You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
209 lines
6.0 KiB
Go
209 lines
6.0 KiB
Go
package ent
|
|
|
|
import (
|
|
"fmt"
|
|
"strconv"
|
|
|
|
"github.com/golang/protobuf/proto"
|
|
|
|
"github.com/jordanorelli/hyperstone/bit"
|
|
"github.com/jordanorelli/hyperstone/dota"
|
|
"github.com/jordanorelli/hyperstone/stbl"
|
|
)
|
|
|
|
// https://developer.valvesoftware.com/wiki/Entity_limit
|
|
//
|
|
// There can be up to 4096 entities. This total is split into two groups of 2048:
|
|
// Non-networked entities, which exist only on the client or server (e.g.
|
|
// death ragdolls on client, logicals on server).
|
|
// Entities with associated edicts, which can cross the client/server divide.
|
|
//
|
|
// If the game tries to assign a 2049th edict it will exit with an error
|
|
// message, but if it tries to create a 2049th non-networked entity it will
|
|
// merely refuse and print a warning to the console. The logic behind this
|
|
// may be that an entity spawned dynamically (i.e. not present in the map)
|
|
// but not assigned an edict probably isn't too important.
|
|
const e_limit = 2048
|
|
|
|
// Dict corresponds to the edict_t in Valve's documentation for the Source
|
|
// engine. See here: https://developer.valvesoftware.com/wiki/Edict_t
|
|
//
|
|
// From the Valve docs:
|
|
// edict_t ("entity dictionary") is an interface struct that allows entities
|
|
// to cross the client/server divide: with one attached, an entity has the
|
|
// same index at both ends. The edict also manages the state of the entity's
|
|
// DataTable and provides a common representation across all DLLs. It cannot
|
|
// be used on the client.
|
|
type Dict struct {
|
|
*Namespace
|
|
entities []*Entity
|
|
br *bit.BufReader
|
|
sr *selectionReader
|
|
|
|
// a reference to our string table of entity baseline data. For whatever
|
|
// reason, the first set of baselines sometimes come in before the classes
|
|
// are defined.
|
|
base *stbl.Table
|
|
}
|
|
|
|
func NewDict(sd *stbl.Dict) *Dict {
|
|
d := &Dict{
|
|
Namespace: new(Namespace),
|
|
entities: make([]*Entity, e_limit),
|
|
br: new(bit.BufReader),
|
|
sr: new(selectionReader),
|
|
base: sd.TableForName("instancebaseline"),
|
|
}
|
|
sd.WatchTable("instancebaseline", d.updateBaselines)
|
|
return d
|
|
}
|
|
|
|
// creates an entity with the provided id. the entity's contents data are read
|
|
// off of the Dict's internal bit stream br
|
|
func (d *Dict) createEntity(id int) error {
|
|
classId := int(d.readClassId(d.br))
|
|
if len(d.Namespace.classes) == 0 {
|
|
return fmt.Errorf("unable to create entity %d: namespace has no classes", id)
|
|
}
|
|
serial := int(d.br.ReadBits(17))
|
|
classV := int(bit.ReadVarInt(d.br))
|
|
className := d.classIds[classId]
|
|
class := d.Class(className, classV)
|
|
if class == nil {
|
|
return fmt.Errorf("unable to create entity %d: no class found for class name %s, version %d", className, classV)
|
|
}
|
|
Debug.Printf("create entity id: %d classId: %d className: %v class: %v\n", id, classId, className, class)
|
|
e := class.New(serial)
|
|
d.entities[id] = e
|
|
return fillSlots(e, class.Name.String(), d.sr, d.br)
|
|
}
|
|
|
|
func (d *Dict) getEntity(id int) *Entity {
|
|
if id < 0 || id >= e_limit {
|
|
Debug.Printf("edict refused getEntity request for invalid id %d", id)
|
|
return nil
|
|
}
|
|
return d.entities[id]
|
|
}
|
|
|
|
func (d *Dict) updateEntity(id int) error {
|
|
Debug.Printf("update entity id: %d\n", id)
|
|
e := d.getEntity(id)
|
|
if e == nil {
|
|
return fmt.Errorf("update entity %d refused: no such entity", id)
|
|
}
|
|
// e.Read(d.br, d.sr)
|
|
return nil
|
|
}
|
|
|
|
func (d *Dict) deleteEntity(id int) error {
|
|
Debug.Printf("delete entity id: %d\n", id)
|
|
if id < 0 || id >= e_limit {
|
|
return fmt.Errorf("delete entity %d refused: no such entity", id)
|
|
}
|
|
d.entities[id] = nil
|
|
return nil
|
|
}
|
|
|
|
func (d *Dict) leaveEntity(id int) error {
|
|
Debug.Printf("leave entity id: %d\n", id)
|
|
// what the shit does this do?
