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hyperstone/dota/gcsdk_gcmessages.proto

344 lines
8.4 KiB
Protocol Buffer

package dota;
import "steammessages.proto";
option optimize_for = SPEED;
option cc_generic_services = false;
enum ESourceEngine {
k_ESE_Source1 = 0;
k_ESE_Source2 = 1;
}
enum PartnerAccountType {
PARTNER_NONE = 0;
PARTNER_PERFECT_WORLD = 1;
PARTNER_NEXON = 2;
PARTNER_INVALID = 3;
}
enum GCConnectionStatus {
GCConnectionStatus_HAVE_SESSION = 0;
GCConnectionStatus_GC_GOING_DOWN = 1;
GCConnectionStatus_NO_SESSION = 2;
GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE = 3;
GCConnectionStatus_NO_STEAM = 4;
GCConnectionStatus_SUSPENDED = 5;
GCConnectionStatus_STEAM_GOING_DOWN = 6;
}
message CMsgSHA1Digest {
required fixed64 block1 = 1;
required fixed64 block2 = 2;
required fixed32 block3 = 3;
}
message CMsgSOIDOwner {
optional uint32 type = 1;
optional uint64 id = 2;
}
message CMsgSOSingleObject {
optional int32 type_id = 2;
optional bytes object_data = 3;
optional fixed64 version = 4;
optional CMsgSOIDOwner owner_soid = 5;
optional uint32 service_id = 6;
}
message CMsgSOMultipleObjects {
message SingleObject {
option (msgpool_soft_limit) = 256;
option (msgpool_hard_limit) = 1024;
optional int32 type_id = 1;
optional bytes object_data = 2;
}
repeated CMsgSOMultipleObjects.SingleObject objects_modified = 2;
optional fixed64 version = 3;
repeated CMsgSOMultipleObjects.SingleObject objects_added = 4;
repeated CMsgSOMultipleObjects.SingleObject objects_removed = 5;
optional CMsgSOIDOwner owner_soid = 6;
optional uint32 service_id = 7;
}
message CMsgSOCacheSubscribed {
message SubscribedType {
optional int32 type_id = 1;
repeated bytes object_data = 2;
}
repeated CMsgSOCacheSubscribed.SubscribedType objects = 2;
optional fixed64 version = 3;
optional CMsgSOIDOwner owner_soid = 4;
optional uint32 service_id = 5;
repeated uint32 service_list = 6;
optional fixed64 sync_version = 7;
}
message CMsgSOCacheSubscribedUpToDate {
optional fixed64 version = 1;
optional CMsgSOIDOwner owner_soid = 2;
optional uint32 service_id = 3;
repeated uint32 service_list = 4;
optional fixed64 sync_version = 5;
}
message CMsgSOCacheUnsubscribed {
optional CMsgSOIDOwner owner_soid = 2;
}
message CMsgSOCacheSubscriptionCheck {
optional fixed64 version = 2;
optional CMsgSOIDOwner owner_soid = 3;
optional uint32 service_id = 4;
repeated uint32 service_list = 5;
optional fixed64 sync_version = 6;
}
message CMsgSOCacheSubscriptionRefresh {
optional CMsgSOIDOwner owner_soid = 2;
}
message CMsgSOCacheVersion {
optional fixed64 version = 1;
}
message CMsgGCMultiplexMessage {
optional uint32 msgtype = 1;
optional bytes payload = 2;
repeated fixed64 steamids = 3;
}
message CGCToGCMsgMasterAck {
message Process {
optional uint32 dir_index = 1;
repeated uint32 type_instances = 2;
}
optional uint32 dir_index = 1;
optional string machine_name = 3;
optional string process_name = 4;
repeated CGCToGCMsgMasterAck.Process directory = 6;
}
message CGCToGCMsgMasterAck_Response {
optional int32 eresult = 1 [default = 2];
}
message CMsgGCToGCUniverseStartup {
optional bool is_initial_startup = 1;
}
message CMsgGCToGCUniverseStartupResponse {
optional int32 eresult = 1;
}
message CGCToGCMsgMasterStartupComplete {
message GCInfo {
optional uint32 dir_index = 1;
optional string machine_name = 2;
}
repeated CGCToGCMsgMasterStartupComplete.GCInfo gc_info = 1;
}
message CGCToGCMsgRouted {
optional uint32 msg_type = 1;
optional fixed64 sender_id = 2;
optional bytes net_message = 3;
}
message CGCToGCMsgRoutedReply {
optional uint32 msg_type = 1;
optional bytes net_message = 2;
}
message CMsgGCUpdateSubGCSessionInfo {
message CMsgUpdate {
optional fixed64 steamid = 1;
optional fixed32 ip = 2;
optional bool trusted = 3;
}
repeated CMsgGCUpdateSubGCSessionInfo.CMsgUpdate updates = 1;
}
message CMsgGCRequestSubGCSessionInfo {
optional fixed64 steamid = 1;
}
message CMsgGCRequestSubGCSessionInfoResponse {
optional fixed32 ip = 1;
optional bool trusted = 2;
optional uint32 port = 3;
optional bool success = 4;
}
message CMsgSOCacheHaveVersion {
optional CMsgSOIDOwner soid = 1;
optional fixed64 version = 2;
optional uint32 service_id = 3;
optional uint32 cached_file_version = 4;
