Add colemak_programmer
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631b8999a7
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138b89e1a1
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TAP_DANCE_ENABLE = no
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#include "ergodox.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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* MEH: Alt+Control+Shift
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* HYPER: Alt+Control+Shift+Gui
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ` ~ | 1 ! | 2 @ | 3 # | 4 $ | 5 % | 6 ^ | | 7 & | 8 * | 9 ( | 0 ) | - _ | = + | Backsp |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | TAB | Q | W | F | P | G |TG(3) | |TG(4) | J | L | U | Y | ; : | ' " |
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* |--------+------+------+------+------+------|F-lck | |N-lck |------+------+------+------+------+--------|
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* | CAPS | A | R | S | T | D |------| |------| H | N | E | I | O | ENT |
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* |--------+------+------+------+------+------| MEH | | MEH |------+------+------+------+------+--------|
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* | Shift | Z | X | C | V | B | | | | K | M | , < | . > | UP | Shift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LCTL | LCTL | LGUI | LALT | LGUI | | RALT | RCTL | LEFT | DOWN | RIGHT|
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* `----------------------------------' `----------------------------------'
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* ,--------------. ,--------------.
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* | Esc | App | | Ins | Del |
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* ,------|------|-------| |------+-------+------.
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* | | | Home | | PgUp | | |
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* | MO(2)| MO(4)|-------| |------| Space |Space |
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* |symbol|N-Lock| End | | PgDn | | |
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* `---------------------' `---------------------'
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*/
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[0] = KEYMAP( // layer 0 : default
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// left hand
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(3),
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KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MEH,
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KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, KC_LGUI,
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KC_ESC, KC_APP,
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KC_HOME,
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MO(2), MO(4), KC_END,
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// right hand
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KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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TG(4), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_QUOT,
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KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT,
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KC_MEH, KC_K, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
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KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT,
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KC_INS, KC_DEL,
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KC_PGUP,
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KC_PGDN, KC_SPC, KC_SPC
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),
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/* Keymap 1: QWERTY layer (games)
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | A | S | D | F | G |------| |------| H | J | K | L | ; | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | Z | X | C | V | B | | | | N | M | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+--------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `----------------------'
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*/
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[1] = KEYMAP( // layer 1: QWERTY layer (games)
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS,
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KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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// right hand
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_TRNS,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_TRNS,
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KC_TRNS, KC_N, KC_M, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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/* Keymap 2: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | + | < | % | # | DF(1)| | | & | [ | ] | \ | : | " |
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* |--------+------+------+------+------+------|QWERTY| | |------+------+------+------+------+--------|
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* | | ! | - | > | = | @ |------| |------| * | { | } | / | ? | |
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* |--------+------+------+------+------+------| DF(0)| | |------+------+------+------+------+--------|
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* | | NUBS | NUHS | / | $ | ^ |COLEMAK | | | | ( | ) | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// SYMBOLS
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[2] = KEYMAP(
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// left hand
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
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KC_TRNS, KC_PIPE, KC_PLUS, KC_LT, KC_PERC, KC_HASH, DF(1),
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KC_LBRC, KC_EXCLAIM, KC_MINUS, KC_GT, KC_EQUAL, KC_AT,
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KC_TRNS, KC_NUBS, KC_NUHS, KC_SLSH, KC_DOLLAR, KC_CIRC, DF(0),
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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// right hand
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
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KC_TRNS, KC_AMPERSAND, KC_LBRC, KC_RBRC, KC_BSLS, KC_COLN, KC_DQT,
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KC_ASTERISK, KC_LCBR, KC_RCBR, KC_SLSH, KC_QUES, KC_TRNS,
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KC_TRNS, KC_PIPE, KC_LPRN, KC_RPRN, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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/* Keymap 3:
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | |------| |------| | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | HYPR | | HYPR | | | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------ |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// F-keys
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[3] = KEYMAP(
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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// right hand
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_HYPR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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/* Keymap 4: Numlock
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | RESET | | | |P-SCRE|S-LOCK|PAUSE | |NLOCK | CALC | = | / | * | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | | | | | | | Vol+ | 7 | 8 | 9 | - | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | |------| |------| Vol- | 4 | 5 | 6 | + | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | HYPR | | HYPR | Mute | 1 | 2 | 3 |Enter | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | 0 | . | RCTL | RCTL |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------ |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[4] = KEYMAP(
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RESET, KC_LSFT, KC_LSFT, KC_SYSREQ, KC_PSCR, KC_SLCK, KC_PAUSE,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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// right hand
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KC_NLCK, KC_CALC, KC_PEQL, KC_PSLS, KC_PAST, KC_LSFT, KC_TRNS,
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KC_TRNS, KC_VOLU, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_TRNS,
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KC_VOLD, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_TRNS,
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KC_HYPR, KC_MUTE, KC_P1, KC_P2, KC_P3, KC_PENT, KC_TRNS,
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KC_TRNS, KC_P0, KC_PDOT, KC_RCTL, KC_RCTL,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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static uint8_t state;
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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//reduce LED on time to 1/6th because LEDs are too strong
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if (++state < 6) return;
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state = 0;
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//bit 1: default layer 1 - QWERTY
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if (default_layer_state & (1UL << 1)) ergodox_right_led_1_on();
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uint8_t layer = biton32(layer_state);
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//layer 2 : Symbols (& Fs)
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//if (layer == 2) ergodox_right_led_2_on();
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//layer 3 : F-lock
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if (layer == 3) ergodox_right_led_2_on();
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//layer 4 : Num-lock
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if (layer == 4) ergodox_right_led_3_on();
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};
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@ -0,0 +1,21 @@
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# ErgoDox EZ colemak_programmer
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## Features
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* Qwerty and colemak 2 in 1
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* Use DF() macro to swap the bottom layer so it behaves literally as collemak or qwerty
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* Graphical creator did not allow this so I had to use TO(0) and TO(1) on the picture
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* Symbol layer programmers friendly
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* Not only symbols are easy to access but common combination are easy too: ->, =>, !=, etc.
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* Windows and Mac
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* The extra repeated Win key is very handy on Mac
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* Numlock
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I came to this layout after several iterations. It is not the ultimate best ergonomic layout but it is the best if you switch back and forth between ergodox and laptops.
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## Notes
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* The Quote and Enter can be swapped
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* If you use sculpted key caps try turning the bottom key 180 degrees so it became very comfortable to type with thumb.
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![Default](colemak_programer_001.jpg)
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![Default](colemak_programer_002.jpg)
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