Merge pull request #5 from Wilba6582/master

Pulling in PCB changes
example_keyboards
Jack Humbert 10 years ago
commit 0fc820c090

@ -50,7 +50,8 @@ TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c
led.c \
backlight.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
@ -118,9 +119,10 @@ MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

@ -0,0 +1,46 @@
#include <avr/io.h>
#include "backlight.h"
void backlight_init_ports()
{
// Setup PB7 as output and output low.
DDRB |= (1<<7);
PORTB &= ~(1<<7);
// Use full 16-bit resolution.
ICR1 = 0xFFFF;
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
// Default to zero duty cycle.
OCR1C = 0x0000;
}
void backlight_set(uint8_t level)
{
if ( level == 0 )
{
// Turn off PWM control on PB7, revert to output low.
TCCR1A &= ~(_BV(COM1C1));
}
else
{
// Turn on PWM control of PB7
TCCR1A |= _BV(COM1C1);
OCR1C = level << 12 | 0x0FFF;
}
}

@ -0,0 +1,2 @@
void backlight_init_ports(void);

@ -34,6 +34,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* NOTE: this is the max value of 0..BACKLIGHT_LEVELS so really 16 levels. */
#define BACKLIGHT_LEVELS 15
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5

@ -0,0 +1,56 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Wilba */
FN27, FN28, FN29, E, R, T, Y, U, I, O, P, BSPC,
TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT,
LCTL, LGUI, LALT, RSFT, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
[1] = KEYMAP( /* Wilba Alternate */
ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC,
TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT,
LCTL, LGUI, LALT, RSFT, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
[2] = KEYMAP( /* Wilba LOWER */
TRNS, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,
TRNS, F11, F12, LBRC, RBRC, FN20, EQL, FN23, FN24, MINS, FN21, TRNS,
TRNS, BSLS, GRV, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, FN1, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY),
[3] = KEYMAP( /* Wilba RAISE */
TRNS, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, TRNS,
TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS,
TRNS, FN25, FN22, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS, TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(2), // LOWER
[2] = ACTION_LAYER_MOMENTARY(3), // RAISE
[3] = ACTION_DEFAULT_LAYER_SET(0),
[4] = ACTION_DEFAULT_LAYER_SET(1),
[10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), // !
[11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), // @
[12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), // #
[13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), // $
[14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), // %
[15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), // ^
[16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), // &
[17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), // *
[18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), // (
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), // )
[20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // _
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // +
[22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // ~
[23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // {
[24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // }
[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // |
[26] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
[27] = ACTION_BACKLIGHT_TOGGLE(),
[28] = ACTION_BACKLIGHT_INCREASE(),
[29] = ACTION_BACKLIGHT_DECREASE()
};

@ -22,13 +22,17 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
void led_set(uint8_t usb_led)
{
// if (usb_led & (1<<USB_LED_FUNCTION)) {
// // Output high.
// DDRF |= (1<<0);
// PORTF |= (1<<0);
// } else {
// // Output low.
// DDRF &= ~(1<<0);
// PORTF &= ~(1<<0);
// }
// Using PE6 Caps Lock LED
if (usb_led & (1<<USB_LED_CAPS_LOCK))
{
// Output high.
DDRE |= (1<<6);
PORTE |= (1<<6);
}
else
{
// Output low.
DDRE &= ~(1<<6);
PORTE &= ~(1<<6);
}
}

@ -27,6 +27,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "backlight.h" // TODO fix this dependency
#ifndef DEBOUNCE
@ -57,6 +58,13 @@ uint8_t matrix_cols(void)
void matrix_init(void)
{
// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
// TODO fix this dependency
backlight_init_ports();
// initialize row and col
unselect_rows();
init_cols();
@ -134,10 +142,19 @@ uint8_t matrix_key_count(void)
return count;
}
//
// Planck PCB Rev 1 Pin Assignments
//
// Column: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
// Pin: F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7
//
static void init_cols(void)
{
DDRB &= ~(1<<6 | 1<<5 | 1<<4);
PORTB |= (1<<6 | 1<<5 | 1<<4);
DDRB &= ~(1<<4 | 1<<0);
PORTB |= (1<<4 | 1<<0);
DDRC &= ~(1<<7);
PORTC |= (1<<7);
DDRD &= ~(1<<7 | 1<<6 | 1<<4);
PORTD |= (1<<7 | 1<<6 | 1<<4);
DDRF &= ~(1<<0 | 1<<1 | 1<<4 | 1<<5 | 1<<6 | 1<<7);
@ -147,46 +164,55 @@ static void init_cols(void)
static matrix_row_t read_cols(void)
{
return (PIND&(1<<4) ? 0 : (1<<0)) |
(PIND&(1<<6) ? 0 : (1<<1)) |
(PIND&(1<<7) ? 0 : (1<<2)) |
(PINB&(1<<4) ? 0 : (1<<3)) |
(PINB&(1<<5) ? 0 : (1<<4)) |
(PINB&(1<<6) ? 0 : (1<<5)) |
(PINF&(1<<7) ? 0 : (1<<6)) |
(PINF&(1<<6) ? 0 : (1<<7)) |
(PINF&(1<<5) ? 0 : (1<<8)) |
(PINF&(1<<4) ? 0 : (1<<9)) |
(PINF&(1<<1) ? 0 : (1<<10)) |
(PINF&(1<<0) ? 0 : (1<<11));
return (PINF&(1<<1) ? 0 : (1<<0)) |
(PINF&(1<<0) ? 0 : (1<<1)) |
(PINB&(1<<0) ? 0 : (1<<2)) |
(PINC&(1<<7) ? 0 : (1<<3)) |
(PINF&(1<<4) ? 0 : (1<<4)) |
(PINF&(1<<5) ? 0 : (1<<5)) |
(PINF&(1<<6) ? 0 : (1<<6)) |
(PINF&(1<<7) ? 0 : (1<<7)) |
(PIND&(1<<4) ? 0 : (1<<8)) |
(PIND&(1<<6) ? 0 : (1<<9)) |
(PINB&(1<<4) ? 0 : (1<<10)) |
(PIND&(1<<7) ? 0 : (1<<11));
}
static void unselect_rows(void)
{
DDRB &= ~(1<<0 | 1<<1 | 1<<2 | 1<<3);
PORTB |= (1<<0 | 1<<1 | 1<<2 | 1<<3);
DDRB &= ~(1<<5 | 1<<6);
PORTB |= (1<<5 | 1<<6);
DDRD &= ~(1<<0 | 1<<5);
PORTD |= (1<<0 | 1<<5);
}
//
// Planck PCB Rev 1 Pin Assignments
//
// Row: 0, 1, 2, 3
// Pin: D0, D5, B5, B6
//
static void select_row(uint8_t row)
{
switch (row) {
case 0:
DDRB |= (1<<0);
PORTB &= ~(1<<0);
DDRD |= (1<<0);
PORTD &= ~(1<<0);
break;
case 1:
DDRB |= (1<<1);
PORTB &= ~(1<<1);
DDRD |= (1<<5);
PORTD &= ~(1<<5);
break;
case 2:
DDRB |= (1<<2);
PORTB &= ~(1<<2);
DDRB |= (1<<5);
PORTB &= ~(1<<5);
break;
case 3:
DDRB |= (1<<3);
PORTB &= ~(1<<3);
DDRB |= (1<<6);
PORTB &= ~(1<<6);
break;
}

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