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#include "keyboard.h"
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#include "host.h"
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#include "layer.h"
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#include "matrix_skel.h"
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#include "led.h"
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#include "usb_keycodes.h"
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#include "timer.h"
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#include "print.h"
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#include "debug.h"
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#include "command.h"
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#ifdef MOUSEKEY_ENABLE
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#include "mousekey.h"
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#endif
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static uint8_t last_led = 0;
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void keyboard_init(void)
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{
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timer_init();
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matrix_init();
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#ifdef PS2_MOUSE_ENABLE
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ps2_mouse_init();
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#endif
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}
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void keyboard_proc(void)
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{
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uint8_t fn_bits = 0;
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matrix_scan();
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if (matrix_is_modified()) {
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if (debug_matrix) matrix_print();
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#ifdef DEBUG_LED
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// LED flash for debug
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DEBUG_LED_CONFIG;
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DEBUG_LED_ON;
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#endif
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}
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if (matrix_has_ghost()) {
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// should send error?
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debug("matrix has ghost!!\n");
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return;
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}
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host_swap_keyboard_report();
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host_clear_keyboard_report();
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for (int row = 0; row < matrix_rows(); row++) {
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for (int col = 0; col < matrix_cols(); col++) {
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if (!matrix_is_on(row, col)) continue;
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uint8_t code = layer_get_keycode(row, col);
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if (code == KB_NO) {
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// do nothing
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} else if (IS_MOD(code)) {
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host_add_mod_bit(MOD_BIT(code));
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} else if (IS_FN(code)) {
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fn_bits |= FN_BIT(code);
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}
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#ifdef USB_EXTRA_ENABLE
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/* TODO: use new API
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// audio control & system control
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else if (code == KB_MUTE) {
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usb_extra_audio_send(AUDIO_MUTE);
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usb_extra_audio_send(0);
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_delay_ms(500);
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} else if (code == KB_VOLU) {
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usb_extra_audio_send(AUDIO_VOL_UP);
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usb_extra_audio_send(0);
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_delay_ms(200);
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} else if (code == KB_VOLD) {
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usb_extra_audio_send(AUDIO_VOL_DOWN);
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usb_extra_audio_send(0);
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_delay_ms(200);
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} else if (code == KB_PWR) {
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if (suspend && remote_wakeup) {
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usb_remote_wakeup();
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} else {
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usb_extra_system_send(SYSTEM_POWER_DOWN);
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}
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_delay_ms(1000);
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}
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*/
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#endif
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else if (IS_KEY(code)) {
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host_add_key(code);
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}
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#ifdef MOUSEKEY_ENABLE
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else if (IS_MOUSEKEY(code)) {
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mousekey_decode(code);
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}
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#endif
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else {
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debug("ignore keycode: "); debug_hex(code); debug("\n");
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}
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}
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}
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layer_switching(fn_bits);
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if (command_proc()) {
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// not send report
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return;
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}
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if (matrix_is_modified()) {
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host_send_keyboard_report();
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#ifdef DEBUG_LED
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// LED flash for debug
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DEBUG_LED_CONFIG;
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DEBUG_LED_OFF;
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#endif
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}
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#ifdef MOUSEKEY_ENABLE
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mousekey_send();
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#endif
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#ifdef PS2_MOUSE_ENABLE
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// TODO: should comform new API
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if (ps2_mouse_read() == 0)
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ps2_mouse_usb_send();
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#endif
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if (last_led != host_keyboard_led()) {
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led_set(host_keyboard_led());
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last_led = host_keyboard_led();
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}
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}
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