using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class MainMenu : MonoBehaviour { public LoginInfo loginInfo; public Networking networking; public InputField usernameField; public InputField passwordField; // Start is called before the first frame update void Start() { networking.Connect(); } // Update is called once per frame void Update() { } public void Login() { string username = usernameField.text.Trim(); string password = passwordField.text.Trim(); if (username == "" || password == "") { return; } usernameField.interactable = false; passwordField.interactable = false; loginInfo.playerName = username; loginInfo.password = password; networking.SendLogin(); SceneManager.LoadScene("MainLevel"); } }