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qmk_firmware/keyboards/planck/keymaps/dudeofawesome/config.h

45 lines
1.1 KiB
C

#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
layout(planck): dudeofawesome's layout (#2457) * layout(planck): new layout initial commit * feat(planck): add workman layout * fix(planck): switching to workman * layout(planck): swapping mnext and mplay * feat(planck): prep for RGB * perf(planck): remove plover saves 256 bytes of memory * perf(planck): remove colemak saves 128 bytes * layout(planck): swapping enter and quote * perf(planck): disable console frees 1664 bytes * feat(planck): RGB under-lighting * refactor(planck): change RGB pin Uses pin labeled PB2 * feat(planck): add RGB keycodes * feat(planck): re-enable audio * style(planck): fixing indentation Because who indents like that? * style(planck): clean up keycodes * layout(planck): remove del * feat(planck): add tap-space to layer keys * docs(planck): specify pin on PCB for RGB * bug(planck): reducing tap time * Revert "bug(planck): reducing tap time" This reverts commit 62606b2dc62c5adcc06cfb5978d7e5305411a658. * Revert "feat(planck): add tap-space to layer keys" This reverts commit c74de5a4aa45c5563dcaa463395654c29f50eda3. * perf(planck): remove backlit case * feat(planck): swap enter and quote * bug(planck): moving right shift * doc(planck): update README * chore(planck): remove makefile * 🔨 add userspace config * 📝 update layer ascii art * 🔥 disable RGB lighting * ✨ add Colemak * ✨ add numpad layer * ✨ add caps lock on adjust layer * 📝 update layer renders * 🔥 remove workman sound def * 🔨 add userspace config * 📝 update layer ascii art * 🔥 disable RGB lighting * ✨ add Colemak * ✨ add numpad layer * ✨ add caps lock on adjust layer * 📝 update layer renders * 🔥 remove workman sound def
7 years ago
#include "dudeofawesome.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
layout(planck): dudeofawesome's layout (#2457) * layout(planck): new layout initial commit * feat(planck): add workman layout * fix(planck): switching to workman * layout(planck): swapping mnext and mplay * feat(planck): prep for RGB * perf(planck): remove plover saves 256 bytes of memory * perf(planck): remove colemak saves 128 bytes * layout(planck): swapping enter and quote * perf(planck): disable console frees 1664 bytes * feat(planck): RGB under-lighting * refactor(planck): change RGB pin Uses pin labeled PB2 * feat(planck): add RGB keycodes * feat(planck): re-enable audio * style(planck): fixing indentation Because who indents like that? * style(planck): clean up keycodes * layout(planck): remove del * feat(planck): add tap-space to layer keys * docs(planck): specify pin on PCB for RGB * bug(planck): reducing tap time * Revert "bug(planck): reducing tap time" This reverts commit 62606b2dc62c5adcc06cfb5978d7e5305411a658. * Revert "feat(planck): add tap-space to layer keys" This reverts commit c74de5a4aa45c5563dcaa463395654c29f50eda3. * perf(planck): remove backlit case * feat(planck): swap enter and quote * bug(planck): moving right shift * doc(planck): update README * chore(planck): remove makefile * 🔨 add userspace config * 📝 update layer ascii art * 🔥 disable RGB lighting * ✨ add Colemak * ✨ add numpad layer * ✨ add caps lock on adjust layer * 📝 update layer renders * 🔥 remove workman sound def * 🔨 add userspace config * 📝 update layer ascii art * 🔥 disable RGB lighting * ✨ add Colemak * ✨ add numpad layer * ✨ add caps lock on adjust layer * 📝 update layer renders * 🔥 remove workman sound def
7 years ago
SONG(WORKMAN_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
// #define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif