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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _WORKMAN 0
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#define _WORKMAN_FN 1
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#define _QWERTY 2
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#define _QWERTY_FN 3
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#define _PLOVER 4
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#define _ADJUST 5
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enum planck_keycodes {
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WORKMAN = SAFE_RANGE,
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QWERTY,
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PLOVER
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Workman Alpha-numeric
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* ,-----------------------------------------------------------------------------------------------.
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* | Q | D | R | W | B | F | U | P | J | 7 | 8 | 9 |
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* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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* | A | S | H | T | G | N | E | O | I | 4 | 5 | 6 |
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* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
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* | Z | X | M | C | V | L | Y | K | Up | 1 | 2 | 3 |
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* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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* |Alt/Tab|Gui/Esc| , |CTL/Bsp| Fn/Ent|SFT/SPC| . | Left | Down | Right | 0 |Adj/ / |
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* `-----------------------------------------------------------------------------------------------'
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*/
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[_WORKMAN] = {
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{KC_Q, KC_D, KC_R, KC_W, KC_B, KC_F, KC_U, KC_P, KC_J, KC_KP_7, KC_KP_8, KC_KP_9},
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{KC_A, KC_S, KC_H, KC_T, KC_G, KC_N, KC_E, KC_O, KC_I, KC_KP_4, KC_KP_5, KC_KP_6},
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{KC_Z, KC_X, KC_M, KC_C, KC_V, KC_L, KC_Y, KC_K, KC_UP, KC_KP_1, KC_KP_2, KC_KP_3},
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{ALT_T(KC_TAB), GUI_T(KC_ESC), KC_COMM, CTL_T(KC_BSPC), LT(_WORKMAN_FN, KC_ENTER), SFT_T(KC_SPC), KC_DOT, KC_LEFT, KC_DOWN, KC_RGHT, KC_KP_0, LT(_ADJUST, KC_SLASH)}
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},
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/* FN-key held (Workman)
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* ,-----------------------------------------------------------------------------------------------.
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* | ! | @ | # | $ | % | ^ | & | * | F12 | F7 | F8 | F9 |
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* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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* | Caps | [ | ] | - | Del | = | ( | ) | F11 | F4 | F5 | F6 |
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* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
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* | Tab | Insert| PrtSc | ScrLk | Pause | NumLk | Menu | | PgUp | F1 | F2 | F3 |
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* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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* |Alt/Tab| Gui | ~ |CTL/Bsp|Fn/Ent |SFT/Spc| ; | Home | PgDn | End | F10 | \ |
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* `-----------------------------------------------------------------------------------------------'
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*/
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[_WORKMAN_FN] = {
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{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_F12, KC_F7, KC_F8, KC_F9},
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{KC_CAPSLOCK, KC_LBRACKET, KC_RBRACKET, KC_MINUS, KC_DELETE, KC_EQUAL, KC_LPRN, KC_RPRN, KC_F11, KC_F4, KC_F5, KC_F6},
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{KC_Tab, KC_INS, KC_PSCR, KC_SLCK, KC_PAUSE, KC_NUMLOCK, KC_MENU, XXXXXXX, KC_PGUP, KC_F1, KC_F2, KC_F3},
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{_______, KC_LGUI, KC_GRAVE, _______, _______, _______, KC_SCOLON, KC_HOME, KC_PGDN, KC_END, KC_F10, KC_BSLASH}
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},
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/* Qwerty
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* ,-----------------------------------------------------------------------------------------------.
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* |Gui/Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
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* | Ctrl | Q | W | E | R | T | Y | U | I | O | P | Enter |
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* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
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* | Shift | A | S | D | F | G | H | J | K | L | ; | " |
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* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
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* |Alt/Tab| Z | X | C | V | Fn/SPC| B | N | M | , | . |Adj/ / |
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* `-----------------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{GUI_T(KC_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
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{KC_LCTL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT},
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{KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{ALT_T(KC_TAB), KC_Z, KC_X, KC_C, KC_V, KC_B, LT(_QWERTY_FN, KC_SPC), KC_N, KC_M, KC_COMM, KC_DOT, LT(_ADJUST, KC_SLASH)},
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},
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/* FN-key held (Qwerty)
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* ,-----------------------------------------------------------------------------------------------.
