using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraController : MonoBehaviour { public Networking networking; public Transform player; // Start is called before the first frame update void Start() { networking.Connect(); } // Update is called once per frame void Update() { networking.CheckForMessages(); if (player) { transform.position = new Vector3(player.position.x-1, player.position.y+4, player.position.z-8); transform.LookAt(player); } } }