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55 lines
1.2 KiB
Go

package main
import (
"fmt"
"sync"
"github.com/golang/protobuf/proto"
"github.com/golang/snappy"
)
var (
p_decode_bufs = &sync.Pool{New: func() interface{} { return make([]byte, 1<<18) }}
)
// packet represents the top-level envelope in the dota replay format. All
// data in the replay file is packed into packets of at most 65kb.
type packet struct {
cmd packetType
tick int64
compressed bool
size int
body []byte
}
func (p packet) String() string {
if len(p.body) > 30 {
return fmt.Sprintf("{packet cmd: %v tick: %v size: %d body: %x...}", p.cmd, p.tick, p.size, p.body[:27])
}
return fmt.Sprintf("{packet cmd: %v tick: %v size: %d body: %x}", p.cmd, p.tick, p.size, p.body)
}
func (p *packet) Open(m *messageFactory, pbuf *proto.Buffer) (proto.Message, error) {
msg, err := m.BuildPacket(p.cmd)
if err != nil {
return nil, err
}
if p.compressed {
buf := p_decode_bufs.Get().([]byte)
defer p_decode_bufs.Put(buf)
buf, err := snappy.Decode(buf, p.body[:p.size])
if err != nil {
return nil, wrap(err, "packet open failed snappy decode")
}
pbuf.SetBuf(buf)
} else {
pbuf.SetBuf(p.body[:p.size])
}
if err := pbuf.Unmarshal(msg); err != nil {
return nil, err
}
return msg, nil
}