT), +[1] = KEYMAP( /* Joe qwerty */ + ESC, Q, W, E, R, T, Y, U, I, O, P, MINS, + BSPC, A, S, D, F, G, H, J, K, L, SCLN, ENT, + TAB, Z, X, C, V, B, N, M, COMM, DOT, SLSH, QUOT, + LCTL, LGUI, LALT, LSFT, FN1, SPC, FN0, LEFT, DOWN, UP, RGHT), +[2] = KEYMAP( /* Joe RAISE */ + F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, + DEL, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, TRNS, + BSLS, FN5, FN6, TRNS, TRNS, MENU, CAPS, INS, PSCR, LBRC, RBRC, FN21, + TRNS, TRNS, TRNS, TRNS, FN2, TRNS, FN0, FN26, FN27, FN28, FN29), +[3] = KEYMAP( /* Joe LOWER */ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN7, FN8, FN9, FN30, FN31, + DEL, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS, + FN25, FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN23, FN24, EQL, + TRNS, TRNS, TRNS, TRNS, FN1, TRNS, FN2, HOME, PGDN, PGUP, END), +[4] = KEYMAP( /* Joe LOWER + RAISE */ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY), +}; + +enum macro_id { + M_Q0, + M_Q1, + M_Q2, + M_Q3, + M_Q4 +}; + +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay + [1] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay + [2] = ACTION_LAYER_MOMENTARY(4), // to Fn overlay + + [3] = ACTION_DEFAULT_LAYER_SET(0), + [4] = ACTION_DEFAULT_LAYER_SET(1), + + [5] = ACTION_MODS_KEY(MOD_LCTL, KC_PGDN), + [6] = ACTION_MODS_KEY(MOD_LCTL, KC_PGUP), + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + + [7] = ACTION_MACRO(M_Q0), + [8] = ACTION_MACRO(M_Q1), + [9] = ACTION_MACRO(M_Q2), + [30] = ACTION_MACRO(M_Q3), + [31] = ACTION_MACRO(M_Q4), + + [26] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_LEFT), + [27] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_DOWN), + [28] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_UP), + [29] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT, KC_RGHT), + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + keyevent_t event = record->event; + switch (id) { + case M_Q0: + return event.pressed ? + MACRO( D(LSFT), T(SCLN), U(LSFT), T(SLSH), END ) : + MACRO_NONE; + case M_Q1: + return event.pressed ? + MACRO( D(LSFT), T(SCLN), T(9), U(LSFT), END ) : + MACRO_NONE; + case M_Q2: + return event.pressed ? + MACRO( D(LSFT), T(0), T(SCLN), U(LSFT), END ) : + MACRO_NONE; + case M_Q3: + return event.pressed ? + MACRO( D(LSFT), T(9), T(SCLN), U(LSFT), END ) : + MACRO_NONE; + case M_Q4: + return event.pressed ? + MACRO( D(LSFT), T(SCLN), T(0), U(LSFT), END ) : + MACRO_NONE; + + } + return MACRO_NONE; +} \ No newline at end of file diff --git a/keyboard/quark/common_keymaps/keymap_matthew.c b/keyboard/quark/common_keymaps/keymap_matthew.c new file mode 100644 index 00000000..56e7003a --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_matthew.c @@ -0,0 +1,70 @@ +// by Matthew Pepers - https://github.com/pepers + +/* grid planck layout - modified programmer dvorak +,-----------------------------------------------------------------------------------------------. +| pause | @ | | | ^ | | | | | * | # | $ | del | +| esc | ; : | , < | . > | P | Y | F | G | G | C | R | bkspc | +| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | +|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------| +| & | / | { | ( | [ | = | ! | ] | ) | } | \ | + | +| ` ~ | A | O | E | U | I | D | H | T | N | S | - _ | +| % | 7 | 5 | 3 | 1 | 9 | 0 | 2 | 4 | 6 | 8 | ? | +|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------| +| | | | | | | | | | | | prtsc | +| tab | ' " | Q | J | K | X | B | M | W | V | Z | retrn | +| | | | | | | | | | | | insrt | +|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------|-------| +| | | | | | | | | | | | | +| lctrl | lgui | lalt | ralt | lower | shift | space | raise | left | down | up | right | +| | | | | | | | | home | pgdn | pgup | end | +`-----------------------------------------------------------------------------------------------' +*/ + +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: dvorak */ + [0] = KEYMAP_GRID( ESC, SCLN, COMM, DOT, P, Y, F, G, C, R, L, BSPC, \ + GRV, A, O, E, U, I, D, H, T, N, S, MINS, \ + TAB, QUOT, Q, J, K, X, B, M, W, V, Z, ENT, \ + LCTL, LGUI, LALT, RALT, FN1, LSFT, SPC, FN2, LEFT, DOWN, UP, RGHT), + + /* 1: lower (FN1) */ + [1] = KEYMAP_GRID( F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, \ + FN17, 7, 5, 3, 1, 9, 0, 2, 4, 6, 8, FN18, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, INS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGDN, PGUP, END), + + /* 2: raise (FN2) */ + [2] = KEYMAP_GRID(PAUS, FN19, FN20, FN21, TRNS, TRNS, TRNS, TRNS, FN22, FN23, FN24, DEL, \ + FN10, SLSH, FN11, FN12, LBRC, EQL, FN13, RBRC, FN14, FN15, BSLS, FN16, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(1), // lower Fn layer + [2] = ACTION_LAYER_MOMENTARY(2), // raise Fn layer + + // lower row1 + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_5), // % + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_SLASH), // ? + + // raise row0 + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_2), // @ + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLASH), // | + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_6), // ^ + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_8), // * + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_3), // # + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_4), // $ + + // raise row1 + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_7), // & + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRACKET), // { + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_9), // ( + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_1), // ! + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_0), // ) + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRACKET), // } + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_EQUAL), // + +}; diff --git a/keyboard/quark/common_keymaps/keymap_nathan.c