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/*
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Copyright 2011 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Keymap for HID Liberator controller
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "layer_switch.h"
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#include "report.h"
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#include "host.h"
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#include "print.h"
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#include "debug.h"
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#include "keymap.h"
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// Convert physical keyboard layout to matrix array.
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// This is a macro to define keymap easily in keyboard layout form.
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#define KEYMAP( \
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KG1, KH7, KJ7, KJ6, KJ1, KO5, KL1, KA6, KA7, KD7, KD5, KD1, KD2, KB5, KB3, KO3, \
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KG7, KG5, KH5, KJ5, KI5, KI7, KK7, KK5, KL5, KA5, KC5, KC7, KL7, KD6, KQ7, KN7, KM7, \
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KG6, KG3, KH3, KJ3, KI3, KI6, KK6, KK3, KL3, KA3, KC3, KC6, KL6, KD4, KP7, KN5, KM5, \
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KH6, KG4, KH4, KJ4, KI4, KI1, KK1, KK4, KL4, KA4, KC4, KC1, KD0, \
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KF6, KH1, KG0, KH0, KJ0, KI0, KI2, KK2, KK0, KL0, KA0, KC2, KF4, KN1, \
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KO7, KE6, KB1, KP1, KB2, KR4, KA2, KO0, KN2, KP2, KQ2 \
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) { \
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/* 0 1 2 3 4 5 6 7 */ \
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/* A */ { KC_##KA0, KC_NO , KC_##KA2, KC_##KA3, KC_##KA4, KC_##KA5, KC_##KA6, KC_##KA7 }, \
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/* B */ { KC_NO , KC_##KB1, KC_##KB2, KC_##KB3, KC_NO , KC_##KB5, KC_NO , KC_NO }, \
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/* C */ { KC_NO , KC_##KC1, KC_##KC2, KC_##KC3, KC_##KC4, KC_##KC5, KC_##KC6, KC_##KC7 }, \
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/* D */ { KC_##KD0, KC_##KD1, KC_##KD2, KC_NO , KC_##KD4, KC_##KD5, KC_##KD6, KC_##KD7 }, \
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/* E */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_##KE6, KC_NO }, \
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/* F */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KF4, KC_NO , KC_##KF6, KC_NO }, \
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/* G */ { KC_##KG0, KC_##KG1, KC_NO , KC_##KG3, KC_##KG4, KC_##KG5, KC_##KG6, KC_##KG7 }, \
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/* H */ { KC_##KH0, KC_##KH1, KC_NO , KC_##KH3, KC_##KH4, KC_##KH5, KC_##KH6, KC_##KH7 }, \
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/* I */ { KC_##KI0, KC_##KI1, KC_##KI2, KC_##KI3, KC_##KI4, KC_##KI5, KC_##KI6, KC_##KI7 }, \
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/* J */ { KC_##KJ0, KC_##KJ1, KC_NO , KC_##KJ3, KC_##KJ4, KC_##KJ5, KC_##KJ6, KC_##KJ7 }, \
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/* K */ { KC_##KK0, KC_##KK1, KC_##KK2, KC_##KK3, KC_##KK4, KC_##KK5, KC_##KK6, KC_##KK7 }, \
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/* L */ { KC_##KL0, KC_##KL1, KC_NO , KC_##KL3, KC_##KL4, KC_##KL5, KC_##KL6, KC_##KL7 }, \
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/* M */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_##KM5, KC_NO , KC_##KM7 }, \
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/* N */ { KC_NO , KC_##KN1, KC_##KN2, KC_NO , KC_NO , KC_##KN5, KC_NO , KC_##KN7 }, \
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/* O */ { KC_##KO0, KC_NO , KC_NO , KC_##KO3, KC_NO , KC_##KO5, KC_NO , KC_##KO7 }, \
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/* P */ { KC_NO , KC_##KP1, KC_##KP2, KC_NO , KC_NO , KC_NO , KC_NO , KC_##KP7 }, \
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/* Q */ { KC_NO , KC_NO , KC_##KQ2, KC_NO , KC_NO , KC_NO , KC_NO , KC_##KQ7 }, \
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/* R */ { KC_NO , KC_NO , KC_NO , KC_NO , KC_##KR4, KC_NO , KC_NO , KC_NO } \
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}
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/*
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* Add custom layouts. If no custom layout is defined the default layout is used.
