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29 lines
661 B
C
29 lines
661 B
C
7 years ago
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#include "6ball.h"
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#define _MAIN 0
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#define _FN 1
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#define KC_ KC_TRNS
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#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
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#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
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#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
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#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
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#define KC_X0 LT(_FN, KC_ESC)
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#define KC_RTOG RGB_TOG
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#define KC_RMOD RGB_MOD
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#define KC_RHUI RGB_HUI
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#define KC_RHUD RGB_HUD
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_MAIN] = KC_KEYMAP(
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F , X0 ,LCTL,
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R , D , M
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),
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[_FN] = KC_KEYMAP(
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F , ,RHUI,
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RTOG,RMOD,RHUD
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)
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};
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