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90 lines
1.9 KiB
Go

package ent
import (
"math"
"github.com/jordanorelli/hyperstone/bit"
)
const (
f_min = 1 << iota
f_max
f_center
)
func floatType(spec *typeSpec, env *Env) tÿpe {
switch spec.typeName {
case "CNetworkedQuantizedFloat":
return qFloatType(spec, env)
case "float32":
case "Vector":
default:
return nil
}
if spec.encoder == "coord" {
Debug.Printf(" coord float type")
return typeFn(func(r bit.Reader) (value, error) {
return bit.ReadCoord(r), r.Err()
})
}
if spec.serializer == "simulationtime" {
return nil
}
switch spec.bits {
case 0, 32:
Debug.Printf(" std float type")
return typeFn(func(r bit.Reader) (value, error) {
// TODO: check uint32 overflow here?
return math.Float32frombits(uint32(r.ReadBits(32))), r.Err()
})
default:
return qFloatType(spec, env)
}
}
func qFloatType(spec *typeSpec, env *Env) tÿpe {
if spec.bits < 0 {
return typeError("quantized float has invalid negative bit count specifier")
}
if spec.high-spec.low < 0 {
return typeError("quantized float has invalid negative range")
}
t := qfloat_t{typeSpec: *spec}
t.span = t.high - t.low
t.intervals = uint(1<<t.bits - 1)
t.interval = t.span / float32(t.intervals)
if t.flags > 0 {
t.special = new(float32)
switch t.flags {
case f_min:
*t.special = t.low
case f_max:
*t.special = t.high
case f_center:
*t.special = t.low + (t.high+t.low)*0.5
default:
return typeError("dunno how to handle qfloat flag value: %d", t.flags)
}
}
Debug.Printf(" qfloat type")
return t
}
type qfloat_t struct {
typeSpec
span float32 // total range of values
intervals uint // number of intervals in the quantization range
interval float32 // width of one interval
special *float32
}
func (t qfloat_t) read(r bit.Reader) (value, error) {
if t.special != nil && bit.ReadBool(r) {
return *t.special, nil
}
return t.low + float32(r.ReadBits(t.bits))*t.interval, r.Err()
}