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*/
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#if defined(KEYMAP_CUSTOM)
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#include "keymap_custom.h"
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#else
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/*
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* Tenkeyless keyboard default layout, ISO & ANSI (ISO is between Left Shift
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* and Z, and the ANSI \ key above Return/Enter is used for the additional ISO
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* switch in the ASD row next to enter. Use NUBS as keycode for the first and
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* NUHS as the keycode for the second.
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*
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
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* `---' `---------------' `---------------' `---------------' `-----------'
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* ,-----------------------------------------------------------. ,-----------.
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* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
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* |-----------------------------------------------------------| |-----------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
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* |-----------------------------------------------------------| `-----------'
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------| ,---.
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* |Shft|ISO| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
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* |-----------------------------------------------------------| ,-----------.
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* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
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* `-----------------------------------------------------------' `-----------'
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*/
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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*
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* ANSI:
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*
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
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* `---' `---------------' `---------------' `---------------' `-----------'
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* ,-----------------------------------------------------------. ,-----------.
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* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
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* |-----------------------------------------------------------| |-----------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
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* |-----------------------------------------------------------| `-----------'
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* |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------| ,---.
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* |Shft|iso| Z| X| C| V| B| N| M| ,| .| /|Shift | |Up |
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* |-----------------------------------------------------------| ,-----------.
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* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
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* `-----------------------------------------------------------' `-----------'
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*/
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KEYMAP(\
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \
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FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
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LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
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LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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/* EXAMPLE ISO keymap, see the NUBS and NUHS keycodes
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* KEYMAP(\
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* ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
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* GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
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* TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, NUHS, DEL, END, PGDN, \
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* CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
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* LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, \
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* LCTL, FN1, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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*/
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/*
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Slp|
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* `---' `---------------' `---------------' `---------------' `-----------'
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* ,-----------------------------------------------------------. ,-----------.
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* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9|Mut|V- |V+ |Backsp | |Ins|Hom|PgU|
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* |-----------------------------------------------------------| |-----------|
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* |Tab | Q| W| E| R| T| Y| U| I|MSt|Ply|Prv|Nxt|Media| |Del|End|PgD|
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* |-----------------------------------------------------------| `-----------'
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* |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------| ,---.
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* |Shft|iso| Z| X|Clc| V| B| N| M| ,| .| /|Caps | |Up |
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* |-----------------------------------------------------------| ,-----------.
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* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
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* `-----------------------------------------------------------' `-----------'
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*/
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KEYMAP(\
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \
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TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \
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FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, \
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LSFT, NUBS, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, UP, \
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LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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};
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static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
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/*
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* Fn action definition
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*/
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static const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_DEFAULT_LAYER_SET(0),
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[1] = ACTION_DEFAULT_LAYER_SET(1),
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[2] = ACTION_DEFAULT_LAYER_SET(2),
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[3] = ACTION_DEFAULT_LAYER_SET(3),
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[4] = ACTION_DEFAULT_LAYER_SET(4),
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[5] = ACTION_DEFAULT_LAYER_SET(5),
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[6] = ACTION_DEFAULT_LAYER_SET(6),
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[7] = ACTION_DEFAULT_LAYER_SET(7),
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[8] = ACTION_DEFAULT_LAYER_SET(8),
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};
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#endif
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#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
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#define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0]))
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#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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/* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
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if (layer & OVERLAY_BIT) {
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layer &= OVERLAY_MASK;
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if (layer < OVERLAYS_SIZE) {
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return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
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} else {
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// XXX: this may cuaes bootlaoder_jump incositent fail.
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//debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n");
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return KC_TRANSPARENT;
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}
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}
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/* Keymap: 0-15 */
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else {
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if (layer < KEYMAPS_SIZE) {
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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} else {
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// XXX: this may cuaes bootlaoder_jump incositent fail.
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//debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
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// fall back to layer 0
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return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
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}
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}
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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action_t action;
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if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
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} else {
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action.code = ACTION_NO;
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}
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return action;
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}
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