|
|
return nil
|
|
}
|
|
|
|
func (d *Dict) Handle(m proto.Message) {
|
|
switch v := m.(type) {
|
|
case *dota.CDemoSendTables:
|
|
d.mergeSendTables(v)
|
|
d.syncBaselines()
|
|
|
|
case *dota.CDemoClassInfo:
|
|
d.mergeClassInfo(v)
|
|
d.syncBaselines()
|
|
|
|
case *dota.CSVCMsg_PacketEntities:
|
|
d.mergeEntities(v)
|
|
}
|
|
}
|
|
|
|
func (d *Dict) mergeEntities(m *dota.CSVCMsg_PacketEntities) error {
|
|
data := m.GetEntityData()
|
|
|
|
Debug.Printf("packet header MaxEntries: %d UpdatedEntries: %v IsDelta: %t UpdateBaseline: %t Baseline: %d DeltaFrom: %d PendingFullFrame: %t ActiveSpawngroupHandle: %d", m.GetMaxEntries(), m.GetUpdatedEntries(), m.GetIsDelta(), m.GetUpdateBaseline(), m.GetBaseline(), m.GetDeltaFrom(), m.GetPendingFullFrame(), m.GetActiveSpawngroupHandle())
|
|
|
|
d.br.SetSource(data)
|
|
id := -1
|
|
// for i := 0; i < int(m.GetUpdatedEntries()); i++ {
|
|
for i := 0; i < 1; i++ {
|
|
id++
|
|
// there may be a jump indicator, indicating how many id positions
|
|
// to skip.
|
|
id += int(bit.ReadUBitVar(d.br))
|
|
|
|
// next two bits encode one of four entity mutate operations
|
|
var fn func(int) error
|
|
switch d.br.ReadBits(2) {
|
|
case 0:
|
|
fn = d.updateEntity
|
|
case 1:
|
|
fn = d.leaveEntity
|
|
case 2:
|
|
fn = d.createEntity
|
|
case 3:
|
|
fn = d.deleteEntity
|
|
}
|
|
|
|
if err := fn(id); err != nil {
|
|
return fmt.Errorf("entity merge error: %v", err)
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (d *Dict) updateBaselines(t *stbl.Table) {
|
|
d.base = t
|
|
d.syncBaselines()
|
|
}
|
|
|
|
func (d *Dict) syncBaselines() {
|
|
if !d.hasClassinfo() {
|
|
Debug.Printf("syncBaselines skip: no classInfo yet")
|
|
return
|
|
}
|
|
Debug.Printf("syncBaselines start")
|
|
if d.base == nil {
|
|
Debug.Printf("syncBaselines failed: reference to baseline string table is nil")
|
|
return
|
|
}
|
|
|
|
for _, e := range d.base.Entries() {
|
|
id, err := strconv.Atoi(e.Key)
|
|
if err != nil {
|
|
Debug.Printf("syncBaselines skipping entry with key %s: key failed to parse to integer: %v", e.Key, err)
|
|
continue
|
|
}
|
|
|
|
c := d.ClassByNetId(id)
|
|
if c == nil {
|
|
Debug.Printf("syncBaselines skipping entry with key %s: no such class", e.Key)
|
|
continue
|
|
}
|
|
|
|
if c.baseline == nil {
|
|
c.baseline = c.New(-1)
|
|
}
|
|
|
|
if e.Value == nil || len(e.Value) == 0 {
|
|
Debug.Printf("syncBaselines skipping entry with key %s: value is empty", e.Key)
|
|
continue
|
|
}
|
|
|
|
d.br.SetSource(e.Value)
|
|
Debug.Printf("syncBaselines has new baseline for class %v", c)
|
|
if err := fillSlots(c.baseline, c.Name.String(), d.sr, d.br); err != nil {
|
|
Debug.Printf("syncBaselines failed to fill a baseline: %v", err)
|
|
continue
|
|
}
|
|
}
|
|
}
|