}
message CMsgClientHello {
optional uint32 version = 1;
repeated CMsgSOCacheHaveVersion socache_have_versions = 2;
optional uint32 client_session_need = 3;
optional PartnerAccountType client_launcher = 4 [default = PARTNER_NONE];
optional string secret_key = 5;
optional uint32 client_language = 6;
optional ESourceEngine engine = 7 [default = k_ESE_Source1];
}
message CMsgClientWelcome {
message Location {
optional float latitude = 1;
optional float longitude = 2;
optional string country = 3;
}
optional uint32 version = 1;
optional bytes game_data = 2;
repeated CMsgSOCacheSubscribed outofdate_subscribed_caches = 3;
repeated CMsgSOCacheSubscriptionCheck uptodate_subscribed_caches = 4;
optional CMsgClientWelcome.Location location = 5;
optional bytes save_game_key = 6;
optional fixed32 item_schema_crc = 7;
optional string items_game_url = 8;
optional uint32 gc_socache_file_version = 9;
}
message CMsgConnectionStatus {
optional GCConnectionStatus status = 1 [default = GCConnectionStatus_HAVE_SESSION];
optional uint32 client_session_need = 2;
optional int32 queue_position = 3;
optional int32 queue_size = 4;
optional int32 wait_seconds = 5;
optional int32 estimated_wait_seconds_remaining = 6;
}
message CMsgGCToGCSOCacheSubscribe {
message CMsgHaveVersions {
optional uint32 service_id = 1;
optional uint64 version = 2;
}
optional fixed64 subscriber = 1;
optional fixed64 subscribe_to_id = 2;
optional fixed64 sync_version = 3;
repeated CMsgGCToGCSOCacheSubscribe.CMsgHaveVersions have_versions = 4;
optional uint32 subscribe_to_type = 5;
}
message CMsgGCToGCSOCacheUnsubscribe {
optional fixed64 subscriber = 1;
optional fixed64 unsubscribe_from_id = 2;
optional uint32 unsubscribe_from_type = 3;
}
message CMsgGCClientPing {
}
message CMsgGCToGCLoadSessionSOCache {
optional uint32 account_id = 1;
}
message CMsgGCToGCLoadSessionSOCacheResponse {
}
message CMsgGCToGCUpdateSessionStats {
optional uint32 user_sessions = 1;
optional uint32 server_sessions = 2;
optional bool in_logon_surge = 3;
}
message CWorkshop_PopulateItemDescriptions_Request {
message SingleItemDescription {
optional uint32 gameitemid = 1;
optional string item_description = 2;
}
message ItemDescriptionsLanguageBlock {
optional string language = 1;
repeated CWorkshop_PopulateItemDescriptions_Request.SingleItemDescription descriptions = 2;
}
optional uint32 appid = 1;
repeated CWorkshop_PopulateItemDescriptions_Request.ItemDescriptionsLanguageBlock languages = 2;
}
message CWorkshop_GetContributors_Request {
optional uint32 appid = 1;
optional uint32 gameitemid = 2;
}
message CWorkshop_GetContributors_Response {
repeated fixed64 contributors = 1;
}
message CWorkshop_SetItemPaymentRules_Request {
message WorkshopItemPaymentRule {
optional uint64 workshop_file_id = 1;
optional float revenue_percentage = 2;
optional string rule_description = 3;
}
message PartnerItemPaymentRule {
optional uint32 account_id = 1;
optional float revenue_percentage = 2;
optional string rule_description = 3;
}
optional uint32 appid = 1;
optional uint32 gameitemid = 2;
repeated CWorkshop_SetItemPaymentRules_Request.WorkshopItemPaymentRule associated_workshop_files = 3;
repeated CWorkshop_SetItemPaymentRules_Request.PartnerItemPaymentRule partner_accounts = 4;
}
message CWorkshop_SetItemPaymentRules_Response {
}
message CBroadcast_PostGameDataFrame_Request {
optional uint32 appid = 1;
optional fixed64 steamid = 2;
optional fixed64 broadcast_id = 3;
optional bytes frame_data = 4;
}
message CMsgSerializedSOCache {
message TypeCache {
optional uint32 type = 1;
repeated bytes objects = 2;
optional uint32 service_id = 3;
}
message Cache {
message Version {
optional uint32 service = 1;
optional uint64 version = 2;
}
optional uint32 type = 1;
optional uint64 id = 2;
repeated CMsgSerializedSOCache.Cache.Version versions = 3;
repeated CMsgSerializedSOCache.TypeCache type_caches = 4;
}
optional uint32 file_version = 1;
repeated CMsgSerializedSOCache.Cache caches = 2;
optional uint32 gc_socache_file_version = 3;
}
message CMsgGCToClientPollConvarRequest {
optional string convar_name = 1;
optional uint32 poll_id = 2;
}
message CMsgGCToClientPollConvarResponse {
optional uint32 poll_id = 1;
optional string convar_value = 2;
}