b/keyboard/quark/common_keymaps/keymap_nathan.c new file mode 100644 index 00000000..5a0900b6 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_nathan.c @@ -0,0 +1,153 @@ +// Author: Nathan Ross Powell +// https://github.com/nathanrosspowell/tmk_keyboard/blob/planck-jack/keyboard/planck/keymap_nathan.c + +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: main layer + * ,-----------------------------------------------------------------------. + * |Tab | q | w | e | r | t | y | u | i | o | p | BS | + * |-----------------------------------------------------------------------| + * |Ctrl | a | s | d | f | g | h | j | k | l | ; | Ret | + * |-----------------------------------------------------------------------| + * |Shift| z | x | c | v | b | n | m | [ | ( | { | < | + * |-----------------------------------------------------------------------| + * |Meta | \ | / | Alt |Lower|Space|Space|Upper|Left |Down | Up |Right| + * `-----------------------------------------------------------------------' + */ + [0] = KEYMAP_GRID( + TAB, Q, W, E, R, T, Y, U, I, O, P, BSPC, + LCTL, A, S, D, F, G, H, J, K, L, SCLN, ENT, + RSFT, Z, X, C, V, B, N, M, LBRC, FN10, FN11, FN12, + LGUI, BSLS, SLSH, LALT, FN0, SPC, SPC, FN1, LEFT, DOWN, UP, RGHT), + + /* 1: fn left/lower layer + * The top row are Visual Studio combos: + * 'Run', 'Breakpoint', 'Step over', 'Step into', 'Set cursor to line' + * 2nd row are key combos: + * 'ctrl-alt-delete', 'ctrl-shift-escape' + * 3rd row are macros keys: + * 'P0' - 'P5' execute a script on Windows machines + * ,-----------------------------------------------------------------------. + * | ESC | F5 | F9 | F10 | F11 |S+F11|CSF10|NLock|Num7 |Num8 |Num9 | Del | + * |-----------------------------------------------------------------------| + * | |C/A/D|C/S/E| Ins |Print|Pause|SLock|Num0 |Num4 |Num5 |Num6 |Num= | + * |-----------------------------------------------------------------------| + * | | P0 | P1 | P2 | P3 | P4 | P5 |Num. |Num1 |Num2 |Num3 |Num/ | + * |-----------------------------------------------------------------------| + * | |User | | | | | | |Home |PgDn |PgUp | End | + * `-----------------------------------------------------------------------' + */ + [1] = KEYMAP_GRID( + ESC, F5, F9, F10, F11, FN30, FN31, NLCK, P7, P8, P9, DEL, + TRNS, FN16, FN17, INS, PSCR, PAUS, SLCK, P0, P4, P5, P6, PEQL, + TRNS, FN2, FN3, FN4, FN5, FN6, FN7, PDOT, P1, P2, P3, PSLS, + TRNS, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGDN, PGUP, END ), + + /* 2: fn right/raise layer + * ,-----------------------------------------------------------------------. + * | F1 | F2 | F3 | F4 |F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | + * |-----------------------------------------------------------------------| + * | | ! | @ | # | $ | % | ^ | & | * | - | + | = | + * |-----------------------------------------------------------------------| + * | | _ | ' | " | ` | ~ | , | . | ] | ) | } | > | + * |-----------------------------------------------------------------------| + * | |NextT|PrevT| | | | Esc | |Mute |Vol- |Vol+ | P/P | + * `-----------------------------------------------------------------------' + */ + [2] = KEYMAP_GRID( + F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, + TRNS, FN18, FN19, FN20, FN21, FN22, FN23, FN24, FN25, MINS, FN26, PAST, + TRNS, FN27, QUOT, FN28, GRV, FN29, COMM, DOT, RBRC, FN13, FN14, FN15, + TRNS, MNXT, MPRV, TRNS, TRNS, TRNS, ESC, TRNS, MUTE, VOLD, VOLU, MPLY ), +}; + +enum macro_id { + M_P0, + M_P1, + M_P2, + M_P3, + M_P4, + M_P5, + M_USERNAME +}; + +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(1), // left/lower layer + [1] = ACTION_LAYER_MOMENTARY(2), // right/raise layer + // Program macros + [2] = ACTION_MACRO(M_P0), + [3] = ACTION_MACRO(M_P1), + [4] = ACTION_MACRO(M_P2), + [5] = ACTION_MACRO(M_P3), + [6] = ACTION_MACRO(M_P4), + [7] = ACTION_MACRO(M_P5), + [8] = ACTION_MACRO(M_USERNAME), + // Braces + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_9), // ( + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // { + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_COMMA), // < + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_0), // ) + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // } + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // > + // Combo + [16] = ACTION_MODS_KEY(MOD_LALT | MOD_LCTL, KC_DEL), // Ctrl+Alt+Delete + [17] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_ESC), // Ctrl+Shft+Escape + // Symbols + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_1), // ! + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_2), // @ + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_3), // # + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_4), // $ + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_5), // % + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_6), // ^ + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_7), // & + [25] = ACTION_MODS_KEY(MOD_LSFT, KC_8), // * + [26] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // + + [27] = ACTION_MODS_KEY(MOD_LSFT, KC_MINUS), // _ + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_QUOTE), // " + [29] = ACTION_MODS_KEY(MOD_LSFT, KC_GRAVE), // ~ + // Debugging + [30] = ACTION_MODS_KEY(MOD_LSFT, KC_F11), // Step into + [31] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_F10), // Set cursor to line + }; + +// Run a script and pass a key number to it. This is Windows specific and the script needs to be on your path. +// *open run dialog* keypress.py [PRG_NUM] +#define ADD_PYTHON_PROGRAM_ON_WIN( PRG_NUM ) MACRO( D(LGUI), T(R), U(LGUI), W(100), T(K), T(E), T(Y), T(P), T(R), T(E), T(S), T(S), T(DOT), T(P), T(Y), T(SPC), T(PRG_NUM), END ) +// *return* +#define RUN_PYTHON_PROGRAM_ON_WIN MACRO( T(ENT), END ) + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { + keyevent_t event = record->event; + switch (id) { + case M_P0: + return event.pressed ? + ADD_PYTHON_PROGRAM_ON_WIN( 0 ) : + RUN_PYTHON_PROGRAM_ON_WIN; + case M_P1: + return event.pressed ? + ADD_PYTHON_PROGRAM_ON_WIN( 1 ) : + RUN_PYTHON_PROGRAM_ON_WIN; + case M_P2: + return event.pressed ? + ADD_PYTHON_PROGRAM_ON_WIN( 2 ) : + RUN_PYTHON_PROGRAM_ON_WIN; + case M_P3: + return event.pressed ? + ADD_PYTHON_PROGRAM_ON_WIN( 3 ) : + RUN_PYTHON_PROGRAM_ON_WIN; + case M_P4: + return event.pressed ? + ADD_PYTHON_PROGRAM_ON_WIN( 4 ) : + RUN_PYTHON_PROGRAM_ON_WIN; + case M_P5: + return event.pressed ? + ADD_PYTHON_PROGRAM_ON_WIN( 5 ) : + RUN_PYTHON_PROGRAM_ON_WIN; + case M_USERNAME: + return event.pressed ? + MACRO( T(N), T(A), T(T), T(H), T(A), T(N), T(R), T(O), T(S), T(S), T(P), T(O), T(W), T(E), T(L), T(L), END ) : + MACRO_NONE; + } + return MACRO_NONE; +} diff --git a/keyboard/quark/common_keymaps/keymap_peasant.c b/keyboard/quark/common_keymaps/keymap_peasant.c new file mode 100644 index 00000000..ddacb614 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_peasant.c @@ -0,0 +1,51 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = KEYMAP( /* Native */ + ESC, Q, W, E, R, T, Y, U, I, O, P, FN2, + BSPC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, + TAB, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT, + DEL, LCTL, NO, LSFT, LALT, SPC, NO, LEFT, DOWN, UP, RGHT), + [1] = KEYMAP( /* QWERTY->PHOTOSHOP */ + DELETE, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, FN1, + O, G, S, U, T, FN27, F21, F10, F11, F7, F8, F9, + TAB, FN4, FN5, FN6, F1, FN7, F18, F19, F23, F20, F22, FN9, + COMM, DOT, FN10, FN11, FN3, SPC, FN12, F2, FN8, F3, F14), + [2] = KEYMAP( /* 2: FN3 PHOTOSHOP */ + ESC, FN25, FN26, NO, NO, NO, NO, NO, NO, NO, NO, NO, + NO, NO, NO, NO, NO, NO, NO, NO, NO, FN19, FN20, FN21, + C, NO, FN22, FN5, NO, FN23, NO, NO, NO, NO, FN13, NO, + FN14, FN15, FN16, FN17, FN3, SPC, FN18, NO, NO, F24, NO), +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_DEFAULT_LAYER_SET(0), // set Qwerty layout + [2] = ACTION_DEFAULT_LAYER_SET(1), // set Photoshop presets + [3] = ACTION_LAYER_ON_OFF(2), // Photoshop function layer + + [4] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F9), // photo folder AHK + [5] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_I), // select inverse + [6] = ACTION_MODS_KEY(MOD_LSFT, KC_M), // marquee select + [7] = ACTION_MODS_KEY(MOD_LALT, KC_BSPC), // fill + [8] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_X), // warp + [9] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT | MOD_LSFT, KC_F12), // merge all new layer + [10] = ACTION_MODS_KEY(MOD_LCTL, KC_MINS), // zoom out + [11] = ACTION_MODS_KEY(MOD_LCTL, KC_H), // RBG sliders + [12] = ACTION_MODS_KEY(MOD_LCTL, KC_S), // save + [13] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_F5), // layer mask from transparancy + [14] = ACTION_MODS_KEY(MOD_LALT, KC_LBRC), // prev layer + [15] = ACTION_MODS_KEY(MOD_LALT, KC_RBRC), // next layer + [16] = ACTION_MODS_KEY(MOD_LCTL, KC_EQL), // zoom in + [17] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_H), // HSV sliders + [18] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F11), // save as PNG + [19] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F7), // gaussian blur + [20] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F8), // motion blur + [21] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_X), // liquify filter + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // prev layer blending + [23] = ACTION_MODS_KEY(MOD_LSFT | MOD_LALT, KC_N), // normal layer blending + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // next layer blending + [25] = ACTION_MODS_KEY(MOD_LCTL, KC_Z), // step back + [26] = ACTION_MODS_KEY(MOD_LCTL, KC_Y), // step forward + [27] = ACTION_MODS_KEY(MOD_LCTL, KC_R), // rasterize + +}; diff --git a/keyboard/quark/common_keymaps/keymap_reed.c b/keyboard/quark/common_keymaps/keymap_reed.c new file mode 100644 index 00000000..1aa24e10 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_reed.c @@ -0,0 +1,74 @@ +#include "keymap_common.h" + +/* + * BUILD: + * Simply run the command below in the keyboard/planck directory + * to build against this keymap + * + * make KEYMAP=reed COMMON_KEYMAP=true + * + * + * DETAILS: + * + * This layout works off of Jack's layout, making some changes that I + * feel significantly improve the function of the keyboard. Major changes + * include adding a "gaming mode" that will allow users to still access + * the number keys 1 through 4 easily for games that require it. Also + * included is the ability to use the tap/hold function for easy use of + * right shift and thumb shift with their tapped companions. + * + */ +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP_GRID( /* Reed */ + ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC, + TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, FN5, + LCTL, CAPS, LALT, LGUI, FN2, FN7, SPC, FN1, LEFT, DOWN, UP, RGHT), + +[1] = KEYMAP_GRID( /* Reed EXTREME GAMING */ + ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC, + TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, FN5, + LCTL, 1, 2, 3, 4, SPC, FN2, FN1, LEFT, DOWN, UP, RGHT), + +[2] = KEYMAP_GRID( /* Reed RAISE */ + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC, + TRNS, FN3, FN4, PAUSE, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, + TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, MNXT, VOLD, VOLU, MPLY), + +[3] = KEYMAP_GRID( /* Reed LOWER */ + TRNS, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, DEL, + TRNS, TRNS, INS, HOME, PGUP, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, + TRNS, TRNS, DEL, END, PGDN, F11, F12, F13, TRNS, VOLD, VOLU, TRNS, + TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS, MPRV, MUTE, MPLY, MNXT), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay - RAISE + [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay - LOWER + + [3] = ACTION_DEFAULT_LAYER_SET(0), + [4] = ACTION_DEFAULT_LAYER_SET(1), + // Actions for the tap/hold modifiers listed above + [5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), + [7] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPC), + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + + [29] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE), +}; diff --git a/keyboard/quark/common_keymaps/keymap_sean.c b/keyboard/quark/common_keymaps/keymap_sean.c new file mode 100644 index 00000000..4fe07f70 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_sean.c @@ -0,0 +1,57 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = KEYMAP( /* Matrix Dvorak */ + QUOT, COMM, DOT, P, Y, SLSH, EQL, F, G, C, R, L, + A, O, E, U, I, ESC, BSPC, D, H, T, N, S, + SCLN, Q, J, K, X, TAB, ENT, B, M, W, V, Z, + LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT), + + [1] = KEYMAP( /* Matrix Qwerty */ + Q, W, E, R, T, QUOT, EQL, Y, U, I, O, P, + A, S, D, F, G, ESC, BSPC, H, J, K, L, SCLN, + Z, X, C, V, B, TAB, ENT, N, M, COMM, DOT, SLSH, + LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT), + + [2] = KEYMAP( /* fn1 lower */ + F1, F2, F3, F4, F5, TRNS, TRNS, F6, F7, F8, F9, F10, + 1, 2, 3, 4, 5, F18, DEL, 6, 7, 8, 9, 0, + FN3, FN4, TRNS, GRV, MINS, TRNS, TRNS, BSLS, LBRC, RBRC, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN5, HOME, PGDN, PGUP, END), + + [3] = KEYMAP( /* fn2 raise */ + F1, F2, F3, F4, F5, TRNS, TRNS, F6, F7, F8, F9, F10, + F11, F12, F13, F14, F15, F18, DEL, F16, F17, F18, F19, F20, + FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, EJCT, PWR, LSFT,PAUSE, RSFT, + LEFT, DOWN, UP, RGHT, FN5, TRNS, TRNS, MNXT, VOLD, VOLU, MUTE), + + [4] = KEYMAP( /* lower + raise */ + LEFT, DOWN, UP, RGHT, TRNS, TRNS, TRNS, TRNS, LEFT, DOWN, UP, RGHT, + HOME, PGDN, PGUP, END, TRNS, F18, DEL, TRNS, HOME, PGDN, PGUP, END, + FN3, FN4, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, EJCT, PWR, MPLY, RSFT, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MNXT, VOLD, VOLU, MUTE), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay LOWER + [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay RAISE + [3] = ACTION_DEFAULT_LAYER_SET(0), + [4] = ACTION_DEFAULT_LAYER_SET(1), + [5] = ACTION_LAYER_MOMENTARY(4), // to Fn overlay LOWER + RAISE + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), +}; diff --git a/keyboard/quark/common_keymaps/keymap_shane.c b/keyboard/quark/common_keymaps/keymap_shane.c new file mode 100644 index 00000000..d4e40fe6 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_shane.c @@ -0,0 +1,100 @@ +// https://github.com/shanecelis/tmk_keyboard/blob/master/keyboard/planck/keymap_shane.c + +#include "keymap_common.h" +#include "action_layer.h" +#include "action.h" +#include "action_util.h" + +/* + Shane's Planck Layout + http://www.keyboard-layout-editor.com/#/layouts/015d9011102619d7695c86ffe57cf441 +*/ +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = KEYMAP_AND_SWAP( /* Base */ + TAB, Q, W, E, R, T, Y, U, I, O, P, MINS, + LCTL, A, S, D, F, G, H, J, K, L, SCLN, BSPC, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, FN5, + /*ALPHA*/FN3, /*HYPER*/ /*SUPER*/LGUI, /*META*/LALT, LCTL, FN2, FN6, FN1, LEFT, DOWN, UP, RGHT), + [2] = KEYMAP_AND_SWAP( /* More modifiers */ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RCTL, RALT, RGUI, TRNS), + [4] = KEYMAP_AND_SWAP( /* WASD */ + TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, LEFT, DOWN, RIGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + [6] = KEYMAP_AND_SWAP( /* Raise/FN1 */ + FN23, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, EQL, + TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, ENT, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, BSLS, TRNS, + PAUS, TRNS, TRNS, TRNS, TRNS, BSPC, TRNS, MUTE, PGUP, PGDN, MNXT), + [8] = KEYMAP_AND_SWAP( /* Lower/FN2 */ + ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN19, FN20, TRNS, + TRNS, TRNS, TRNS, TRNS, CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, QUOT, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN24, FN25, LBRC, RBRC, TRNS, TRNS, + FN4, TRNS, TRNS, TRNS, TRNS, ENT, TRNS, MPLY, VOLD, VOLU, MPRV), +}; + +enum function_id { + SPACE_FN, +}; + +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + switch (id) { + case SPACE_FN: + if (record->event.pressed) { + // Change the keyboard maps. + // Whatever even layer's are on, turn on the odd one's too. + for (uint8_t i = 0; i < 9; i += 2) { + if (layer_state & (1UL << i)) + layer_on(i + 1); + } + layer_on(1); + } else { + // turn off all the even layers. + for (uint8_t i = 0; i < 9; i += 2) + layer_off(i + 1); + + if (record->tap.count != 0) { + // Space was tapped rather than used like a modifier. + // So send a space up and down event. + add_key(KC_SPC); + send_keyboard_report(); + del_key(KC_SPC); + send_keyboard_report(); + } + } + break; + } +} + + + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(6), // to fist Fn overlay + [2] = ACTION_LAYER_MOMENTARY(8), // to second Fn overlay + [3] = ACTION_LAYER_TOGGLE(2), // toggle more modifiers + [4] = ACTION_LAYER_TOGGLE(4), // toggle wasd + [5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), + [6] = ACTION_FUNCTION_TAP(SPACE_FN), + + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [25] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [26] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), +}; diff --git a/keyboard/quark/common_keymaps/keymap_simon.c b/keyboard/quark/common_keymaps/keymap_simon.c new file mode 100644 index 00000000..37951364 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_simon.c @@ -0,0 +1,44 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( /* Jack */ + ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC, + TAB, A, S, D, F, G, H, J, K, L, DOT, ENT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SCLN, DEL, + LCTL, ENT, LALT, CAPS, FN2, SPC, FN1, LEFT, DOWN, UP, RGHT), +[1] = KEYMAP( /* Jack RAISE */ + TRNS, F1, F2, F3, F4, NO, FN11, FN9, FN12, NO, FN14, TRNS, + TRNS, F5, F6, F7, F8, FN16, SLSH, MINS, EQL, LBRC, FN8, TRNS, + TRNS, F9, F10, F11, F12, F15, F16, FN22, SCLN, MINS, QUOT, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +[2] = KEYMAP( /* Jack LOWER */ + FN22, 1, 2, 3, FN13, FN14, FN15, FN16, FN17, FN18, FN19, BSPC, + TRNS, 4, 5, 6, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, + TRNS, 7, 8, 9, 0, FN28, FN15, F7, F8, F9, F10, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay + [2] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay + + [8] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), + [9] = ACTION_MODS_KEY(MOD_LSFT, KC_QUOT), + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + + [29] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE), +}; diff --git a/keyboard/quark/common_keymaps/keymap_tim.c b/keyboard/quark/common_keymaps/keymap_tim.c new file mode 100644 index 00000000..7444f387 --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_tim.c @@ -0,0 +1,44 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( + ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC, + TAB, A, S, D, F, G, H, J, K, L, SCLN, ENT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, + LCTL, LALT, DEL, LGUI, FN2, SPC, FN1, F2, F5, F9, F12), +[2] = KEYMAP( /* RAISE */ + TRNS, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC, + GRV, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, QUOT, FN29, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, TRNS, TRNS, TRNS, TRNS), +[3] = KEYMAP( /* LOWER */ + TRNS, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, BSPC, + FN22, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, QUOT, FN29, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay + [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay + + [3] = ACTION_DEFAULT_LAYER_SET(0), + [4] = ACTION_DEFAULT_LAYER_SET(1), + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), + [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), + [29] = ACTION_MODS_KEY(MOD_LSFT, KC_QUOT), +}; diff --git a/keyboard/quark/common_keymaps/keymap_wilba.c b/keyboard/quark/common_keymaps/keymap_wilba.c new file mode 100644 index 00000000..9781f8fc --- /dev/null +++ b/keyboard/quark/common_keymaps/keymap_wilba.c @@ -0,0 +1,56 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = KEYMAP( /* Wilba */ + FN27, FN28, FN29, E, R, T, Y, U, I, O, P, BSPC, + TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT, + LCTL, LGUI, LALT, RSFT, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT), +[1] = KEYMAP( /* Wilba Alternate */ + ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC, + TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT, + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT, + LCTL, LGUI, LALT, RSFT, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT), +[2] = KEYMAP( /* Wilba LOWER */ + TRNS, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS, + TRNS, F11, F12, LBRC, RBRC, FN20, EQL, FN23, FN24, MINS, FN21, TRNS, + TRNS, BSLS, GRV, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, FN1, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY), +[3] = KEYMAP( /* Wilba RAISE */ + TRNS, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, TRNS, + TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS, + TRNS, FN25, FN22, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS, TRNS), +}; +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // LOWER + [2] = ACTION_LAYER_MOMENTARY(3), // RAISE + + [3] = ACTION_DEFAULT_LAYER_SET(0), + [4] = ACTION_DEFAULT_LAYER_SET(1), + + [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), // ! + [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), // @ + [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), // # + [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), // $ + [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), // % + [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), // ^ + [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), // & + [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), // * + [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), // ( + [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), // ) + + [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // _ + [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // + + [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // ~ + [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // { + [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // } + [25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // | + + [26] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE), + + [27] = ACTION_BACKLIGHT_TOGGLE(), + [28] = ACTION_BACKLIGHT_INCREASE(), + [29] = ACTION_BACKLIGHT_DECREASE() + +}; diff --git a/keyboard/quark/config.h b/keyboard/quark/config.h new file mode 100644 index 00000000..7f9a48ce --- /dev/null +++ b/keyboard/quark/config.h @@ -0,0 +1,74 @@ +/* +Copyright 2012 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#ifndef CONFIG_H +#define CONFIG_H + + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6060 +#define DEVICE_VER 0x0001 +#define MANUFACTURER jackhumbert +#define PRODUCT Quark +#define DESCRIPTION t.m.k. keyboard firmware for the Quark + +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 12 + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +/* number of backlight levels */ +/* NOTE: this is the max value of 0..BACKLIGHT_LEVELS so really 16 levels. */ +#define BACKLIGHT_LEVELS 15 + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCE 