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312 lines
16 KiB
C
312 lines
16 KiB
C
9 years ago
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/*
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* The Dvorak layout shown herestems from my early Kinesis years, using the Contour PS/2 with a Dvorak
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* software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner
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* keys. I've decided to continue using this layout with my ErgoDox.
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*
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* The QWERTY layout shown here is based entirely on the Kinesis Advantage layout, with the additional
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* keys as shown in the diagrams. The Colemak layout is merely an adaptation of that.
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*
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* I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck
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* layouts.
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*
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* For a better explanation of the layout matrices shown below, take a look at ../../ez/ez.h where the
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* keymap is defined, beginning on line 81.
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*
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*/
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#include "ergodox.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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#define _DV 0 // Dvorak layer
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#define _QW 1 // Qwerty layer
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#define _CM 2 // Colemak layer
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#define _MD 3 // Media Layer
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#define _KP 4 // Keypad Layer
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// Macro name shortcuts
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#define DVORAK M(_DV)
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#define QWERTY M(_QW)
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#define COLEMAK M(_CM)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Dvorak layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ] | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | [ |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | ' | , | . | Y | Y | | | | F | G | C | R | L | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | CapsLk | A | O | E | U | I |------| |------| D | H | T | N | S | - |
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* |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
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* | LShift | Z | X | C | V | X | | | | B | M | W | V | Z | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LGUI | ` | INS | Left | Rght | | Up | Dn | / | = | RGUI |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | LCtr | LAlt | | Ralt | RCtr |
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* ,------|------|------| |------+------+------.
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* | | | Home | | PgUp | | |
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* | BkSp | Del |------| |------| Enter| Space|
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* | | | End | | PgDn | | |
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* `--------------------' `--------------------'
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*
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[_DV] = { // layer 0 : Dvorak
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// left hand
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{KC_RBRC, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
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{KC_1, KC_QUOT, KC_A, KC_SCLN, KC_GRV, KC_END },
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{KC_2, KC_COMM, KC_O, KC_Q, KC_INS, KC_DEL },
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{KC_3, KC_DOT, KC_E, KC_J, KC_LEFT, KC_BSPC},
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{KC_4, KC_P, KC_U, KC_K, KC_RGHT, KC_HOME},
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{KC_5, KC_Y, KC_I, KC_X, KC_NO, KC_LCTL},
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{KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
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// right hand
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{KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
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{KC_6, KC_F, KC_D, KC_B, KC_NO, KC_RCTL},
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{KC_7, KC_G, KC_H, KC_M, KC_UP, KC_PGUP},
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{KC_8, KC_C, KC_T, KC_W, KC_DOWN, KC_SPC },
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{KC_9, KC_R, KC_N, KC_V, KC_SLSH, KC_ENT },
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{KC_0, KC_L, KC_S, KC_Z, KC_EQL, KC_PGDN},
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{KC_LBRC, KC_BSLS, KC_MINS, KC_RSFT, KC_RGUI, KC_NO }
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},
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/* Keymap 1: QWERTY layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | | | | Y | U | I | O | P | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | CapsLk | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
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* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | LCtr | LAlt | | Ralt | RCtr |
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* ,------|------|------| |------+------+------.
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* | | | Home | | PgUp | | |
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* | BkSp | Del |------| |------| Enter| Space|
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* | | | End | | PgDn | | |
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* `--------------------' `--------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[_QW] = { // layer 1 : QWERTY
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// left hand
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{KC_EQL, KC_TAB, KC_CAPS, KC_LSFT, KC_LGUI, KC_NO },
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{KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
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{KC_2, KC_W, KC_S, KC_X, KC_INS, KC_DEL },
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{KC_3, KC_E, KC_D, KC_C, KC_LEFT, KC_BSPC},
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{KC_4, KC_R, KC_F, KC_V, KC_RGHT, KC_HOME},
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{KC_5, KC_T, KC_G, KC_B, KC_NO, KC_LCTL},
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{KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
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// right hand
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{KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
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{KC_6, KC_Y, KC_H, KC_N, KC_NO, KC_RCTL},
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{KC_7, KC_U, KC_J, KC_M, KC_UP, KC_PGUP},
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{KC_8, KC_I, KC_K, KC_COMM, KC_DOWN, KC_SPC },
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{KC_9, KC_O, KC_L, KC_DOT, KC_LBRC, KC_ENT },
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{KC_0, KC_P, KC_SCLN, KC_SLSH, KC_RBRC, KC_PGDN},
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{KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
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},
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/* Keymap 2: Colemak layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | ESC | | ESC | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | F | P | G | | | | J | L | U | Y | ; | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSpc | A | R | S | T | D |------| |------| H | N | E | I | O | ' |
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* |--------+------+------+------+------+------| _MD | | _KP |------+------+------+------+------+--------|
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* | LShift | Z | X | C | V | B | | | | K | M | , | . | / | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LGUI | ` | INS | Left | Rght | | Up | Dn | [ | ] | RGUI |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | LCtr | LAlt | | Ralt | RCtr |
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* ,------|------|------| |------+------+------.
