package dota; import "networkbasetypes.proto"; option cc_generic_services = false; message ChangeMapToolEvent { optional string mapname = 1; } message TraceRayServerToolEvent { optional CMsgVector start = 1; optional CMsgVector end = 2; } message ToolTraceRayResult { optional bool hit = 1; optional CMsgVector impact = 2; optional CMsgVector normal = 3; optional float distance = 4; optional float fraction = 5; optional int32 ehandle = 6; } message SpawnEntityToolEvent { optional bytes entity_keyvalues = 1; optional bool clientsideentity = 2; } message SpawnEntityToolEventResult { optional int32 ehandle = 1; } message DestroyEntityToolEvent { optional int32 ehandle = 1; } message DestroyAllEntitiesToolEvent { } message RestartMapToolEvent { } message ToolEvent_GetEntityInfo { optional int32 ehandle = 1; optional bool clientsideentity = 2; } message ToolEvent_GetEntityInfoResult { optional string cppclass = 1 [default = "shithead"]; optional string classname = 2; optional string name = 3; optional CMsgVector origin = 4; optional CMsgVector mins = 5; optional CMsgVector maxs = 6; } message ToolEvent_GetEntityInputs { optional int32 ehandle = 1; optional bool clientsideentity = 2; } message ToolEvent_GetEntityInputsResult { repeated string input_list = 1; } message ToolEvent_FireEntityInput { optional int32 ehandle = 1; optional bool clientsideentity = 2; optional string input_name = 3; optional string input_param = 4; } message ToolEvent_SFMRecordingStateChanged { optional bool isrecording = 1; } message ToolEvent_SFMToolActiveStateChanged { optional bool isactive = 1; }