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32 lines
717 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class HudController : MonoBehaviour {
public Text deadText;
private bool isDead = false;
private float deadTime = 0f;
// Start is called before the first frame update
void Start() {
}
// Update is called once per frame
void Update() {
if (isDead) {
deadTime += Time.deltaTime;
}
deadText.text = string.Format("You have been dead for {0:F1} seconds", deadTime);
}
public void SetDead(bool dead) {
isDead = dead;
if (!dead) {
deadTime = 0f;
}
}
}