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* | | | Home | | PgUp | | |
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* | BkSp | Del |------| |------| Enter| Space|
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* | | | End | | PgDn | | |
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* `--------------------' `--------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[_CM] = { // layer 2 : Colemak
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// left hand
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{KC_EQL, KC_TAB, KC_BSPC, KC_LSFT, KC_LGUI, KC_NO },
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{KC_1, KC_Q, KC_A, KC_Z, KC_GRV, KC_END },
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{KC_2, KC_W, KC_R, KC_X, KC_INS, KC_DEL },
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{KC_3, KC_F, KC_S, KC_C, KC_LEFT, KC_BSPC},
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{KC_4, KC_P, KC_T, KC_V, KC_RGHT, KC_HOME},
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{KC_5, KC_G, KC_D, KC_B, KC_NO, KC_LCTL},
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{KC_ESC, KC_NO, KC_NO, MO(_MD), KC_NO, KC_LALT},
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// right hand
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{KC_ESC, KC_NO, KC_NO, MO(_KP), KC_NO, KC_RALT},
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{KC_6, KC_J, KC_H, KC_K, KC_NO, KC_RCTL},
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{KC_7, KC_L, KC_N, KC_M, KC_UP, KC_PGUP},
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{KC_8, KC_U, KC_E, KC_COMM, KC_DOWN, KC_SPC },
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{KC_9, KC_Y, KC_I, KC_DOT, KC_LBRC, KC_ENT },
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{KC_0, KC_SCLN, KC_O, KC_SLSH, KC_RBRC, KC_PGDN},
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{KC_MINS, KC_BSLS, KC_QUOT, KC_RSFT, KC_RGUI, KC_NO }
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},
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/* Keymap 3: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | TEENSY | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | PrSc | ScLk | Paus | | FN4 | | FN5 | | Mute | Vol- | Vol+ | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | |------| |------| Stop | Prev | Play | Next | Sel | |
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* |--------+------+------+------+------+------| FN4 | | FN5 |------+------+------+------+------+--------|
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* | | |Dvorak|Qwerty|Colemk| | | | | | | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// Media Layer
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[_MD] = { // layer 3 : Media layer
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// left hand
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{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO },
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{KC_F1, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_F2, KC_PSCR, KC_TRNS, DVORAK, KC_TRNS, KC_TRNS},
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{KC_F3, KC_SLCK, KC_TRNS, QWERTY, KC_TRNS, KC_TRNS},
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{KC_F4, KC_PAUS, KC_TRNS, COLEMAK, KC_TRNS, KC_TRNS},
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{KC_F5, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
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{KC_F11, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
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// right hand
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{KC_F12, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
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{KC_F6, KC_TRNS, KC_MSTP, KC_TRNS, KC_NO, KC_TRNS},
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{KC_F7, KC_MUTE, KC_MPRV, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_F8, KC_VOLD, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_F9, KC_VOLU, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_F10, KC_TRNS, KC_MSEL, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO }
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},
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/* Keymap 4: Keypad layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | Power | | | | | | | | | | NmLk | KP / | KP * | KP - | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Sleep | | | | | | FN5 | | FN4 | | KP 7 | KP 8 | KP 9 | KP + | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Wake | | | | | |------| |------| | KP 4 | KP 5 | KP 6 | KP + | |
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* |--------+------+------+------+------+------| FN5 | | FN4 |------+------+------+------+------+--------|
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* | | | | | | | | | | | KP 1 | KP 2 | KP 3 |KP Ent| |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | KP 0 | | KP . |KP Ent| |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// Keypad Layer
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[_KP] = { // layer 4 : Keypad layer
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// left hand
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{KC_PWR, KC_SLEP, KC_WAKE, KC_TRNS, KC_TRNS, KC_NO },
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
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{KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
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// right hand
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{KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS},
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS},
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{KC_NLCK, KC_P7, KC_P4, KC_P1, KC_P0, KC_TRNS},
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{KC_PSLS, KC_P8, KC_P5, KC_P2, KC_NO, KC_TRNS},
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{KC_PAST, KC_P9, KC_P6, KC_P3, KC_PDOT, KC_TRNS},
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{KC_PMNS, KC_PPLS, KC_PPLS, KC_PENT, KC_PENT, KC_TRNS},
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{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO }
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},
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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switch(id) {
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case _DV:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<_DV);
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}
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break;
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case _QW:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<_QW);
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}
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break;
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case _CM:
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if (record->event.pressed) {
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persistant_default_layer_set(1UL<<_CM);
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}
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break;
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}
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return MACRO_NONE;
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer) {
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// TODO: Make this relevant to the ErgoDox EZ.
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case 1:
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ergodox_right_led_1_on();
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break;
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case 2:
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ergodox_right_led_2_on();
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break;
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default:
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// none
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break;
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}
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};
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