You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
183 lines
3.4 KiB
Go
183 lines
3.4 KiB
Go
package main
|
|
|
|
import (
|
|
"database/sql"
|
|
"encoding/json"
|
|
"errors"
|
|
"fmt"
|
|
"time"
|
|
|
|
"github.com/jordanorelli/kloam/db"
|
|
)
|
|
|
|
type request struct {
|
|
Cmd string `json:"cmd"`
|
|
}
|
|
|
|
func (r request) parse(msg string) command {
|
|
var c command
|
|
switch r.Cmd {
|
|
case "login":
|
|
c = new(login)
|
|
case "death":
|
|
c = new(death)
|
|
case "collect-soul":
|
|
c = new(collectSoul)
|
|
default:
|
|
return nil
|
|
}
|
|
json.Unmarshal([]byte(msg), &c)
|
|
return c
|
|
}
|
|
|
|
type vector3 struct {
|
|
X float64 `json:"x"`
|
|
Y float64 `json:"y"`
|
|
Z float64 `json:"z"`
|
|
}
|
|
|
|
type command interface {
|
|
exec(*server, *player)
|
|
}
|
|
|
|
type collectSoul struct {
|
|
PlayerName string `json:"playerName"`
|
|
Position vector3 `json:"position"`
|
|
}
|
|
|
|
func (c *collectSoul) exec(s *server, from *player) {
|
|
soul, ok := s.souls[c.PlayerName]
|
|
if !ok {
|
|
return
|
|
}
|
|
delete(s.souls, c.PlayerName)
|
|
|
|
b, err := json.Marshal(soul)
|
|
if err != nil {
|
|
s.Error("unable to serialize soul: %v", err)
|
|
return
|
|
}
|
|
|
|
msg := fmt.Sprintf("soul-collected %s", string(b))
|
|
for _, player := range s.players {
|
|
select {
|
|
case player.outbox <- msg:
|
|
default:
|
|
s.Error("can't write to player %s's outbox", player.username)
|
|
}
|
|
}
|
|
}
|
|
|
|
type login struct {
|
|
Username string `json:"username"`
|
|
Password string `json:"password"`
|
|
}
|
|
|
|
type loginResult struct {
|
|
Passed bool `json:"passed"`
|
|
Dead bool `json:"dead"`
|
|
DiedAt time.Time `json:"died_at"`
|
|
Error string `json:"error,omitempty"`
|
|
}
|
|
|
|
func (l *login) exec(s *server, from *player) {
|
|
sendResult := func(res loginResult) {
|
|
b, _ := json.Marshal(res)
|
|
msg := fmt.Sprintf("login-result %s", string(b))
|
|
from.outbox <- msg
|
|
}
|
|
|
|
row := db.Player{Name: l.Username}
|
|
if err := s.db.ReadPlayer(&row); err != nil {
|
|
sendResult(loginResult{
|
|
Error: fmt.Sprintf("failed to read player from database: %v", err),
|
|
})
|
|
return
|
|
}
|
|
fmt.Printf("login read row from database: %v\n", row)
|
|
|
|
if row.HasPassword(l.Password) {
|
|
from.username = l.Username
|
|
from.id = row.ID
|
|
} else {
|
|
sendResult(loginResult{Error: "bad password"})
|
|
return
|
|
}
|
|
|
|
body := db.Body{PlayerID: row.ID}
|
|
if err := s.db.ReadBody(&body); err != nil {
|
|
if errors.Is(err, sql.ErrNoRows) {
|
|
sendResult(loginResult{Passed: true})
|
|
} else {
|
|
sendResult(loginResult{Error: err.Error()})
|
|
return
|
|
}
|
|
} else {
|
|
sendResult(loginResult{
|
|
Passed: true,
|
|
Dead: true,
|
|
DiedAt: body.DiedAt,
|
|
})
|
|
}
|
|
|
|
messages := make([]string, 0, len(s.souls))
|
|
|
|
for _, soul := range s.souls {
|
|
b, _ := json.Marshal(soul)
|
|
msg := fmt.Sprintf("spawn-soul %s", string(b))
|
|
messages = append(messages, msg)
|
|
}
|
|
|
|
go func() {
|
|
time.Sleep(1 * time.Second)
|
|
|
|
for _, msg := range messages {
|
|
select {
|
|
case from.outbox <- msg:
|
|
default:
|
|
}
|
|
}
|
|
}()
|
|
}
|
|
|
|
type death struct {
|
|
Position vector3 `json:"position"`
|
|
}
|
|
|
|
func (d *death) exec(s *server, from *player) {
|
|
s.Info("executing a death: %#v", d)
|
|
|
|
body := &db.Body{
|
|
PlayerID: from.id,
|
|
X: d.Position.X,
|
|
Y: d.Position.Y,
|
|
Z: d.Position.Z,
|
|
}
|
|
s.Info("adding body: %#v", body)
|
|
if err := s.db.AddBody(body); err != nil {
|
|
s.Error("db error: %v", err)
|
|
}
|
|
|
|
_soul := soul{
|
|
PlayerName: from.username,
|
|
Position: d.Position,
|
|
}
|
|
s.souls[from.username] = _soul
|
|
|
|
b, err := json.Marshal(_soul)
|
|
if err != nil {
|
|
s.Error("unable to serialize soul: %v", err)
|
|
return
|
|
}
|
|
|
|
msg := fmt.Sprintf("spawn-soul %s", string(b))
|
|
|
|
for _, player := range s.players {
|
|
select {
|
|
case player.outbox <- msg:
|
|
default:
|
|
s.Error("can't write to player %s's outbox", player.username)
|
|
}
|
|
}
|
|
}
|