From 14b75f47c017ee595be0bc5054d188f3da58719e Mon Sep 17 00:00:00 2001 From: Jordan Orelli Date: Tue, 28 Jan 2020 13:20:15 -0600 Subject: [PATCH] ortho camera please --- Assets/Scenes/SampleScene.unity | 2 +- Assets/Scripts/CameraController.cs | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 4987cd9..77e050a 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -855,7 +855,7 @@ PrefabInstance: - target: {fileID: 8206000050309207786, guid: 212bab9eb4dc1d14ea3e5d9be33ab6f7, type: 3} propertyPath: orthographic - value: 0 + value: 1 objectReference: {fileID: 0} - target: {fileID: 8206000050309207784, guid: 212bab9eb4dc1d14ea3e5d9be33ab6f7, type: 3} diff --git a/Assets/Scripts/CameraController.cs b/Assets/Scripts/CameraController.cs index 0452322..0e7a8a4 100644 --- a/Assets/Scripts/CameraController.cs +++ b/Assets/Scripts/CameraController.cs @@ -11,6 +11,7 @@ public class CameraController : MonoBehaviour { // Update is called once per frame void Update() { - transform.position = new Vector3(player.position.x, player.position.y+1, player.position.z-8); + transform.position = new Vector3(player.position.x-4, player.position.y+4, player.position.z-8); + transform.LookAt(player); } }