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hyperstone/dota/dota_modifiers.proto

53 lines
1.5 KiB
Protocol Buffer

package dota;
import "networkbasetypes.proto";
option optimize_for = SPEED;
option cc_generic_services = false;
enum DOTA_MODIFIER_ENTRY_TYPE {
DOTA_MODIFIER_ENTRY_TYPE_ACTIVE = 1;
DOTA_MODIFIER_ENTRY_TYPE_REMOVED = 2;
}
message CDOTAModifierBuffTableEntry {
required DOTA_MODIFIER_ENTRY_TYPE entry_type = 1 [default = DOTA_MODIFIER_ENTRY_TYPE_ACTIVE];
required int32 parent = 2;
required int32 index = 3;
required int32 serial_num = 4;
optional int32 modifier_class = 5;
optional int32 ability_level = 6;
optional int32 stack_count = 7;
optional float creation_time = 8;
optional float duration = 9 [default = -1];
optional int32 caster = 10;
optional int32 ability = 11;
optional int32 armor = 12;
optional float fade_time = 13;
optional bool subtle = 14;
optional float channel_time = 15;
optional CMsgVector v_start = 16;
optional CMsgVector v_end = 17;
optional string portal_loop_appear = 18;
optional string portal_loop_disappear = 19;
optional string hero_loop_appear = 20;
optional string hero_loop_disappear = 21;
optional int32 movement_speed = 22;
optional bool aura = 23;
optional int32 activity = 24;
optional int32 damage = 25;
optional int32 range = 26;
optional int32 dd_modifier_index = 27;
optional int32 dd_ability_index = 28;
optional string illusion_label = 29;
optional bool active = 30;
optional string player_ids = 31;
optional string lua_name = 32;
}
message CDOTALuaModifierEntry {
required int32 modifier_type = 1;
required string modifier_filename = 2;
}