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19 lines
378 B
C#

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(MoveController))]
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public class PlayerController : MonoBehaviour {
public MoveController moveController;
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void Start() {
moveController = GetComponent<MoveController>();
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}
void Update() {
}
void FixedUpdate() {
}
}