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* | Gui | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
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* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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* | Ctrl | ~ | | PgUp | | | | | Up | - | = | F12 |
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* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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* | Shift | | Home | PgDn | End | Del | | Left | Down | Right | [ | ] |
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* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
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* |Alt/Tab| | CapsLk| ScrLk | NumLk | Fn/Spc| | Insert| PrtSc | Pause | Menu | \ |
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* `-----------------------------------------------------------------------------------------------'
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*/
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[_QWERTY_FN] = {
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{KC_LGUI, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
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{_______, KC_GRAVE, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, KC_MINUS, KC_EQUAL, KC_F12},
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{_______, XXXXXXX, KC_HOME, KC_PGDN, KC_END, KC_DELETE, XXXXXXX, KC_LEFT, KC_DOWN, KC_RIGHT, KC_LBRACKET, KC_RBRACKET},
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{_______, XXXXXXX, KC_CAPSLOCK, KC_SLCK, KC_NLCK, _______, XXXXXXX, KC_INS, KC_PSCR, KC_PAUSE, KC_MENU, KC_BSLASH}
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},
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/* Plover layer (http://opensteno.org)
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* ,-----------------------------------------------------------------------------------------------.
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* | S | T | P | H | * | F | P | L | T | D | | |
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* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
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* | S | K | W | R | * | R | B | G | S | Z | | |
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* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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* | # | # | # | # | | # | # | # | # | # | | |
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* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
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* | | | A | O | | E | U | | | | | Adjust|
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* `-----------------------------------------------------------------------------------------------'
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*/
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[_PLOVER] = {
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{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_U, KC_I, KC_O, KC_P, KC_LBRC, XXXXXXX, XXXXXXX},
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{KC_A, KC_S, KC_D, KC_F, KC_G, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, XXXXXXX},
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{KC_1, KC_1, KC_1, KC_1, XXXXXXX, KC_1, KC_1, KC_1, KC_1, KC_1, XXXXXXX, XXXXXXX},
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{XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MO(_ADJUST)}
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},
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/* Adjust
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* ,-----------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | RESET |
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* |-------+-------+-------+-------+-------+---------------+-------+-------+-------+-------+-------|
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* | | | | | | | | |Voice +| Audio |MIDIoff| |
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* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
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* | | | | | | | | |Voice -| Music |MIDI on| |
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* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
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* | | | | | | | | |Workman| Qwerty| Plover| Adjust|
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* `-----------------------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET},
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{_______, _______, _______, _______, _______, _______, _______, _______, MUV_IN, AU_TOG, MI_OFF, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, MUV_DE, MU_TOG, MI_ON, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, WORKMAN, QWERTY, PLOVER, _______}
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}
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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float tone_workman[][2] = SONG(QWERTY_SOUND);
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float tone_qwerty[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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#endif
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case WORKMAN:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_workman, false, 0);
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#endif
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persistant_default_layer_set(1UL<<_WORKMAN);
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}
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return false;
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break;
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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#endif
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persistant_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case PLOVER:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_plover, false, 0);
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#endif
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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}
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keymap_config.raw = eeconfig_read_keymap();
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keymap_config.nkro = 1;
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eeconfig_update_keymap(keymap_config.raw);
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persistant_default_layer_set(1UL<<_PLOVER);
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}
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return false;
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break;
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}
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return true;
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}
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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startup_user();
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#endif
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}
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#ifdef AUDIO_ENABLE
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void startup_user()
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{
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_delay_ms(20); // gets rid of tick
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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}
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void shutdown_user()
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{
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PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void)
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{
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music_scale_user();
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}
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void music_scale_user(void)
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{
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PLAY_NOTE_ARRAY(music_scale, false, 0);
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}
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#endif
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