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* key combination for command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + + + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +#endif diff --git a/keyboard/quark/extended_keymap_common.c b/keyboard/quark/extended_keymap_common.c new file mode 100644 index 00000000..f8fc3209 --- /dev/null +++ b/keyboard/quark/extended_keymap_common.c @@ -0,0 +1,184 @@ +/* +Copyright 2012,2013 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include "extended_keymap_common.h" +#include "report.h" +#include "keycode.h" +#include "action_layer.h" +#include "action.h" +#include "action_macro.h" +#include "debug.h" + + +static action_t keycode_to_action(uint16_t keycode); + + +/* converts key to action */ +action_t action_for_key(uint8_t layer, keypos_t key) +{ + // 16bit keycodes - important + uint16_t keycode = keymap_key_to_keycode(layer, key); + + if (keycode >= 0x0100 && keycode < 0x2000) { + // Has a modifier + action_t action; + // Split it up + action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); + return action; + } else if (keycode >= 0x2000 && keycode < 0x3000) { + // Is a shortcut for function layer, pull last 12bits + return keymap_func_to_action(keycode & 0xFFF); + } else if (keycode >= 0x3000 && keycode < 0x4000) { + action_t action; + action.code = ACTION_MACRO(keycode & 0xFF); + return action; + } + + switch (keycode) { + case KC_FN0 ... KC_FN31: + return keymap_fn_to_action(keycode); +#ifdef BOOTMAGIC_ENABLE + case KC_CAPSLOCK: + case KC_LOCKING_CAPS: + if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { + return keycode_to_action(KC_LCTL); + } + return keycode_to_action(keycode); + case KC_LCTL: + if (keymap_config.swap_control_capslock) { + return keycode_to_action(KC_CAPSLOCK); + } + return keycode_to_action(KC_LCTL); + case KC_LALT: + if (keymap_config.swap_lalt_lgui) { + if (keymap_config.no_gui) { + return keycode_to_action(ACTION_NO); + } + return keycode_to_action(KC_LGUI); + } + return keycode_to_action(KC_LALT); + case KC_LGUI: + if (keymap_config.swap_lalt_lgui) { + return keycode_to_action(KC_LALT); + } + if (keymap_config.no_gui) { + return keycode_to_action(ACTION_NO); + } + return keycode_to_action(KC_LGUI); + case KC_RALT: + if (keymap_config.swap_ralt_rgui) { + if (keymap_config.no_gui) { + return keycode_to_action(ACTION_NO); + } + return keycode_to_action(KC_RGUI); + } + return keycode_to_action(KC_RALT); + case KC_RGUI: + if (keymap_config.swap_ralt_rgui) { + return keycode_to_action(KC_RALT); + } + if (keymap_config.no_gui) { + return keycode_to_action(ACTION_NO); + } + return keycode_to_action(KC_RGUI); + case KC_GRAVE: + if (keymap_config.swap_grave_esc) { + return keycode_to_action(KC_ESC); + } + return keycode_to_action(KC_GRAVE); + case KC_ESC: + if (keymap_config.swap_grave_esc) { + return keycode_to_action(KC_GRAVE); + } + return keycode_to_action(KC_ESC); + case KC_BSLASH: + if (keymap_config.swap_backslash_backspace) { + return keycode_to_action(KC_BSPACE); + } + return keycode_to_action(KC_BSLASH); + case KC_BSPACE: + if (keymap_config.swap_backslash_backspace) { + return keycode_to_action(KC_BSLASH); + } + return keycode_to_action(KC_BSPACE); +#endif + default: + return keycode_to_action(keycode); + } +} + + +/* Macro */ +__attribute__ ((weak)) +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +} + +/* Function */ +__attribute__ ((weak)) +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) +{ +} + +/* translates keycode to action */ +static action_t keycode_to_action(uint16_t keycode) +{ + action_t action; + switch (keycode) { + case KC_A ... KC_EXSEL: + case KC_LCTRL ... KC_RGUI: + action.code = ACTION_KEY(keycode); + break; + case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: + action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); + break; + case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: + action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); + break; + case KC_MS_UP ... KC_MS_ACCEL2: + action.code = ACTION_MOUSEKEY(keycode); + break; + case KC_TRNS: + action.code = ACTION_TRANSPARENT; + break; + default: + action.code = ACTION_NO; + break; + } + return action; +} + + +/* translates key to keycode */ +uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) +{ + // Read entire word (16bits) + return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); +} + +/* translates Fn keycode to action */ +action_t keymap_fn_to_action(uint16_t keycode) +{ + return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) }; +} + +action_t keymap_func_to_action(uint16_t keycode) +{ + // For FUNC without 8bit limit + return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) }; +} diff --git a/keyboard/quark/extended_keymap_common.h b/keyboard/quark/extended_keymap_common.h new file mode 100644 index 00000000..66712459 --- /dev/null +++ b/keyboard/quark/extended_keymap_common.h @@ -0,0 +1,152 @@ +/* +Copyright 2012,2013 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#ifndef KEYMAP_H +#define KEYMAP_H + +#include +#include +#include "action.h" +#include +#include "keycode.h" +#include "keymap.h" +#include "action_macro.h" +#include "report.h" +#include "host.h" +#include "print.h" +#include "debug.h" + +#ifdef BOOTMAGIC_ENABLE +/* NOTE: Not portable. Bit field order depends on implementation */ +typedef union { + uint16_t raw; + struct { + bool swap_control_capslock:1; + bool capslock_to_control:1; + bool swap_lalt_lgui:1; + bool swap_ralt_rgui:1; + bool no_gui:1; + bool swap_grave_esc:1; + bool swap_backslash_backspace:1; + bool nkro:1; + }; +} keymap_config_t; +keymap_config_t keymap_config; +#endif + +/* translates key to keycode */ +uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); + +/* translates Fn keycode to action */ +action_t keymap_fn_to_action(uint16_t keycode); + +/* translates