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25 lines
721 B
C#

5 years ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour {
public Networking networking;
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public Transform player;
// Start is called before the first frame update
void Start() {
if (!networking.isConnected()) {
networking.Connect();
StartCoroutine(networking.ReadMessages());
}
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}
// Update is called once per frame
void Update() {
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if (player) {
transform.position = new Vector3(player.position.x-2, player.position.y+2, player.position.z-10);
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transform.LookAt(player.transform.position + player.up * 4f);
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}
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}
}