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33 lines
783 B
C#
33 lines
783 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class SoulController : MonoBehaviour {
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public string playerName = "";
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public Text nameText;
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public Camera cam;
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private Quaternion fixedRotation;
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// Start is called before the first frame update
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void Start() {
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if (cam == null) {
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cam = Camera.main;
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}
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fixedRotation = transform.rotation;
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nameText.text = "@" + playerName;
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}
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// Update is called once per frame
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void Update() {
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transform.rotation = cam.transform.rotation * fixedRotation;
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}
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public struct PickupInfo {
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public string playerName;
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public Vector3 position;
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}
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}
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