Fn keycode to action */ +action_t keymap_func_to_action(uint16_t keycode); + +extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; +extern const uint16_t fn_actions[]; + +// Ability to use mods in layouts +#define LCTL(kc) kc | 0x0100 +#define LSFT(kc) kc | 0x0200 +#define LALT(kc) kc | 0x0400 +#define LGUI(kc) kc | 0x0800 +#define RCTL(kc) kc | 0x1100 +#define RSFT(kc) kc | 0x1200 +#define RALT(kc) kc | 0x1400 +#define RGUI(kc) kc | 0x1800 + +// Alias for function layers than expand past FN31 +#define FUNC(kc) kc | 0x2000 + +// Aliases +#define S(kc) LSFT(kc) +#define F(kc) FUNC(kc) + +// For software implementation of colemak +#define CM_Q KC_Q +#define CM_W KC_W +#define CM_F KC_E +#define CM_P KC_R +#define CM_G KC_T +#define CM_J KC_Y +#define CM_L KC_U +#define CM_U KC_I +#define CM_Y KC_O +#define CM_SCLN KC_P + +#define CM_A KC_A +#define CM_R KC_S +#define CM_S KC_D +#define CM_T KC_F +#define CM_D KC_G +#define CM_H KC_H +#define CM_N KC_J +#define CM_E KC_K +#define CM_I KC_L +#define CM_O KC_SCLN + +#define CM_Z KC_Z +#define CM_X KC_X +#define CM_C KC_C +#define CM_V KC_V +#define CM_B KC_B +#define CM_K KC_N +#define CM_M KC_M +#define CM_COMM KC_COMM +#define CM_DOT KC_DOT +#define CM_SLSH KC_SLSH + +// Make it easy to support these in macros +#define KC_CM_Q CM_Q +#define KC_CM_W CM_W +#define KC_CM_F CM_F +#define KC_CM_P CM_P +#define KC_CM_G CM_G +#define KC_CM_J CM_J +#define KC_CM_L CM_L +#define KC_CM_U CM_U +#define KC_CM_Y CM_Y +#define KC_CM_SCLN CM_SCLN + +#define KC_CM_A CM_A +#define KC_CM_R CM_R +#define KC_CM_S CM_S +#define KC_CM_T CM_T +#define KC_CM_D CM_D +#define KC_CM_H CM_H +#define KC_CM_N CM_N +#define KC_CM_E CM_E +#define KC_CM_I CM_I +#define KC_CM_O CM_O + +#define KC_CM_Z CM_Z +#define KC_CM_X CM_X +#define KC_CM_C CM_C +#define KC_CM_V CM_V +#define KC_CM_B CM_B +#define KC_CM_K CM_K +#define KC_CM_M CM_M +#define KC_CM_COMM CM_COMM +#define KC_CM_DOT CM_DOT +#define KC_CM_SLSH CM_SLSH + +#define M(kc) kc | 0x3000 + +#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) + +#endif diff --git a/keyboard/quark/extended_keymaps/extended_keymap_jack.c b/keyboard/quark/extended_keymaps/extended_keymap_jack.c new file mode 100644 index 00000000..416ae834 --- /dev/null +++ b/keyboard/quark/extended_keymaps/extended_keymap_jack.c @@ -0,0 +1,49 @@ +#include "extended_keymap_common.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = { /* Jack soft-coded colemak */ + {KC_TAB, CM_Q, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, CM_SCLN, KC_BSPC}, + {KC_ESC, CM_A, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_O, KC_QUOT}, + {KC_LSFT, CM_Z, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, CM_COMM, CM_DOT, CM_SLSH, KC_ENT}, + {M(0), KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_NO, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, +[1] = { /* Jack hard-coded colemak */ + {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC}, + {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, + {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT}, + {KC_FN3, KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_NO, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} +}, +[2] = { /* Jack RAISE */ + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, + {KC_TRNS, FUNC(3), FUNC(4), LSFT(RSFT(KC_PAUSE)), KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, + {KC_TRNS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, FUNC(1), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} +}, +[3] = { /* Jack LOWER */ + {S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC}, + {KC_TRNS, FUNC(3), FUNC(4), LSFT(RSFT(KC_PAUSE)), KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)}, + {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS}, + {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(2), KC_TRNS, KC_NO, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} +} +}; + + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay + [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay + + [3] = ACTION_DEFAULT_LAYER_SET(0), + [4] = ACTION_DEFAULT_LAYER_SET(1), + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + return MACRODOWN(T(CM_T), END); + break; + } + return MACRO_NONE; +}; diff --git a/keyboard/quark/keymap_common.c b/keyboard/quark/keymap_common.c new file mode 100644 index 00000000..fdb1769e --- /dev/null +++ b/keyboard/quark/keymap_common.c @@ -0,0 +1,30 @@ +/* +Copyright 2012,2013 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ +#include "keymap_common.h" + + +/* translates key to keycode */ +uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key) +{ + return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]); +} + +/* translates Fn keycode to action */ +action_t keymap_fn_to_action(uint8_t keycode) +{ + return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) }; +} diff --git a/keyboard/quark/keymap_common.h b/keyboard/quark/keymap_common.h new file mode 100644 index 00000000..c74c7e9a --- /dev/null +++ b/keyboard/quark/keymap_common.h @@ -0,0 +1,86 @@ +/* +Copyright 2012,2013 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ +#ifndef KEYMAP_COMMON_H +#define KEYMAP_COMMON_H + +#include +#include +#include +#include "keycode.h" +#include "action.h" +#include "action_macro.h" +#include "report.h" +#include "host.h" +#include "print.h" +#include "debug.h" +#include "keymap.h" + + +extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; +extern const uint16_t fn_actions[]; + + +// MIT Layout +/* + * ,-----------------------------------------------------------------------. + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------' + */ +#define KEYMAP( \ + K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \ + K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \ + K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \ + K30, K31, K32, K33, K34, K35, K37, K38, K39, K3A, K3B \ +) { \ + { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B }, \ + { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B }, \ + { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B }, \ + { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_NO, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B } \ +} + +// Grid Layout +/* + * ,-----------------------------------------------------------------------. + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * |-----------------------------------------------------------------------| + * | | | | | | | | | | | | | + * `-----------------------------------------------------------------------' + */ +#define KEYMAP_GRID( \ + K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, \ + K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \ + K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, \ + K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B \ +) { \ + { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B }, \ + { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B }, \ + { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B }, \ + { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B } \ +} + + +#endif diff --git a/keyboard/quark/led.c b/keyboard/quark/led.c new file mode 100644 index 00000000..1f364348 --- /dev/null +++ b/keyboard/quark/led.c @@ -0,0 +1,38 @@ +/* +Copyright 2012 Jun Wako + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include +#include "stdint.h" +#include "led.h" + + +void led_set(uint8_t usb_led) +{ + // Using PE6 Caps Lock LED + if (usb_led & (1<. +*/ + +/* + * scan matrix + */ +#include +#include +#include +#include +#include "print.h" +#include "debug.h" +#include "util.h" +#include "matrix.h" +#include "backlight.h" // TODO fix this dependency + + +#ifndef DEBOUNCE +# define DEBOUNCE 10 +#endif +static uint8_t debouncing = DEBOUNCE; + +/* matrix state(1:on, 0:off) */ +static matrix_row_t matrix[MATRIX_ROWS]; +static matrix_row_t matrix_debouncing[MATRIX_ROWS]; + +static matrix_row_t read_cols(void); +static void init_cols(void); +static void unselect_rows(void); +static void select_row(uint8_t row); + +inline +uint8_t matrix_rows(void) +{ + return MATRIX_ROWS; +} + +inline +uint8_t matrix_cols(void) +{ + return MATRIX_COLS; +} + +void matrix_init(void) +{ + // To use PORTF disable JTAG with writing JTD bit twice within four cycles. + MCUCR |= (1< + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +/* + * scan matrix + */ +#include +#include +#include +#include +#include "action_layer.h" +#include "print.h" +#include "debug.h" +#include "util.h" +#include "matrix.h" + + +#ifndef DEBOUNCE +# define DEBOUNCE 10 +#endif +static uint8_t debouncing = DEBOUNCE; + +/* matrix state(1:on, 0:off) */ +static matrix_row_t matrix[MATRIX_ROWS]; +static matrix_row_t matrix_debouncing[MATRIX_ROWS]; + +static matrix_row_t read_cols(void); +static void init_cols(void); +static void unselect_rows(void); +static void select_row(uint8_t row); + + +inline +uint8_t matrix_rows(void) +{ + return MATRIX_ROWS; +} + +inline +uint8_t matrix_cols(void) +{ + return MATRIX_COLS; +} + +void matrix_init(void) +{ + // initialize row and col + unselect_rows(); + init_cols(); + + // initialize matrix state: all keys off + for (uint8_t i=0; i < MATRIX_ROWS; i++) { + matrix[i] = 0; + matrix_debouncing[i] = 0; + } +} + +uint8_t matrix_scan(void) +{ + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + select_row(i); + _delay_us(30); // without this wait read unstable value. + matrix_row_t cols = read_cols(); + if (matrix_debouncing[i] != cols) { + matrix_debouncing[i] = cols; + if (debouncing) { + debug("bounce!: "); debug_hex(debouncing); debug("\n"); + } + debouncing = DEBOUNCE; + } + unselect_rows(); + } + + if (debouncing) { + if (--debouncing) { + _delay_ms(1); + } else { + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + matrix[i] = matrix_debouncing[i]; + } + } + } + + return 1; +} + +bool matrix_is_modified(void) +{ + if (debouncing) return false; + return true; +} + +inline +bool matrix_is_on(uint8_t row, uint8_t col) +{ + return (matrix[row] & ((matrix_row_t)1<. +*/ + +/* + * scan matrix + */ +#include +#include +#include +#include +#include "print.h" +#include "debug.h" +#include "util.h" +#include "matrix.h" + + +#ifndef DEBOUNCE +# define DEBOUNCE 10 +#endif +static uint8_t debouncing = DEBOUNCE; + +/* matrix state(1:on, 0:off) */ +static matrix_row_t matrix[MATRIX_ROWS]; +static matrix_row_t matrix_debouncing[MATRIX_ROWS]; + +static matrix_row_t read_cols(void); +static void init_cols(void); +static void unselect_rows(void); +static void select_row(uint8_t row); + +inline +uint8_t matrix_rows(void) +{ + return MATRIX_ROWS; +} + +inline +uint8_t matrix_cols(void) +{ + return MATRIX_COLS; +} + +void matrix_init(void) +{ + // initialize row and col + unselect_rows(); + init_cols(); + + // initialize matrix state: all keys off + for (uint8_t i=0; i < MATRIX_ROWS; i++) { + matrix[i] = 0; + matrix_debouncing[i] = 0; + } +} + +uint8_t matrix_scan(void) +{ + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + select_row(i); + _delay_us(30); // without this wait read unstable value. + matrix_row_t cols = read_cols(); + if (matrix_debouncing[i] != cols) { + matrix_debouncing[i] = cols; + if (debouncing) { + debug("bounce!: "); debug_hex(debouncing); debug("\n"); + } + debouncing = DEBOUNCE; + } + unselect_rows(); + } + + if (debouncing) { + if (--debouncing) { + _delay_ms(1); + } else { + for (uint8_t i = 0; i < MATRIX_ROWS; i++) { + matrix[i] = matrix_debouncing[i]; + } + } + } + + return 1; +} + +bool matrix_is_modified(void) +{ + if (debouncing) return false; + return true; +} + +inline +bool matrix_is_on(uint8_t row, uint8_t col) +{ + return (matrix[row] & ((matrix_row_t)1