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238 lines
14 KiB
C
238 lines
14 KiB
C
8 years ago
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#include "xd75.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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ADJUST,
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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// Custom
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#define CTL_ESC CTL_T(KC_ESC) // Tap for Escape, hold for Control
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#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
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#define SFT_BSP SFT_T(KC_BSPC) // Tap for Backspace, hold for Shift
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#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Alt+Shift)
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// #define MEH_GRV MEH_T(KC_GRV) // Tap for Backtick, hold for Meh (Ctrl+Alt+Shift)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,--------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | | | | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | | | | H | J | K | L | ; | " |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | | | | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space | | | | Bksp |Raise | GUI |AltGr | Ctrl |Adjust|
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, _______, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
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{ CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
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{ SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT },
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{ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, _______, _______, _______, SFT_BSP, RAISE, KC_RGUI, KC_RALT, KC_RCTL, ADJUST },
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},
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/* Colemak
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* ,--------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | Q | W | F | P | G | | | | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | | | | H | N | E | I | O | " |
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* |------+------+------+------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | | | | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space | | | | Bksp |Raise | GUI |AltGr | Ctrl |Adjust|
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = {
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC },
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{ CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
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{ SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT },
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{ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, _______, _______, _______, SFT_BSP, RAISE, KC_RGUI, KC_RALT, KC_RCTL, ADJUST },
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},
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/* Dvorak
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* ,--------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | " | , | . | P | Y | | | | F | G | C | R | L | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------|
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* | Esc | A | O | E | U | I | | | | D | H | T | N | S | / |
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* |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | | | | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space | | | | Bksp |Raise | GUI |AltGr | Ctrl |Adjust|
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_DVORAK] = {
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ HPR_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, _______, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC },
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{ CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, _______, _______, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH },
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{ SFT_BSP, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, _______, _______, _______, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT },
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{ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, _______, _______, _______, SFT_BSP, RAISE, KC_RGUI, KC_RALT, KC_RCTL, ADJUST },
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},
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/* Lower
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* ,--------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | | | | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | | | | F12 | MS L | MS D |MS U | MS R |MS Btn|
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC },
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{ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE },
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{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, KC_F12, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_BTN1 },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY },
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},
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/* Raise
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* ,--------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | ` | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | | | | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | | | | F12 | Left | Down | Up | Rght |MS_BN2|
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC },
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{ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS },
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{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, KC_F12, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_BTN2 },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY },
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},
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/* Adjust (Lower + Raise)
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* ,--------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | |Reset | |Aud on|Audoff|AGnorm| | | |AGswap|Qwerty|Colemk|Dvorak|Reset | Del |
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* |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | | | | |
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* `--------------------------------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, RESET, _______, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, AG_SWAP, QWERTY, COLEMAK, DVORAK, RESET, KC_DEL },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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},
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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#endif
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_colemak, false, 0);
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#endif
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persistent_default_layer_set(1UL<<_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
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#endif
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persistent_default_layer_set(1UL<<_DVORAK);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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