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#include "gh60.h"
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#include "led.h"
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__attribute__ ((weak))
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void matrix_init_user(void) {
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// leave this function blank - it can be defined in a keymap file
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};
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__attribute__ ((weak))
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void matrix_scan_user(void) {
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// leave this function blank - it can be defined in a keymap file
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}
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__attribute__ ((weak))
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bool process_action_user(keyrecord_t *record) {
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// leave this function blank - it can be defined in a keymap file
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return true;
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}
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__attribute__ ((weak))
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void led_set_user(uint8_t usb_led) {
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// leave this function blank - it can be defined in a keymap file
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}
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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}
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void matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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matrix_scan_user();
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}
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bool process_action_kb(keyrecord_t *record) {
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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return process_action_user(record);
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}
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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gh60_caps_led_on();
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} else {
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gh60_caps_led_off();
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}
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// if (usb_led & (1<<USB_LED_NUM_LOCK)) {
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// gh60_esc_led_on();
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// } else {
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// gh60_esc_led_off();
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// }
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// if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
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// gh60_fn_led_on();
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// } else {
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// gh60_fn_led_off();
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// }
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led_set_user(usb_led);
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}
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