using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SoulController : MonoBehaviour { public string playerName = ""; public Text nameText; public Camera cam; private Quaternion fixedRotation; // Start is called before the first frame update void Start() { if (cam == null) { cam = Camera.main; } fixedRotation = transform.rotation; nameText.text = "@" + playerName; } // Update is called once per frame void Update() { transform.rotation = cam.transform.rotation * fixedRotation; } public struct PickupInfo { public string playerName; public Vector3 position; } }