You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
135 lines
5.0 KiB
Markdown
135 lines
5.0 KiB
Markdown
8 years ago
|
# QMK HHKB Keymap: blakedietz
|
||
|
|
||
|
<!-- TODO: Link to Hasu's geekhack page from his name -->
|
||
|
<!-- TODO: Link to the ergodox ez layout in this repository -->
|
||
|
|
||
|
This is my (Blake Dietz's) own take on a QMK keymap for the Happy Hacking Keyboard Pro 2 alternate controller made by Hasu. A lot of the
|
||
|
functionality was inspired by the ergodox ez default layout.
|
||
|
|
||
|
## Dependencies
|
||
|
|
||
|
### macOS
|
||
|
|
||
|
```bash
|
||
|
brew tap osx-cross/avr
|
||
|
brew install avr-libc
|
||
|
brew install dfu-programmer
|
||
|
```
|
||
|
|
||
|
### Windows/Linux
|
||
|
|
||
|
[Build Environment Setup](https://github.com/jackhumbert/qmk_firmware/wiki#build-environment-setup)
|
||
|
|
||
|
## Flashing
|
||
|
|
||
|
You will need to make sure that you have something that you can use to press the button on the alternate controller in
|
||
|
order to put it into boot mode.
|
||
|
|
||
|
From the hhkb directory run the following:
|
||
|
|
||
|
```bash
|
||
|
make clean
|
||
|
make hhkb-blakedietz-dfu
|
||
|
```
|
||
|
|
||
|
Press the button on the alternate controller to put the board into boot mode.
|
||
|
|
||
|
You'll see an output similar to the following:
|
||
|
|
||
|
```bash
|
||
|
make hhkb-blakedietz-dfu
|
||
|
|
||
|
Making hhkb with keymap blakedietz and target dfu
|
||
|
|
||
|
avr-gcc (GCC) 6.2.0
|
||
|
Copyright (C) 2016 Free Software Foundation, Inc.
|
||
|
This is free software; see the source for copying conditions. There is NO
|
||
|
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
Size before:
|
||
|
text data bss dec hex filename
|
||
|
0 22162 0 22162 5692 hhkb_blakedietz.hex
|
||
|
|
||
|
Compiling: keyboards/hhkb/keymaps/blakedietz/keymap.c [OK]
|
||
|
Compiling: ./tmk_core/common/command.c [OK]
|
||
|
Linking: .build/hhkb_blakedietz.elf [OK]
|
||
|
Creating load file for Flash: .build/hhkb_blakedietz.hex [OK]
|
||
|
|
||
|
Size after:
|
||
|
text data bss dec hex filename
|
||
|
0 22162 0 22162 5692 hhkb_blakedietz.hex
|
||
|
|
||
|
dfu-programmer: no device present.
|
||
|
Error: Bootloader not found. Trying again in 5s.
|
||
|
dfu-programmer: no device present.
|
||
|
Error: Bootloader not found. Trying again in 5s.
|
||
|
Bootloader Version: 0x00 (0)
|
||
|
Erasing flash... Success
|
||
|
Checking memory from 0x0 to 0x6FFF... Empty.
|
||
|
Checking memory from 0x0 to 0x56FF... Empty.
|
||
|
0% 100% Programming 0x5700 bytes...
|
||
|
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
|
||
|
0% 100% Reading 0x7000 bytes...
|
||
|
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
|
||
|
Validating... Success
|
||
|
0x5700 bytes written into 0x7000 bytes memory (77.68%).
|
||
|
```
|
||
|
|
||
|
### Layers
|
||
|
|
||
|
#### Default
|
||
|
|
||
|
##### A more "standard" layout
|
||
|
|
||
|
This layout places tilde in the standard location. Backspace is moved to the two upper-right-most keys and pipe
|
||
|
is put back where it belongs (where backspace is on the default hhkb2 keymapping).
|
||
|
|
||
|
##### Hyper key
|
||
|
|
||
|
<!-- TODO: Link to Brett's article about the thyper key -->
|
||
|
|
||
|
This layout throws out the HHKB's control key in favor of a Hyper key. Ctrl is instead placed on the z and / keys and
|
||
|
can be activated with a long press. I find that this is far more ergonomic as it's less of a reach and it allows you to
|
||
|
alternate to either hand when you need to use `ctrl` as a modifier.
|
||
|
|
||
|
The hyper key can be held for hyper and tapped for escape. You'll find that this is quite nice for vim.
|
||
|
|
||
|
Enter is also a hyper key. This allows for symmetry between control and enter. Hold for hyper, tap for enter.
|
||
|
|
||
|
##### Tap to Hold
|
||
|
|
||
|
###### CTL, ALT, GUI
|
||
|
|
||
|
Since the HHKB does not have three super/meta keys, these keys were moved to pinky, ring and middle finger for ctrl, alt/
|
||
|
option and super respectively. This is closer to home row which I've found causes less strain.
|
||
|
|
||
|
The Alt and Super keys are instead replaced with layer toggle keys to go to dev and mouse mode respectively.
|
||
|
|
||
|
###### Space
|
||
|
|
||
|
Hold space to switch to dev mode. This will put you on a layer to have vim like arrow functionality on h,j,k and l. Use
|
||
|
this in editors that don't have vim keybindings.
|
||
|
|
||
|
### Dev
|
||
|
|
||
|
The Dev layer can be activated holding space or hitting the HHKB's Alt key. This will put you in a mode
|
||
|
where all function keys are available and left, right, up and down are mapped to their vim equivalents. The function
|
||
|
keys are mapped in such a way that you can use them for debugging. Typically I map debugging functions in all IDEs to
|
||
|
the following for a seamless debugging experience (e.g. jumping from Intellij to chrome dev tools and back):
|
||
|
|
||
|
- f1 -> step over
|
||
|
- f2 -> step into
|
||
|
- f3 -> step out
|
||
|
- f4 -> continue
|
||
|
- f5 -> set break point on current line
|
||
|
|
||
|
### Media
|
||
|
|
||
|
The media layer can be activated by pressing and holding the semi-colon. I've also placed the play and pause key on the
|
||
|
apostrophe key in the media layer. This allows you to easily roll your pinky from the media toggle (semi-colon) to the
|
||
|
play/pause key in one fluid motion.
|
||
|
|
||
|
I've also tried to logically map next/previous track along with volume up/down vim behavior. In vim since middle finger
|
||
|
goes up on k and index finger goes down on j, next/prev track is k/j respectively. ,/m changes volume up/down
|
||
|
respectively while toggled to the media layer.
|