package main import ( "crypto/rand" "database/sql" "errors" "fmt" "net" "net/http" "os" "github.com/jordanorelli/blammo" "github.com/jordanorelli/kloam/db" "github.com/spf13/cobra" ) func cryptostring(n int) string { b := make([]byte, n) rand.Read(b) letters := `abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789!@#$%*-=+` r := make([]byte, 0, n) for _, n := range b { r = append(r, letters[int(n)%len(letters)]) } return string(r) } func runServer(cmd *cobra.Command, args []string) { stdout := blammo.NewLineWriter(os.Stdout) stderr := blammo.NewLineWriter(os.Stderr) log := blammo.NewLog("kloam", blammo.DebugWriter(stdout), blammo.InfoWriter(stdout), blammo.ErrorWriter(stderr)) conn, err := db.OpenSQLite(cmd.Flag("db").Value.String()) if err != nil { log.Error("unable to open sqlite database: %v", err) os.Exit(1) } defer conn.Close() s := server{ Log: log, db: conn, join: make(chan player), leave: make(chan *player), inbox: make(chan message), souls: make(map[string]soul), } s.init() go s.run() lis, err := net.Listen("tcp", cmd.Flag("listen").Value.String()) if err != nil { log.Error("listen error: %v", err) return } log.Info("listening on %v", lis.Addr()) http.Serve(lis, s.handler()) } func runPlayerCreate(cmd *cobra.Command, args []string) { conn, err := db.OpenSQLite(cmd.Flag("db").Value.String()) if err != nil { fmt.Fprintf(os.Stderr, "unable to open sqlite database: %v\n", err) } defer conn.Close() player := db.Player{Name: args[0]} var pass string if len(args) > 1 { pass = args[1] } else { pass = cryptostring(12) } player.SetPassword(pass) if err := conn.CreatePlayer(&player); err != nil { fmt.Fprintf(os.Stderr, "failed to create player: %v\n", err) return } fmt.Printf("created:\n\tid:\t%d\n\tplayer:\t%s\n\tpass:\t%s\n", player.ID, player.Name, pass) } func runPlayerCheckPassword(cmd *cobra.Command, args []string) { conn, err := db.OpenSQLite(cmd.Flag("db").Value.String()) if err != nil { fmt.Fprintf(os.Stderr, "unable to open sqlite database: %v\n", err) } defer conn.Close() player := db.Player{Name: args[0]} if err := conn.ReadPlayer(&player); err != nil { fmt.Fprintf(os.Stderr, "unable to fetch player row: %v\n", err) return } pass := args[1] if !player.HasPassword(pass) { fmt.Fprintf(os.Stderr, "bad password\n", err) } } func runPlayerSetPassword(cmd *cobra.Command, args []string) { conn, err := db.OpenSQLite(cmd.Flag("db").Value.String()) if err != nil { fmt.Fprintf(os.Stderr, "unable to open sqlite database: %v\n", err) } defer conn.Close() player := db.Player{Name: args[0]} if err := conn.ReadPlayer(&player); err != nil { fmt.Fprintf(os.Stderr, "unable to read player record: %v\n", err) return } if err := player.SetPassword(args[1]); err != nil { fmt.Fprintf(os.Stderr, "unable to set player password: %v\n", err) return } if err := conn.UpdatePlayer(&player); err != nil { fmt.Fprintf(os.Stderr, "unable to save player changes: %v\n", err) } } func runPlayerStatus(cmd *cobra.Command, args []string) { conn, err := db.OpenSQLite(cmd.Flag("db").Value.String()) if err != nil { fmt.Fprintf(os.Stderr, "unable to open sqlite database: %v\n", err) } defer conn.Close() player := db.Player{Name: args[0]} if err := conn.ReadPlayer(&player); err != nil { fmt.Fprintf(os.Stderr, "unable to read player record: %v\n", err) return } body := db.Body{PlayerID: player.ID} err = conn.ReadBody(&body) switch { case errors.Is(err, sql.ErrNoRows): fmt.Println("alive") break case err == nil: fmt.Printf("dead since %v\n", body.DiedAt) break default: fmt.Fprintf(os.Stderr, "unable to query for bodies: %v\n", err) } } func runPlayerRespawn(cmd *cobra.Command, args []string) { conn, err := db.OpenSQLite(cmd.Flag("db").Value.String()) if err != nil { fmt.Fprintf(os.Stderr, "unable to open sqlite database: %v\n", err) } defer conn.Close() player := db.Player{Name: args[0]} if err := conn.ReadPlayer(&player); err != nil { fmt.Fprintf(os.Stderr, "unable to read player record: %v\n", err) return } body := db.Body{PlayerID: player.ID} err = conn.ReadBody(&body) switch { case errors.Is(err, sql.ErrNoRows): fmt.Fprintf(os.Stderr, "player was not dead\n") return case err == nil: break default: fmt.Fprintf(os.Stderr, "unable to query for bodies: %v\n", err) return } if err := conn.FindBody(body.ID, 0); err != nil { fmt.Fprintf(os.Stderr, "unable to respawn player %s: %v\n", args[0], err) } } func main() { cmd := &cobra.Command{ Use: "kloam", } cmd.PersistentFlags().String("db", "./kloam.sqlite3", "path to a sqlite3 file to use as a database") server := &cobra.Command{ Use: "server", Short: "the kloam multiplayer server", Run: runServer, } server.Flags().StringP("listen", "l", "0.0.0.0:9001", "ip:port to listen on") cmd.AddCommand(server) player := &cobra.Command{ Use: "player", Short: "player management stuff", } cmd.AddCommand(player) playerCreate := &cobra.Command{ Use: "create", Short: "create a player", Args: cobra.RangeArgs(1, 2), Run: runPlayerCreate, } player.AddCommand(playerCreate) playerCheckPassword := &cobra.Command{ Use: "check-password", Short: "checks a player's password", Args: cobra.ExactArgs(2), Run: runPlayerCheckPassword, } player.AddCommand(playerCheckPassword) playerSetPassword := &cobra.Command{ Use: "set-password", Short: "sets a player's password", Args: cobra.ExactArgs(2), Run: runPlayerSetPassword, } player.AddCommand(playerSetPassword) playerStatus := &cobra.Command{ Use: "status", Short: "gets a player's status", Args: cobra.ExactArgs(1), Run: runPlayerStatus, } player.AddCommand(playerStatus) playerRespawn := &cobra.Command{ Use: "respawn", Short: "respawn a player", Args: cobra.ExactArgs(1), Run: runPlayerRespawn, } player.AddCommand(playerRespawn) cmd.Execute() }