From cc002f28a119c59ca95d7fc99aaeb32bb5d7214b Mon Sep 17 00:00:00 2001 From: Jordan Orelli Date: Sun, 26 Jan 2020 21:26:36 -0600 Subject: [PATCH] update that scene --- Assets/Scenes/SampleScene.unity | 93 ++++++++++++++++++++++++++++++++- 1 file changed, 92 insertions(+), 1 deletion(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 8776b45..7405862 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -181,6 +181,97 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!1 &240621025 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 240621029} + - component: {fileID: 240621028} + - component: {fileID: 240621027} + - component: {fileID: 240621026} + m_Layer: 11 + m_Name: Cube (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &240621026 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240621025} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &240621027 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240621025} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 25b52a028a50a694e898d82345ba62dc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &240621028 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240621025} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &240621029 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240621025} + m_LocalRotation: {x: 0, y: 0, z: 0.27563733, w: 0.96126175} + m_LocalPosition: {x: 1.55, y: 0.625, z: 0} + m_LocalScale: {x: 2, y: 0.25, z: 0.25} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 32} --- !u!4 &1063375671 stripped Transform: m_CorrespondingSourceObject: {fileID: 6383496741192187647, guid: cd445451907d7274daea79c67e13a202, @@ -363,7 +454,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1906867256} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1.12, y: 0.625, z: 0} + m_LocalPosition: {x: -2.02, y: 0.625, z: 0} m_LocalScale: {x: 0.25, y: 0.25, z: 0.25} m_Children: [] m_Father: {fileID: 0}